In-game purchases and skins: the dancing banana problem, sentence 18
By summer the other half had paid for a day at the water park, where nobody cared what skin you had.
Who acts: other half, nobody, you · What happens: pay, care, have · To what, where: skin
This is a sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (other half, nobody, you), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | By | by | ADP | _ | 2 summer | case |
| 2 | summer | summer | NOUN | Number=Sing | 7 paid | obl |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 half | det |
| 4 | other | other | ADJ | Degree=Pos | 5 half | amod |
| 5 | half | half | NOUN | Number=Sing NumForm=Word NumType=Frac | 7 paid | nsubj |
| 6 | had | have | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 7 paid | aux |
| 7 | paid | pay | VERB | Tense=Past VerbForm=Part | root | root |
| 8 | for | for | ADP | _ | 10 day | case |
| 9 | a | a | DET | Definite=Ind PronType=Art | 10 day | det |
| 10 | day | day | NOUN | Number=Sing | 7 paid | obl |
| 11 | at | at | ADP | _ | 14 park | case |
| 12 | the | the | DET | Definite=Def PronType=Art | 14 park | det |
| 13 | water | water | NOUN | Number=Sing | 14 park | compound |
| 14 | park | park | NOUN | Number=Sing | 10 day | nmod |
| 15 | , | , | PUNCT | _ | 18 cared | punct |
| 16 | where | where | ADV | PronType=Rel | 18 cared | advmod |
| 17 | nobody | nobody | PRON | Number=Sing PronType=Neg | 18 cared | nsubj |
| 18 | cared | care | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 14 park | acl:relcl |
| 19 | what | what | DET | PronType=Int | 20 skin | det |
| 20 | skin | skin | NOUN | Number=Sing | 22 had | obj |
| 21 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 22 had | nsubj |
| 22 | had | have | VERB | Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin | 18 cared | ccomp |
| 23 | . | . | PUNCT | _ | 7 paid | punct |
Pragmatics
- form
- statement
- act
- narrate
- voice
- narrator
- polarity
- none
- teacher
- kept the draft
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | pay | past · perfect | the other half | day; summer | vn pay-68-1 «NP V NP»: agent=Agent | ||||
| 2 | care | past | nobody | vn care-88.1-1 «NP V what S»: agent=Experiencer clause=Stimulus | |||||
| 3 | have | past | you | what skin | vn birth-28.2-1 «NP V NP»: agent=Agent skin=Patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:412-in-game-purchases-and-skins.lesson:18.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/18/