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Fighting games at a friend's house, sentence 22

Video game age ratings, such as PEGI in the UK and Europe and ESRB in the USA and Canada, show which ages a game's content is suitable for.

Who acts: game age ratings, content · What happens: show, be · Speech: someone speaks here

This is a sentence of the lesson «Fighting games at a friend's house» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (game age ratings, content), what happens, when and where, as Mova's frames read it from the tree.

The tree

compoundcompoundcompoundnsubjpunctcasefixednmodcasedetnmodccconjccconjcasedetnmodccconjpunctdetobldetnmod:posscasensubjcopccompoblpunctrootVideoNOUNgameNOUNageNOUNratingsNOUN,PUNCTsuchADJasADPPEGIPROPNinADPtheDETUKPROPNandCCONJEuropePROPNandCCONJESRBPROPNinADPtheDETUSAPROPNandCCONJCanadaPROPN,PUNCTshowVERBwhichDETagesNOUNaDETgameNOUN'sPARTcontentNOUNisAUXsuitableADJforADP.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1VideovideoNOUNNumber=Sing2 gamecompound
2gamegameNOUNNumber=Sing4 ratingscompound
3ageageNOUNNumber=Sing4 ratingscompound
4ratingsratingNOUNNumber=Plur22 shownsubj
5,,PUNCT_8 PEGIpunct
6suchsuchADJDegree=Pos ExtPos=ADP8 PEGIcase
7asasADP_6 suchfixed
8PEGIPEGIPROPNNumber=Sing4 ratingsnmod
9ininADP_11 UKcase
10thetheDETDefinite=Def PronType=Art11 UKdet
11UKUKPROPNNumber=Sing8 PEGInmod
12andandCCONJ_13 Europecc
13EuropeEuropePROPNNumber=Sing11 UKconj
14andandCCONJ_15 ESRBcc
15ESRBESRBPROPNNumber=Sing8 PEGIconj
16ininADP_18 USAcase
17thetheDETDefinite=Def PronType=Art18 USAdet
18USAUSAPROPNNumber=Sing15 ESRBnmod
19andandCCONJ_20 Canadacc
20CanadaCanadaPROPNNumber=Sing18 USAconj
21,,PUNCT_4 ratingspunct
22showshowVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
23whichwhichDETPronType=Int24 agesdet
24agesageNOUNNumber=Plur30 suitableobl
25aaDETDefinite=Ind PronType=Art26 gamedet
26gamegameNOUNNumber=Sing28 contentnmod:poss
27's'sPART_26 gamecase
28contentcontentNOUNNumber=Sing30 suitablensubj
29isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin30 suitablecop
30suitablesuitableADJDegree=Pos22 showccomp
31forforADP_30 suitableobl
32..PUNCT_22 showpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showpresentgame age ratings such PEGI in the UK and Europe and ESRB in the USA and Canadavn transfer_mesg-37.1.1-1-1 «NP V»: agent=Agent
2ispresenta game's contentwhich agessuitable propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:401-fighting-games-at-a-friends.lesson:22.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R5-strong ×3, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/401-fighting-games-at-a-friends/22/