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Nightmares after a scary game, sentence 18

They agreed on a plan: no screens in the hour before bed, a funny audiobook instead, and if a bad dream came, she could come and say so with no teasing.

Who acts: », bad dream, mum · What happens: agree, come, say · Speech: someone speaks here

This is a sentence of the lesson «Nightmares after a scary game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (», bad dream, mum), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjcasedetoblpunctdetapposcasedetnmodcasenmodpunctdetamodconjadvmodpunctccmarkdetamodnsubjadvclpunctnsubjauxparataxisccconjadvmodcasedetoblpunctrootTheyPRONagreedVERBonADPaDETplanNOUN:PUNCTnoDETscreensNOUNinADPtheDEThourNOUNbeforeADPbedNOUN,PUNCTaDETfunnyADJaudiobookNOUNinsteadADV,PUNCTandCCONJifSCONJaDETbadADJdreamNOUNcameVERB,PUNCTshePRONcouldAUXcomeVERBandCCONJsayVERBsoADVwithADPnoDETteasingNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 agreednsubj
2agreedagreeVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3ononADP_5 plancase
4aaDETDefinite=Ind PronType=Art5 plandet
5planplanNOUNNumber=Sing2 agreedobl
6::PUNCT_8 screenspunct
7nonoDETPronType=Neg8 screensdet
8screensscreenNOUNNumber=Plur5 planappos
9ininADP_11 hourcase
10thetheDETDefinite=Def PronType=Art11 hourdet
11hourhourNOUNNumber=Sing8 screensnmod
12beforebeforeADP_13 bedcase
13bedbedNOUNNumber=Sing8 screensnmod
14,,PUNCT_17 audiobookpunct
15aaDETDefinite=Ind PronType=Art17 audiobookdet
16funnyfunnyADJDegree=Pos17 audiobookamod
17audiobookaudiobookNOUNNumber=Sing8 screensconj
18insteadinsteadADV_17 audiobookadvmod
19,,PUNCT_29 comepunct
20andandCCONJ_29 comecc
21ififSCONJ_25 camemark
22aaDETDefinite=Ind PronType=Art24 dreamdet
23badbadADJDegree=Pos24 dreamamod
24dreamdreamNOUNNumber=Sing25 camensubj
25camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin29 comeadvcl
26,,PUNCT_25 camepunct
27sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs29 comensubj
28couldcouldAUXVerbForm=Fin29 comeaux
29comecomeVERBVerbForm=Inf2 agreedparataxis
30andandCCONJ_31 saycc
31saysayVERBVerbForm=Inf29 comeconj
32sosoADV_31 sayadvmod
33withwithADP_35 teasingcase
34nonoDETPronType=Neg35 teasingdet
35teasingteasingNOUNNumber=Sing31 sayobl
36..PUNCT_2 agreedpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1agree speech: agreepast»on a planvn correspond-36.1-1 «NP V PP.theme S»: agent=Agent on plan=Topic
2come a condition, not said to happenpasta bad dreamvn escape-51.1-1 «NP V»: agent=Theme
3comecouldmumvn escape-51.1-1 «NP V»: agent=Theme
4say speech: assertinfinitivemum not said herewith no teasingvn pronounce-29.3.1 «NP V NP PP.manner»: agent=Agent with teasing=Manner

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:402-nightmares-and-scary-pictures.lesson:18.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/402-nightmares-and-scary-pictures/18/