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Nightmares after a scary game, sentence 22

And it takes courage to say «that game scared me» — more courage than pretending.

Who acts: game · What happens: take, say, scare, pretend · To what, where: adult, me · Speech: someone speaks here

This is a sentence of the lesson «Nightmares after a scary game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (game), what happens, when and where, as Mova's frames read it from the tree.

The tree

ccexplobjmarkcsubjpunctdetnsubjccompobjpunctpunctamodoblmarkadvclpunctrootAndCCONJitPRONtakesVERBcourageNOUNtoPARTsayVERB«PUNCTthatDETgameNOUNscaredVERBmePRON»PUNCT—PUNCTmoreADJcourageNOUNthanSCONJpretendingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AndandCCONJ_3 takescc
2ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 takesexpl
3takestakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4couragecourageNOUNNumber=Sing3 takesobj
5totoPART_6 saymark
6saysayVERBVerbForm=Inf3 takescsubj
7««PUNCT_10 scaredpunct
8thatthatDETNumber=Sing PronType=Dem9 gamedet
9gamegameNOUNNumber=Sing10 scarednsubj
10scaredscareVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 sayccomp
11meIPRONCase=Acc Number=Sing Person=1 PronType=Prs10 scaredobj
12»»PUNCT_10 scaredpunct
13—-PUNCT_15 couragepunct
14moremoreADJDegree=Cmp15 courageamod
15couragecourageNOUNNumber=Sing10 scaredobl
16thanthanSCONJ_17 pretendingmark
17pretendingpretendVERBTense=Pres VerbForm=Part10 scaredadvcl
18..PUNCT_3 takespunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1takepresentadultvn bring-11.3 «NP V NP»: agent=Agent courage=Theme
2say speech: assertto-infinitivevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
3scare in a quotepastthat gamememore courage oblvn amuse-31.1 «NP V NP»: agent=Stimulus i=Experiencer
4pretendgerundthat game not said heretree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:402-nightmares-and-scary-pictures.lesson:22.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/402-nightmares-and-scary-pictures/22/