Cheating in games and sports, sentence 14
Cheating to win usually ends the game, because others stop wanting to play.
Who acts: others · What happens: cheat, win, end, stop, want, play · To what, where: game
This is a sentence of the lesson «Cheating in games and sports» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (others), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Cheating | cheat | VERB | VerbForm=Ger | 5 ends | nsubj |
| 2 | to | to | PART | _ | 3 win | mark |
| 3 | win | win | VERB | VerbForm=Inf | 5 ends | advcl |
| 4 | usually | usually | ADV | _ | 5 ends | advmod |
| 5 | ends | end | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 game | det |
| 7 | game | game | NOUN | Number=Sing | 5 ends | obj |
| 8 | , | , | PUNCT | _ | 5 ends | punct |
| 9 | because | because | SCONJ | _ | 11 stop | mark |
| 10 | others | other | NOUN | Number=Plur | 11 stop | nsubj |
| 11 | stop | stop | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 ends | advcl |
| 12 | wanting | want | VERB | VerbForm=Ger | 11 stop | xcomp |
| 13 | to | to | PART | _ | 14 play | mark |
| 14 | play | play | VERB | VerbForm=Inf | 12 wanting | xcomp |
| 15 | . | . | PUNCT | _ | 5 ends | punct |
Pragmatics
- form
- statement
- act
- assert
- voice
- narrator
- polarity
- none
- teacher
- changed act=assert
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | cheat | gerund | vn cheat-10.6.1 «NP V NP»: agent=Agent | ||||||
| 2 | win | to-infinitive | vn succeed-74-2 «NP V»: agent=Agent | ||||||
| 3 | end | present | the game | usually property | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality game=Eventuality | ||||
| 4 | stop | present | others | vn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality | |||||
| 5 | want | gerund | others not said here | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | |||||
| 6 | play not said to happen | to-infinitive | others not said here | vn performance-26.7-1 «NP V»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:341-cheating-in-games-and-sports.lesson:14.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/341-cheating-in-games-and-sports/14/