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Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes, sentence 11

In a game of chance, like a dice game, luck decides, not cleverness, so do not blame yourself or others for losing.

Who acts: luck · What happens: decide, not blame, lose · To what, where: cleverness, game, yourself

This is a sentence of the lesson «Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (luck), what happens, when and where, as Mova's frames read it from the tree.

The tree

casedetoblcasenmodpunctcasedetcompoundconjpunctnsubjpunctadvmodobjpunctadvmodauxadvmodparataxisobjccconjmarkadvclpunctrootInADPaDETgameNOUNofADPchanceNOUN,PUNCTlikeADPaDETdiceNOUNgameNOUN,PUNCTluckNOUNdecidesVERB,PUNCTnotPARTclevernessNOUN,PUNCTsoADVdoAUXnotPARTblameVERByourselfPRONorCCONJothersNOUNforSCONJlosingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 gamecase
2aaDETDefinite=Ind PronType=Art3 gamedet
3gamegameNOUNNumber=Sing13 decidesobl
4ofofADP_5 chancecase
5chancechanceNOUNNumber=Sing3 gamenmod
6,,PUNCT_10 gamepunct
7likelikeADP_10 gamecase
8aaDETDefinite=Ind PronType=Art10 gamedet
9dicediceNOUNNumber=Sing10 gamecompound
10gamegameNOUNNumber=Sing3 gameconj
11,,PUNCT_3 gamepunct
12luckluckNOUNNumber=Sing13 decidesnsubj
13decidesdecideVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
14,,PUNCT_16 clevernesspunct
15notnotPARTPolarity=Neg16 clevernessadvmod
16clevernessclevernessNOUNNumber=Sing13 decidesobj
17,,PUNCT_21 blamepunct
18sosoADV_21 blameadvmod
19dodoAUXVerbForm=Inf21 blameaux
20notnotPARTPolarity=Neg21 blameadvmod
21blameblameVERBVerbForm=Inf13 decidesparataxis
22yourselfyourselfPRONCase=Acc Number=Sing Person=2 PronType=Prs Reflex=Yes21 blameobj
23ororCCONJ_24 otherscc
24othersotherNOUNNumber=Plur22 yourselfconj
25forforSCONJ_26 losingmark
26losingloseVERBTense=Pres VerbForm=Part21 blameadvcl
27..PUNCT_13 decidespunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1decidepresentluckclevernessa game of chance and a dice gamevn correspond-36.1-1 «NP V S»: agent=Agent cleverness=Topic
2not blameinfinitive · do-supportyourselfvn judgment-33.1 «NP V NP»: agent=Agent yourself=Theme
3losegerundvn succeed-74-3-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:327-toy-age-labels-cords-card-games-and-crafts.lesson:11.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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