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Games: rock-paper-scissors, hide and seek, cheat!, sentence 13

nǐ shū le («nee SHOO luh») means you lost; shū (lose) sounds just like shū (book), so some families avoid giving books at New Year.

Who acts: shū le, you, shū, families · What happens: nǐ, mean, lose, sound, avoid, give · To what, where: books · Speech: someone speaks here

This is a sentence of the lesson «Games: rock-paper-scissors, hide and seek, cheat!» of the chinese street course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (shū le, you, shū, families), what happens, when and where, as Mova's frames read it from the tree.

The tree

csubjamodnsubjpunctpunctamodapposdiscoursepunctpunctnsubjccomppunctnsubjpunctparataxispunctparataxisadvmodcaseoblpunctappospunctpunctadvmoddetnsubjparataxisxcompobjcaseamodoblpunctrootnǐVERBshūADJleNOUN(PUNCT«PUNCTneeADJSHOOPROPNluhINTJ»PUNCT)PUNCTmeansVERByouPRONlostVERB;PUNCTshūNOUN(PUNCTloseVERB)PUNCTsoundsVERBjustADVlikeADPshūNOUN(PUNCTbookNOUN)PUNCT,PUNCTsoADVsomeDETfamiliesNOUNavoidVERBgivingVERBbooksNOUNatADPNewPROPNYearPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1nǐnǐVERBVerbForm=Inf11 meanscsubj
2shūshūADJDegree=Pos3 leamod
3leleNOUNNumber=Sing11 meansnsubj
4((PUNCT_7 SHOOpunct
5««PUNCT_7 SHOOpunct
6neeneeADJDegree=Pos7 SHOOamod
7SHOOSHOOPROPNNumber=Sing3 leappos
8luhluhINTJ_7 SHOOdiscourse
9»»PUNCT_7 SHOOpunct
10))PUNCT_7 SHOOpunct
11meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
12youyouPRONCase=Nom Person=2 PronType=Prs13 lostnsubj
13lostloseVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin11 meansccomp
14;;PUNCT_15 shūpunct
15shūshūNOUNNumber=Sing19 soundsnsubj
16((PUNCT_17 losepunct
17loseloseVERBMood=Imp VerbForm=Fin15 shūparataxis
18))PUNCT_17 losepunct
19soundssoundVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 meansparataxis
20justjustADV_22 shūadvmod
21likelikeADP_22 shūcase
22shūshūNOUNNumber=Sing19 soundsobl
23((PUNCT_24 bookpunct
24bookbookNOUNNumber=Sing22 shūappos
25))PUNCT_24 bookpunct
26,,PUNCT_30 avoidpunct
27sosoADV_30 avoidadvmod
28somesomeDETPronType=Ind29 familiesdet
29familiesfamilyNOUNNumber=Plur30 avoidnsubj
30avoidavoidVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin19 soundsparataxis
31givinggiveVERBTense=Pres VerbForm=Part30 avoidxcomp
32booksbookNOUNNumber=Plur31 givingobj
33atatADP_35 Yearcase
34NewNewPROPN_35 Yearamod
35YearYearPROPNNumber=Sing31 givingobl
36..PUNCT_11 meanspunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1nǐinfinitivetree rules
2meanpresentshū levn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
3losepastyouvn succeed-74-3-1 «NP V»: agent=Agent
4loseinfinitivevn succeed-74-3-1 «NP V»: agent=Agent
5soundpresentshūlike shūvn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
6avoidpresentsome familiesvn avoid-52 «NP V S_ING»: agent=Agent clause=Theme
7givegerundsome families not said herebooksat New Yearvn give-13.1-1 «NP V NP PP.asset»: agent=Agent book=Theme at year=Asset

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:chinese-street:014-games-rock-paper-scissors-hide-and-seek.lesson:13.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/chinese-street/14-games-rock-paper-scissors-hide-and-seek/13/