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Animal myths put right: elephants and mice, lemmings, ostriches and goldfish, sentence 0

Animal myths are like a story passed along a line of children in a game of whispers: something true is seen, someone tells it a bit wrongly, and a cartoon or a film makes the wrong version famous.

Who acts: Animal myths, someone, cartoon · What happens: be, pass, see, tell, make · To what, where: story, game, something, wrong version · Speech: someone speaks here

This is a sentence of the lesson «Animal myths put right: elephants and mice, lemmings, ostriches and goldfish» of the biology course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Animal myths, someone, cartoon), what happens, when and where, as Mova's frames read it from the tree.

The tree

compoundnsubjcopcasedetaclcasedetoblcasenmodcasedetoblcasenmodpunctnsubj:passamodaux:passparataxispunctnsubjconjobjdetobl:unmarkedadvmodpunctccdetnsubjccdetconjconjdetamodobjxcomppunctrootAnimalNOUNmythsNOUNareAUXlikeADPaDETstoryNOUNpassedVERBalongADPaDETlineNOUNofADPchildrenNOUNinADPaDETgameNOUNofADPwhispersNOUN:PUNCTsomethingPRONtrueADJisAUXseenVERB,PUNCTsomeonePRONtellsVERBitPRONaDETbitNOUNwronglyADV,PUNCTandCCONJaDETcartoonNOUNorCCONJaDETfilmNOUNmakesVERBtheDETwrongADJversionNOUNfamousADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnimalAnimalNOUNNumber=Sing2 mythscompound
2mythsmythNOUNNumber=Plur6 storynsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin6 storycop
4likelikeADP_6 storycase
5aaDETDefinite=Ind PronType=Art6 storydet
6storystoryNOUNNumber=Singrootroot
7passedpassVERBTense=Past VerbForm=Part Voice=Pass6 storyacl
8alongalongADP_10 linecase
9aaDETDefinite=Ind PronType=Art10 linedet
10linelineNOUNNumber=Sing7 passedobl
11ofofADP_12 childrencase
12childrenchildNOUNNumber=Plur10 linenmod
13ininADP_15 gamecase
14aaDETDefinite=Ind PronType=Art15 gamedet
15gamegameNOUNNumber=Sing7 passedobl
16ofofADP_17 whisperscase
17whisperswhisperNOUNNumber=Plur15 gamenmod
18::PUNCT_22 seenpunct
19somethingsomethingPRONNumber=Sing PronType=Ind22 seennsubj:pass
20truetrueADJDegree=Pos19 somethingamod
21isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin22 seenaux:pass
22seenseeVERBTense=Past VerbForm=Part Voice=Pass6 storyparataxis
23,,PUNCT_25 tellspunct
24someonesomeonePRONNumber=Sing PronType=Ind25 tellsnsubj
25tellstellVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin22 seenconj
26ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs25 tellsobj
27aaDETDefinite=Ind PronType=Art28 bitdet
28bitbitNOUNNumber=Sing29 wronglyobl:unmarked
29wronglywronglyADV_25 tellsadvmod
30,,PUNCT_37 makespunct
31andandCCONJ_37 makescc
32aaDETDefinite=Ind PronType=Art33 cartoondet
33cartooncartoonNOUNNumber=Sing37 makesnsubj
34ororCCONJ_36 filmcc
35aaDETDefinite=Ind PronType=Art36 filmdet
36filmfilmNOUNNumber=Sing33 cartoonconj
37makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin22 seenconj
38thetheDETDefinite=Def PronType=Art40 versiondet
39wrongwrongADJDegree=Pos40 versionamod
40versionversionNOUNNumber=Sing37 makesobj
41famousfamousADJDegree=Pos37 makesxcomp
42..PUNCT_6 storypunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
changed act=assert
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentAnimal mythslike a storytree rules
2passparticiplea story not said herea game of whispersalong a line of childrenvn occur-48.3-1 «NP V PP»: agent=Theme along line=Location
3seepresent · passivesomethingvn comprehend-87.2-1-1 «NP V NP»: subject=Stimulus
4tell speech: assertpresentsomeonegamewrongly propertyvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent it=Recipient
5makepresenta cartoon or a filmthe wrong versionfamous propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset version=Product

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:biology:295-animal-myths-put-right-elephants-and-mice-lemmings-ostriches-and-goldfish.lesson:0.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/biology/295-animal-myths-put-right-elephants-and-mice-lemmings-ostriches-and-goldfish/0/