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Training and enrichment: keeping zoo animals busy and healthy, sentence 6

A clicker marks the exact moment an animal does the right thing and a food reward follows; training with rewards is called positive reinforcement, and it is used for dogs too, and even fish and crocodiles have learned to come to a target for a reward.

Who acts: clicker, animal, food reward · What happens: mark, do, follow, call, use, learn · To what, where: right thing, training, animal, fish, target · Speech: someone speaks here

This is a sentence of the lesson «Training and enrichment: keeping zoo animals busy and healthy» of the biology course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (clicker, animal, food reward), what happens, when and where, as Mova's frames read it from the tree.

The tree

detnsubjdetamodobjdetnsubjacl:relcldetamodobjccdetcompoundnsubjconjpunctnsubj:passcasenmodaux:passparataxisamodxcomppunctccnsubj:passaux:passconjcaseobladvmodpunctccadvmodnsubj:passccconjauxconjmarkxcompcasedetoblcasedetoblpunctrootADETclickerNOUNmarksVERBtheDETexactADJmomentNOUNanDETanimalNOUNdoesVERBtheDETrightADJthingNOUNandCCONJaDETfoodNOUNrewardNOUNfollowsVERB;PUNCTtrainingNOUNwithADPrewardsNOUNisAUXcalledVERBpositiveADJreinforcementNOUN,PUNCTandCCONJitPRONisAUXusedVERBforADPdogsNOUNtooADV,PUNCTandCCONJevenADVfishNOUNandCCONJcrocodilesNOUNhaveAUXlearnedVERBtoPARTcomeVERBtoADPaDETtargetNOUNforADPaDETrewardNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 clickerdet
2clickerclickerNOUNNumber=Sing3 marksnsubj
3marksmarkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art6 momentdet
5exactexactADJDegree=Pos6 momentamod
6momentmomentNOUNNumber=Sing3 marksobj
7anaDETDefinite=Ind PronType=Art8 animaldet
8animalanimalNOUNNumber=Sing9 doesnsubj
9doesdoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 momentacl:relcl
10thetheDETDefinite=Def PronType=Art12 thingdet
11rightrightADJDegree=Pos12 thingamod
12thingthingNOUNNumber=Sing9 doesobj
13andandCCONJ_17 followscc
14aaDETDefinite=Ind PronType=Art16 rewarddet
15foodfoodNOUNNumber=Sing16 rewardcompound
16rewardrewardNOUNNumber=Sing17 followsnsubj
17followsfollowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 doesconj
18;;PUNCT_23 calledpunct
19trainingtrainingNOUNNumber=Sing23 callednsubj:pass
20withwithADP_21 rewardscase
21rewardsrewardNOUNNumber=Plur19 trainingnmod
22isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin23 calledaux:pass
23calledcallVERBTense=Past VerbForm=Part Voice=Pass3 marksparataxis
24positivepositiveADJDegree=Pos25 reinforcementamod
25reinforcementreinforcementNOUNNumber=Sing23 calledxcomp
26,,PUNCT_30 usedpunct
27andandCCONJ_30 usedcc
28ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs30 usednsubj:pass
29isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin30 usedaux:pass
30useduseVERBTense=Past VerbForm=Part Voice=Pass23 calledconj
31forforADP_32 dogscase
32dogsdogNOUNNumber=Plur30 usedobl
33tootooADV_30 usedadvmod
34,,PUNCT_41 learnedpunct
35andandCCONJ_41 learnedcc
36evenevenADV_37 fishadvmod
37fishfishNOUNNumber=Plur41 learnednsubj:pass
38andandCCONJ_39 crocodilescc
39crocodilescrocodileNOUNNumber=Plur37 fishconj
40havehaveAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin41 learnedaux
41learnedlearnVERBTense=Past VerbForm=Part Voice=Pass23 calledconj
42totoPART_43 comemark
43comecomeVERBVerbForm=Inf41 learnedxcomp
44totoADP_46 targetcase
45aaDETDefinite=Ind PronType=Art46 targetdet
46targettargetNOUNNumber=Sing43 comeobl
47forforADP_49 rewardcase
48aaDETDefinite=Ind PronType=Art49 rewarddet
49rewardrewardNOUNNumber=Sing43 comeobl
50..PUNCT_3 markspunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1markpresenta clickermomentvn image_impression-25.1 «NP V»: agent=Agent
2dopresenta animalthe right thingvn act-114-1 «NP V NP»: agent=Agent thing=Eventuality
3followpresenta food rewardvn occur-48.3-1 «NP V»: agent=Theme
4callpresent · passivetraining with rewardsvn initiate_communication-37.4.2-1 «NP V NP.recipient»: subject=Recipient
5usepresent · passiveanimalfor dogsvn use-105.1 «NP V NP PP.predicate»: subject=Theme for dog=Eventuality
6learnpresent · perfect · passivefish and crocodilestree rules
7cometo-infinitivea targetfor a rewardvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to target=Initial_Location

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:biology:112-training-and-enrichment.lesson:6.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×3. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/biology/112-training-and-enrichment/6/