Whose turn is it?, sentence 0
At Mia's house the hardest level of any game was not on the screen; it was deciding whose turn it was.
Who acts: hardest level, level · What happens: not be, decide, be · To what, where: screen, turn
This is a sentence of the lesson «Whose turn is it?» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (hardest level, level), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | At | at | ADP | _ | 4 house | case |
| 2 | Mia | Mia | PROPN | Number=Sing | 4 house | nmod:poss |
| 3 | 's | 's | PART | _ | 2 Mia | case |
| 4 | house | house | NOUN | Number=Sing | 15 screen | obl |
| 5 | the | the | DET | Definite=Def PronType=Art | 7 level | det |
| 6 | hardest | hard | ADJ | Degree=Sup | 7 level | amod |
| 7 | level | level | NOUN | Number=Sing | 15 screen | nsubj |
| 8 | of | of | ADP | _ | 10 game | case |
| 9 | any | any | DET | PronType=Ind | 10 game | det |
| 10 | game | game | NOUN | Number=Sing | 7 level | nmod |
| 11 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 15 screen | cop |
| 12 | not | not | PART | Polarity=Neg | 15 screen | advmod |
| 13 | on | on | ADP | _ | 15 screen | case |
| 14 | the | the | DET | Definite=Def PronType=Art | 15 screen | det |
| 15 | screen | screen | NOUN | Number=Sing | root | root |
| 16 | ; | ; | PUNCT | _ | 19 deciding | punct |
| 17 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 19 deciding | nsubj |
| 18 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 19 deciding | aux |
| 19 | deciding | decide | VERB | Tense=Pres VerbForm=Part | 15 screen | parataxis |
| 20 | whose | whose | PRON | Poss=Yes PronType=Rel | 21 turn | nmod:poss |
| 21 | turn | turn | NOUN | Number=Sing | 19 deciding | obj |
| 22 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 21 turn | nsubj |
| 23 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 21 turn | cop |
| 24 | . | . | PUNCT | _ | 15 screen | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not is | past | the hardest level of any game | the screen | at Mia's house | tree rules | |||
| 2 | decide | past · progressive | level | vn correspond-36.1-1 «NP V»: agent=Agent | |||||
| 3 | is a | past | level | turn | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:397-whose-turn-is-it.lesson:0.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/397-whose-turn-is-it/0/