Mova0.5 pre-release⌕
☰
home / corpora / school / Everyday / Playing fair and cheating in games / 6

Playing fair and cheating in games, sentence 6

A cheat code in a game only you play harms nobody, but showing off those scores as real would be a lie.

Who acts: you, cheat code · What happens: play, harm, show off, be · To what, where: game, nobody, scores, real lie

This is a sentence of the lesson «Playing fair and cheating in games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, cheat code), what happens, when and where, as Mova's frames read it from the tree.

The tree

detcompoundnsubjcasedetnmodadvmodnsubjacl:relclobjpunctccconjcompound:prtdetobjmarkamodauxcopdetadvclpunctrootADETcheatNOUNcodeNOUNinADPaDETgameNOUNonlyADVyouPRONplayVERBharmsVERBnobodyPRON,PUNCTbutCCONJshowingVERBoffADPthoseDETscoresNOUNasSCONJrealADJwouldAUXbeAUXaDETlieNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 codedet
2cheatcheatNOUNNumber=Sing3 codecompound
3codecodeNOUNNumber=Sing10 harmsnsubj
4ininADP_6 gamecase
5aaDETDefinite=Ind PronType=Art6 gamedet
6gamegameNOUNNumber=Sing3 codenmod
7onlyonlyADV_9 playadvmod
8youyouPRONCase=Nom Person=2 PronType=Prs9 playnsubj
9playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin6 gameacl:relcl
10harmsharmVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
11nobodynobodyPRONNumber=Sing PronType=Neg10 harmsobj
12,,PUNCT_10 harmspunct
13butbutCCONJ_10 harmscc
14showingshowVERBVerbForm=Ger10 harmsconj
15offoffADP_14 showingcompound:prt
16thosethatDETNumber=Plur PronType=Dem17 scoresdet
17scoresscoreNOUNNumber=Plur14 showingobj
18asasSCONJ_23 liemark
19realrealADJDegree=Pos23 lieamod
20wouldwouldAUXVerbForm=Fin23 lieaux
21bebeAUXVerbForm=Inf23 liecop
22aaDETDefinite=Ind PronType=Art23 liedet
23lielieNOUNNumber=Sing14 showingadvcl
24..PUNCT_10 harmspunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpresentyoua game not said herevn use-105.1 «NP V NP»: agent=Agent game=Theme
2harmpresenta cheat code in a gamenobodyvn amuse-31.1 «NP V NP»: agent=Stimulus nobody=Experiencer
3show offgerunda cheat code in a game not said herethat scoresvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent score=Recipient
4is awoulda cheat code in a game not said herea real lietree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:200-cheating-in-games.lesson:6.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/200-cheating-in-games/6/