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Saying no honestly, harmful lies, cheating in games and tests, jokes and teasing, sentence 14

Games rely on players being honest about what happened, so a tagged player admits it and becomes «it».

Who acts: Games, players, tagged player · What happens: rely, be, happen, tag, admit, become · To what, where: truth

This is a sentence of the lesson «Saying no honestly, harmful lies, cheating in games and tests, jokes and teasing» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Games, players, tagged player), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjmarknsubjcopadvclmarknsubjadvclpunctadvmoddetamodnsubjparataxisobjccconjpunctxcomppunctpunctrootGamesNOUNrelyVERBonSCONJplayersNOUNbeingAUXhonestADJaboutSCONJwhatPRONhappenedVERB,PUNCTsoADVaDETtaggedVERBplayerNOUNadmitsVERBitPRONandCCONJbecomesVERB«PUNCTitPRON»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plur2 relynsubj
2relyrelyVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3ononSCONJ_6 honestmark
4playersplayerNOUNNumber=Plur6 honestnsubj
5beingbeAUXTense=Pres VerbForm=Part6 honestcop
6honesthonestADJDegree=Pos2 relyadvcl
7aboutaboutSCONJ_9 happenedmark
8whatwhatPRONPronType=Int9 happenednsubj
9happenedhappenVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 honestadvcl
10,,PUNCT_15 admitspunct
11sosoADV_15 admitsadvmod
12aaDETDefinite=Ind PronType=Art14 playerdet
13taggedtagVERBTense=Past VerbForm=Part Voice=Pass14 playeramod
14playerplayerNOUNNumber=Sing15 admitsnsubj
15admitsadmitVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 relyparataxis
16ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs15 admitsobj
17andandCCONJ_18 becomescc
18becomesbecomeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin15 admitsconj
19««PUNCT_20 itpunct
20ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs18 becomesxcomp
21»»PUNCT_20 itpunct
22..PUNCT_2 relypunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1relypresentGamesvn rely-70 «NP V PP.theme S_ING»: agent=Agent
2isgerundplayershonest propertytree rules
3happenpastvn occur-48.3-1 «NP V»: agent=Theme
4tagparticiplevn butter-9.9 «NP V NP.destination»: agent=Agent
5admit speech: otherpresenta tagged playertruthvn admit-64.3-1 «NP V NP»: agent=Agent it=Theme
6becomepresenta tagged player not said herevn become-109.1-1-1 «NP V PP.attribute»: agent=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:333-saying-no-honestly-harmful-lies-cheating-jokes-and-teasing.lesson:14.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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