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Fighting games at a friend's house, sentence 23

Ratings are about content such as violence, blood, fear and bad language, not about how difficult a game is.

Who acts: game · What happens: be, not be

This is a sentence of the lesson «Fighting games at a friend's house» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (game), what happens, when and where, as Mova's frames read it from the tree.

The tree

copcaseoblcasefixednmodpunctconjpunctconjccamodconjpunctadvmodmarkadvmodconjdetnsubjcoppunctrootRatingsNOUNareAUXaboutADPcontentNOUNsuchADJasADPviolenceNOUN,PUNCTbloodNOUN,PUNCTfearNOUNandCCONJbadADJlanguageNOUN,PUNCTnotPARTaboutSCONJhowADVdifficultADJaDETgameNOUNisAUX.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RatingsratingNOUNNumber=Plurrootroot
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 contentcop
3aboutaboutADP_4 contentcase
4contentcontentNOUNNumber=Sing1 Ratingsobl
5suchsuchADJDegree=Pos ExtPos=ADP7 violencecase
6asasADP_5 suchfixed
7violenceviolenceNOUNNumber=Sing4 contentnmod
8,,PUNCT_9 bloodpunct
9bloodbloodNOUNNumber=Sing7 violenceconj
10,,PUNCT_11 fearpunct
11fearfearNOUNNumber=Sing7 violenceconj
12andandCCONJ_14 languagecc
13badbadADJDegree=Pos14 languageamod
14languagelanguageNOUNNumber=Sing11 fearconj
15,,PUNCT_19 difficultpunct
16notnotPARTPolarity=Neg19 difficultadvmod
17aboutaboutSCONJ_19 difficultmark
18howhowADVPronType=Int19 difficultadvmod
19difficultdifficultADJDegree=Pos11 fearconj
20aaDETDefinite=Ind PronType=Art21 gamedet
21gamegameNOUNNumber=Sing19 difficultnsubj
22isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin19 difficultcop
23..PUNCT_4 contentpunct

Pragmatics

form
statement
act
narrate
voice
narrator
polarity
none
teacher
changed polarity=none
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentabout content; such violence and blood and fear and bad languagetree rules
2not ispresenta gamedifficult propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:401-fighting-games-at-a-friends.lesson:23.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/401-fighting-games-at-a-friends/23/