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In-game purchases and skins: the dancing banana problem, sentence 18

By summer the other half had paid for a day at the water park, where nobody cared what skin you had.

Who acts: other half, nobody, you · What happens: pay, care, have · To what, where: skin

This is a sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (other half, nobody, you), what happens, when and where, as Mova's frames read it from the tree.

The tree

caseobldetamodnsubjauxcasedetoblcasedetcompoundnmodpunctadvmodnsubjacl:relcldetobjnsubjccomppunctrootByADPsummerNOUNtheDETotherADJhalfNOUNhadAUXpaidVERBforADPaDETdayNOUNatADPtheDETwaterNOUNparkNOUN,PUNCTwhereADVnobodyPRONcaredVERBwhatDETskinNOUNyouPRONhadVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BybyADP_2 summercase
2summersummerNOUNNumber=Sing7 paidobl
3thetheDETDefinite=Def PronType=Art5 halfdet
4otherotherADJDegree=Pos5 halfamod
5halfhalfNOUNNumber=Sing NumForm=Word NumType=Frac7 paidnsubj
6hadhaveAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 paidaux
7paidpayVERBTense=Past VerbForm=Partrootroot
8forforADP_10 daycase
9aaDETDefinite=Ind PronType=Art10 daydet
10daydayNOUNNumber=Sing7 paidobl
11atatADP_14 parkcase
12thetheDETDefinite=Def PronType=Art14 parkdet
13waterwaterNOUNNumber=Sing14 parkcompound
14parkparkNOUNNumber=Sing10 daynmod
15,,PUNCT_18 caredpunct
16wherewhereADVPronType=Rel18 caredadvmod
17nobodynobodyPRONNumber=Sing PronType=Neg18 carednsubj
18caredcareVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin14 parkacl:relcl
19whatwhatDETPronType=Int20 skindet
20skinskinNOUNNumber=Sing22 hadobj
21youyouPRONCase=Nom Person=2 PronType=Prs22 hadnsubj
22hadhaveVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin18 caredccomp
23..PUNCT_7 paidpunct

Pragmatics

form
statement
act
narrate
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1paypast · perfectthe other halfday; summervn pay-68-1 «NP V NP»: agent=Agent
2carepastnobodyvn care-88.1-1 «NP V what S»: agent=Experiencer clause=Stimulus
3havepastyouwhat skinvn birth-28.2-1 «NP V NP»: agent=Agent skin=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:412-in-game-purchases-and-skins.lesson:18.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/18/