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Fighting games at a friend's house, sentence 18

The boys groaned when they found out — and then had a brilliant afternoon on a racing game and a building game anyway.

Who acts: boys · What happens: groan, find out, have · To what, where: racing game

This is a sentence of the lesson «Fighting games at a friend's house» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (boys), what happens, when and where, as Mova's frames read it from the tree.

The tree

detnsubjadvmodnsubjadvclcompound:prtpunctccadvmodconjdetamodobjcasedetcompoundoblccdetcompoundconjadvmodpunctrootTheDETboysNOUNgroanedVERBwhenADVtheyPRONfoundVERBoutADP—PUNCTandCCONJthenADVhadVERBaDETbrilliantADJafternoonNOUNonADPaDETracingNOUNgameNOUNandCCONJaDETbuildingNOUNgameNOUNanywayADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 boysdet
2boysboyNOUNNumber=Plur3 groanednsubj
3groanedgroanVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4whenwhenADVPronType=Int6 foundadvmod
5theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs6 foundnsubj
6foundfindVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin3 groanedadvcl
7outoutADP_6 foundcompound:prt
8—-PUNCT_11 hadpunct
9andandCCONJ_11 hadcc
10thenthenADVPronType=Dem11 hadadvmod
11hadhaveVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin3 groanedconj
12aaDETDefinite=Ind PronType=Art14 afternoondet
13brilliantbrilliantADJDegree=Pos14 afternoonamod
14afternoonafternoonNOUNNumber=Sing11 hadobj
15ononADP_18 gamecase
16aaDETDefinite=Ind PronType=Art18 gamedet
17racingracingNOUNNumber=Sing18 gamecompound
18gamegameNOUNNumber=Sing11 hadobl
19andandCCONJ_22 gamecc
20aaDETDefinite=Ind PronType=Art22 gamedet
21buildingbuildingNOUNNumber=Sing22 gamecompound
22gamegameNOUNNumber=Sing18 gameconj
23anywayanywayADV_11 hadadvmod
24..PUNCT_3 groanedpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1groanpastthe boysvn animal_sounds-38 «NP V»: agent=Agent
2find outpastboys = boyvn learn-14-2-1 «NP V PP.topic»: agent=Agent
3havepastthe boys not said herea racing game and a building gamethen; afternoonanyway propertyvn birth-28.2-1 «NP V NP»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:401-fighting-games-at-a-friends.lesson:18.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/401-fighting-games-at-a-friends/18/