Safe toys and fair board games, sentence 18
A good way to do a jigsaw is to find the edges and corners first, because edge pieces have a straight side and make a frame, then group pieces by colour.
Who acts: good way, edge pieces · What happens: do, be, have, make, group · To what, where: jigsaw, straight side, frame, pieces
This is a sentence of the lesson «Safe toys and fair board games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (good way, edge pieces), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 3 way | det |
| 2 | good | good | ADJ | Degree=Pos | 3 way | amod |
| 3 | way | way | NOUN | Number=Sing | 10 find | nsubj |
| 4 | to | to | PART | _ | 5 do | mark |
| 5 | do | do | VERB | VerbForm=Inf | 3 way | acl |
| 6 | a | a | DET | Definite=Ind PronType=Art | 7 jigsaw | det |
| 7 | jigsaw | jigsaw | NOUN | Number=Sing | 5 do | obj |
| 8 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 find | cop |
| 9 | to | to | PART | _ | 10 find | mark |
| 10 | find | find | VERB | VerbForm=Inf | root | root |
| 11 | the | the | DET | Definite=Def PronType=Art | 12 edges | det |
| 12 | edges | edge | NOUN | Number=Plur | 10 find | obj |
| 13 | and | and | CCONJ | _ | 14 corners | cc |
| 14 | corners | corner | NOUN | Number=Plur | 12 edges | conj |
| 15 | first | first | ADV | NumForm=Word NumType=Ord | 10 find | advmod |
| 16 | , | , | PUNCT | _ | 20 have | punct |
| 17 | because | because | SCONJ | _ | 20 have | mark |
| 18 | edge | edge | NOUN | Number=Sing | 19 pieces | compound |
| 19 | pieces | piece | NOUN | Number=Plur | 20 have | nsubj |
| 20 | have | have | VERB | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | 10 find | advcl |
| 21 | a | a | DET | Definite=Ind PronType=Art | 23 side | det |
| 22 | straight | straight | ADJ | Degree=Pos | 23 side | amod |
| 23 | side | side | NOUN | Number=Sing | 20 have | obj |
| 24 | and | and | CCONJ | _ | 25 make | cc |
| 25 | make | make | VERB | Mood=Ind Tense=Pres VerbForm=Fin | 20 have | conj |
| 26 | a | a | DET | Definite=Ind PronType=Art | 27 frame | det |
| 27 | frame | frame | NOUN | Number=Sing | 25 make | obj |
| 28 | , | , | PUNCT | _ | 31 pieces | punct |
| 29 | then | then | ADV | PronType=Dem | 30 group | advmod |
| 30 | group | group | VERB | Mood=Imp VerbForm=Fin | 25 make | conj |
| 31 | pieces | piece | NOUN | Number=Plur | 30 group | obj |
| 32 | by | by | ADP | _ | 33 colour | case |
| 33 | colour | colour | NOUN | Number=Sing | 30 group | obl |
| 34 | . | . | PUNCT | _ | 10 find | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | do | to-infinitive | a good way not said here | a jigsaw | vn act-114-1 «NP V NP»: agent=Agent jigsaw=Eventuality | ||||
| 2 | is | present | a good way | find, first property | tree rules | ||||
| 3 | have | present | edge pieces | a straight side | vn birth-28.2-1 «NP V NP»: agent=Agent side=Patient | ||||
| 4 | make | infinitive | edge pieces not said here | a frame | vn build-26.1-1 «NP.asset V NP»: agent=Asset frame=Product | ||||
| 5 | group | infinitive | edge pieces not said here | pieces | then | by colour | vn classify-29.10 «NP V NP»: agent=Agent piece=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:302-toys-and-board-games.lesson:18.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/302-toys-and-board-games/18/