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Playing fair and cheating in games, sentence 1

Cheating, like peeking in hide-and-seek, moving extra squares or changing the rules halfway because you are losing, spoils the game for everyone.

Who acts: Cheating, you · What happens: peek, move, change, lose, spoil · To what, where: hide, extra squares, rules, game

This is a sentence of the lesson «Playing fair and cheating in games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Cheating, you), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjpunctmarkacl:relclcaseoblpunctccpunctoblpunctconjamodobjccconjdetobjadvmodmarknsubjauxadvclpunctdetobjcaseoblpunctrootCheatingNOUN,PUNCTlikeSCONJpeekingVERBinADPhideNOUN-PUNCTandCCONJ-PUNCTseekNOUN,PUNCTmovingVERBextraADJsquaresNOUNorCCONJchangingVERBtheDETrulesNOUNhalfwayADVbecauseSCONJyouPRONareAUXlosingVERB,PUNCTspoilsVERBtheDETgameNOUNforADPeveryonePRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CheatingcheatingNOUNNumber=Sing25 spoilsnsubj
2,,PUNCT_1 Cheatingpunct
3likelikeSCONJ_4 peekingmark
4peekingpeekVERBTense=Pres VerbForm=Part1 Cheatingacl:relcl
5ininADP_10 seekcase
6hidehideNOUNNumber=Sing4 peekingobl
7--PUNCT_10 seekpunct
8andandCCONJ_10 seekcc
9--PUNCT_8 andpunct
10seekseekNOUNNumber=Sing4 peekingobl
11,,PUNCT_12 movingpunct
12movingmoveVERBVerbForm=Ger4 peekingconj
13extraextraADJDegree=Pos14 squaresamod
14squaressquareNOUNNumber=Plur12 movingobj
15ororCCONJ_16 changingcc
16changingchangeVERBVerbForm=Ger12 movingconj
17thetheDETDefinite=Def PronType=Art18 rulesdet
18rulesruleNOUNNumber=Plur16 changingobj
19halfwayhalfwayADV_16 changingadvmod
20becausebecauseSCONJ_23 losingmark
21youyouPRONCase=Nom Person=2 PronType=Prs23 losingnsubj
22arebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin23 losingaux
23losingloseVERBTense=Pres VerbForm=Part16 changingadvcl
24,,PUNCT_25 spoilspunct
25spoilsspoilVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
26thetheDETDefinite=Def PronType=Art27 gamedet
27gamegameNOUNNumber=Sing25 spoilsobj
28forforADP_29 everyonecase
29everyoneeveryonePRONNumber=Sing PronType=Tot25 spoilsobl
30..PUNCT_25 spoilspunct

Pragmatics

form
statement
act
narrate
voice
narrator
polarity
neg
teacher
changed polarity=neg
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1peekgerundCheating not said herehidein seekvn peer-30.3 «NP V PP.theme»: agent=Agent in seek=Theme
2movegerundCheating not said hereextra squaresvn roll-51.3.1 «NP V NP.theme»: agent=Agent square=Theme
3changegerundCheating not said herethe ruleshalfway propertyvn dress-41.1.1-1-1 «NP V NP»: agent=Agent rule=Patient
4losepresent · progressiveyouvn succeed-74-3-1 «NP V»: agent=Agent
5spoilpresentCheatingthe gamefor everyonetree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:200-cheating-in-games.lesson:1.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/200-cheating-in-games/1/