Why people lie, harmful lies and cheating in games and marks, sentence 16
Being trusted with the money in a game is a test of honesty, even though it is only a game.
Who acts: Honesty · What happens: trust, be · To what, where: money, test, game
This is a sentence of the lesson «Why people lie, harmful lies and cheating in games and marks» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Honesty), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Being | be | AUX | VerbForm=Ger | 2 trusted | aux:pass |
| 2 | trusted | trust | VERB | Tense=Past VerbForm=Part Voice=Pass | 11 test | csubj |
| 3 | with | with | ADP | _ | 2 trusted | case |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 money | det |
| 5 | money | money | NOUN | Number=Sing | 2 trusted | obl |
| 6 | in | in | ADP | _ | 8 game | case |
| 7 | a | a | DET | Definite=Ind PronType=Art | 8 game | det |
| 8 | game | game | NOUN | Number=Sing | 5 money | nmod |
| 9 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 test | cop |
| 10 | a | a | DET | Definite=Ind PronType=Art | 11 test | det |
| 11 | test | test | NOUN | Number=Sing | root | root |
| 12 | of | of | ADP | _ | 13 honesty | case |
| 13 | honesty | honesty | NOUN | Number=Sing | 11 test | nmod |
| 14 | , | , | PUNCT | _ | 21 game | punct |
| 15 | even | even | ADV | _ | 21 game | advmod |
| 16 | though | though | SCONJ | _ | 21 game | mark |
| 17 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 21 game | nsubj |
| 18 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 21 game | cop |
| 19 | only | only | ADV | _ | 21 game | advmod |
| 20 | a | a | DET | Definite=Ind PronType=Art | 21 game | det |
| 21 | game | game | NOUN | Number=Sing | 11 test | advcl |
| 22 | . | . | PUNCT | _ | 11 test | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | trust | gerund · passive | the money in a game | vn conjecture-29.5-1 «NP V that S» | |||||
| 2 | is a | present | a test | of honesty | tree rules | ||||
| 3 | is a | present | Honesty | a game | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:312-honest-reasons-false-alarms-and-fair-marks.lesson:16.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/312-honest-reasons-false-alarms-and-fair-marks/16/