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Parents' rules for big games, sentence 6

Ruby's parents did something clever: before deciding, they sat down and watched a long gameplay video of the game she wanted.

Who acts: parents, Ruby · What happens: do, decide, sit down, watch, want · To what, where: something, long gameplay video, game

This is a sentence of the lesson «Parents' rules for big games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (parents, Ruby), what happens, when and where, as Mova's frames read it from the tree.

The tree

nmod:posscasensubjobjamodpunctmarkadvclpunctnsubjparataxisadvmodccconjdetamodcompoundobjcasedetnmodnsubjacl:relclpunctrootRubyPROPN'sPARTparentsNOUNdidVERBsomethingPRONcleverADJ:PUNCTbeforeSCONJdecidingVERB,PUNCTtheyPRONsatVERBdownADVandCCONJwatchedVERBaDETlongADJgameplayNOUNvideoNOUNofADPtheDETgameNOUNshePRONwantedVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RubyRubyPROPNNumber=Sing3 parentsnmod:poss
2's'sPART_1 Rubycase
3parentsparentNOUNNumber=Plur4 didnsubj
4diddoVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
5somethingsomethingPRONNumber=Sing PronType=Ind4 didobj
6clevercleverADJDegree=Pos5 somethingamod
7::PUNCT_12 satpunct
8beforebeforeSCONJ_9 decidingmark
9decidingdecideVERBTense=Pres VerbForm=Part12 satadvcl
10,,PUNCT_9 decidingpunct
11theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs12 satnsubj
12satsitVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 didparataxis
13downdownADV_12 satadvmod
14andandCCONJ_15 watchedcc
15watchedwatchVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin12 satconj
16aaDETDefinite=Ind PronType=Art19 videodet
17longlongADJDegree=Pos19 videoamod
18gameplaygameplayNOUNNumber=Sing19 videocompound
19videovideoNOUNNumber=Sing15 watchedobj
20ofofADP_22 gamecase
21thetheDETDefinite=Def PronType=Art22 gamedet
22gamegameNOUNNumber=Sing19 videonmod
23sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs24 wantednsubj
24wantedwantVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin22 gameacl:relcl
25..PUNCT_4 didpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dopastRuby's parentssomethingvn act-114-1 «NP V NP»: agent=Agent something=Eventuality
2decidegerundparents = parent not said herevn correspond-36.1-1 «NP V»: agent=Agent
3sit downpastparents = parentdown propertyvn assuming_position-50 «NP V»: agent=Agent
4watchpastparents = parent not said herea long gameplay video of the gamevn assessment-34.1 «NP V NP»: agent=Agent video=Theme
5wantpastRubythe game not said herevn want-32.1-1-1 «NP V NP ADV»: agent=Pivot game=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:404-parents-rules-for-big-games.lesson:6.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/6/