Playing fair and cheating in games, sentence 6
A cheat code in a game only you play harms nobody, but showing off those scores as real would be a lie.
Who acts: you, cheat code · What happens: play, harm, show off, be · To what, where: game, nobody, scores, real lie
This is a sentence of the lesson «Playing fair and cheating in games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, cheat code), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 3 code | det |
| 2 | cheat | cheat | NOUN | Number=Sing | 3 code | compound |
| 3 | code | code | NOUN | Number=Sing | 10 harms | nsubj |
| 4 | in | in | ADP | _ | 6 game | case |
| 5 | a | a | DET | Definite=Ind PronType=Art | 6 game | det |
| 6 | game | game | NOUN | Number=Sing | 3 code | nmod |
| 7 | only | only | ADV | _ | 9 play | advmod |
| 8 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 9 play | nsubj |
| 9 | play | play | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 6 game | acl:relcl |
| 10 | harms | harm | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 11 | nobody | nobody | PRON | Number=Sing PronType=Neg | 10 harms | obj |
| 12 | , | , | PUNCT | _ | 10 harms | punct |
| 13 | but | but | CCONJ | _ | 10 harms | cc |
| 14 | showing | show | VERB | VerbForm=Ger | 10 harms | conj |
| 15 | off | off | ADP | _ | 14 showing | compound:prt |
| 16 | those | that | DET | Number=Plur PronType=Dem | 17 scores | det |
| 17 | scores | score | NOUN | Number=Plur | 14 showing | obj |
| 18 | as | as | SCONJ | _ | 23 lie | mark |
| 19 | real | real | ADJ | Degree=Pos | 23 lie | amod |
| 20 | would | would | AUX | VerbForm=Fin | 23 lie | aux |
| 21 | be | be | AUX | VerbForm=Inf | 23 lie | cop |
| 22 | a | a | DET | Definite=Ind PronType=Art | 23 lie | det |
| 23 | lie | lie | NOUN | Number=Sing | 14 showing | advcl |
| 24 | . | . | PUNCT | _ | 10 harms | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | play | present | you | a game not said here | vn use-105.1 «NP V NP»: agent=Agent game=Theme | ||||
| 2 | harm | present | a cheat code in a game | nobody | vn amuse-31.1 «NP V NP»: agent=Stimulus nobody=Experiencer | ||||
| 3 | show off | gerund | a cheat code in a game not said here | that scores | vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent score=Recipient | ||||
| 4 | is a | would | a cheat code in a game not said here | a real lie | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:200-cheating-in-games.lesson:6.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/200-cheating-in-games/6/