Alice in Wonderland, chapter III, part 2: Prizes, a long tale, and Dinah again, sentence 4
Left alone, she cries again, until she hears little footsteps and hopes the Mouse is coming back: a funny part with a sad ending, about not always noticing how your words land.
Who acts: Alice, Mouse, words, your · What happens: leave, cry, hear, hope, come back, not notice · To what, where: little footsteps, funny part · Speech: someone speaks here
This is a sentence of the lesson «Alice in Wonderland, chapter III, part 2: Prizes, a long tale, and Dinah again» of the books course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Alice, Mouse, words, your), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Left | leave | VERB | Tense=Past VerbForm=Part | 5 cries | advcl |
| 2 | alone | alone | ADV | _ | 1 Left | advmod |
| 3 | , | , | PUNCT | _ | 5 cries | punct |
| 4 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 5 cries | nsubj |
| 5 | cries | cry | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | again | again | ADV | _ | 5 cries | advmod |
| 7 | , | , | PUNCT | _ | 10 hears | punct |
| 8 | until | until | SCONJ | _ | 10 hears | mark |
| 9 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 10 hears | nsubj |
| 10 | hears | hear | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 cries | advcl |
| 11 | little | little | ADJ | Degree=Pos | 12 footsteps | amod |
| 12 | footsteps | footstep | NOUN | Number=Plur | 10 hears | obj |
| 13 | and | and | CCONJ | _ | 14 hopes | cc |
| 14 | hopes | hope | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 hears | conj |
| 15 | the | the | DET | Definite=Def PronType=Art | 16 Mouse | det |
| 16 | Mouse | mouse | PROPN | Number=Sing | 18 coming | nsubj |
| 17 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 18 coming | aux |
| 18 | coming | come | VERB | Tense=Pres VerbForm=Part | 14 hopes | ccomp |
| 19 | back | back | ADV | _ | 18 coming | advmod |
| 20 | : | : | PUNCT | _ | 23 part | punct |
| 21 | a | a | DET | Definite=Ind PronType=Art | 23 part | det |
| 22 | funny | funny | ADJ | Degree=Pos | 23 part | amod |
| 23 | part | part | NOUN | Number=Sing | 18 coming | obl |
| 24 | with | with | ADP | _ | 27 ending | case |
| 25 | a | a | DET | Definite=Ind PronType=Art | 27 ending | det |
| 26 | sad | sad | ADJ | Degree=Pos | 27 ending | amod |
| 27 | ending | ending | NOUN | Number=Sing | 23 part | nmod |
| 28 | , | , | PUNCT | _ | 32 noticing | punct |
| 29 | about | about | SCONJ | _ | 32 noticing | mark |
| 30 | not | not | PART | Polarity=Neg | 32 noticing | advmod |
| 31 | always | always | ADV | PronType=Tot | 32 noticing | advmod |
| 32 | noticing | notice | VERB | Tense=Pres VerbForm=Part | 18 coming | conj |
| 33 | how | how | ADV | PronType=Int | 36 land | advmod |
| 34 | your | your | PRON | Case=Gen Person=2 Poss=Yes PronType=Prs | 35 words | nmod:poss |
| 35 | words | word | NOUN | Number=Plur | 36 land | nsubj |
| 36 | land | land | NOUN | Number=Sing | 32 noticing | obl |
| 37 | . | . | PUNCT | _ | 5 cries | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | leave | participle | Alice not said here | alone property | vn escape-51.1-1-1 «NP V»: agent=Theme | ||||
| 2 | cry speech: express | present | Alice | again | vn manner_speaking-37.3 «NP V»: agent=Agent | ||||
| 3 | hear | present | Alice | little footsteps | vn see-30.1-1-1 «NP V S»: agent=Experiencer footstep=Stimulus | ||||
| 4 | hope | present | Alice not said here | vn long-32.2 «NP V S_INF»: agent=Pivot clause=Theme | |||||
| 5 | come back | present · progressive | the Mouse | a funny part with a sad ending | vn escape-51.1-1 «NP V»: agent=Theme | ||||
| 6 | not notice | gerund | the Mouse not said here | always property | vn see-30.1-1 «NP V S_ING»: agent=Experiencer | ||||
| 7 | land | your words | tree rules | ||||||
| 8 | word | your | nom word «communication transitive»: poss=agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:books:006-alice-ch3-part2-a-long-tale.lesson:4.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×1, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/books/6-alice-ch3-part2-a-long-tale/4/