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Parents' rules for big games, sentence 5

They still said no to the 16 game — but they said yes to a 12 one, «because anyone who can make slides like that can make a good case».

Who acts: parents, anyone · What happens: say, make · To what, where: no, 16 game, 12 one, slides, good case · Speech: someone speaks here

This is a sentence of the lesson «Parents' rules for big games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (parents, anyone), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjadvmodobjcasedetnummodoblpunctccnsubjconjdiscoursecasedetnummodoblpunctpunctmarknsubjnsubjauxacl:relclobjcaseoblauxadvcldetamodobjpunctpunctrootTheyPRONstillADVsaidVERBnoDETtoADPtheDET16NUMgameNOUN—PUNCTbutCCONJtheyPRONsaidVERByesINTJtoADPaDET12NUMoneNOUN,PUNCT«PUNCTbecauseSCONJanyonePRONwhoPRONcanAUXmakeVERBslidesNOUNlikeADPthatPRONcanAUXmakeVERBaDETgoodADJcaseNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs3 saidnsubj
2stillstillADV_3 saidadvmod
3saidsayVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4nonoDETPronType=Neg3 saidobj
5totoADP_8 gamecase
6thetheDETDefinite=Def PronType=Art8 gamedet
71616NUMNumForm=Digit NumType=Card8 gamenummod
8gamegameNOUNNumber=Sing3 saidobl
9—-PUNCT_12 saidpunct
10butbutCCONJ_12 saidcc
11theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs12 saidnsubj
12saidsayVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin3 saidconj
13yesyesINTJPolarity=Pos17 onediscourse
14totoADP_17 onecase
15aaDETDefinite=Ind PronType=Art17 onedet
161212NUMNumForm=Digit NumType=Card17 onenummod
17oneoneNOUNNumber=Sing12 saidobl
18,,PUNCT_12 saidpunct
19««PUNCT_29 makepunct
20becausebecauseSCONJ_29 makemark
21anyoneanyonePRONNumber=Sing PronType=Ind29 makensubj
22whowhoPRONPronType=Rel24 makensubj
23cancanAUXVerbForm=Fin24 makeaux
24makemakeVERBVerbForm=Inf21 anyoneacl:relcl
25slidesslideNOUNNumber=Plur24 makeobj
26likelikeADP_27 thatcase
27thatthatPRONNumber=Sing PronType=Dem25 slidesobl
28cancanAUXVerbForm=Fin29 makeaux
29makemakeVERBVerbForm=Inf12 saidadvcl
30aaDETDefinite=Ind PronType=Art32 casedet
31goodgoodADJDegree=Pos32 caseamod
32casecaseNOUNNumber=Sing29 makeobj
33»»PUNCT_29 makepunct
34..PUNCT_3 saidpunct

Pragmatics

form
statement
act
narrate
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpastparents = parentnothe 16 gamestillvn say-37.7-1-1 «NP V NP PP.recipient»: agent=Agent no=Topic to game=Recipient
2say speech: assertpastparents = parenta 12 onevn say-37.7-1-1 «NP V PP.recipient S-Quote»: agent=Agent to one=Recipient
3make in a quotecanslidesvn build-26.1-1 «NP V NP»: agent=Agent slide=Product
4make in a quotecananyonea good casevn build-26.1-1 «NP V NP»: agent=Agent case=Product

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:404-parents-rules-for-big-games.lesson:5.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×1, R8-pos-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/5/