In-game purchases and skins: the dancing banana problem, sentence 20
Game coins, gems and V-bucks are bought with real money, even though they look like play money.
Who acts: coins · What happens: buy, look · To what, where: Game coins
This is a sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (coins), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Game | game | NOUN | Number=Sing | 2 coins | compound |
| 2 | coins | coin | NOUN | Number=Plur | 10 bought | nsubj:pass |
| 3 | , | , | PUNCT | _ | 4 gems | punct |
| 4 | gems | gem | NOUN | Number=Plur | 2 coins | conj |
| 5 | and | and | CCONJ | _ | 8 bucks | cc |
| 6 | V | v | NOUN | Number=Sing | 8 bucks | compound |
| 7 | - | - | PUNCT | _ | 6 V | punct |
| 8 | bucks | buck | NOUN | Number=Plur | 2 coins | conj |
| 9 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 10 bought | aux:pass |
| 10 | bought | buy | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 11 | with | with | ADP | _ | 13 money | case |
| 12 | real | real | ADJ | Degree=Pos | 13 money | amod |
| 13 | money | money | NOUN | Number=Sing | 10 bought | obl |
| 14 | , | , | PUNCT | _ | 18 look | punct |
| 15 | even | even | ADV | _ | 18 look | advmod |
| 16 | though | though | SCONJ | _ | 18 look | mark |
| 17 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 18 look | nsubj |
| 18 | look | look | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 10 bought | advcl |
| 19 | like | like | ADP | _ | 21 money | case |
| 20 | play | play | NOUN | Number=Sing | 21 money | compound |
| 21 | money | money | NOUN | Number=Sing | 18 look | obl |
| 22 | . | . | PUNCT | _ | 10 bought | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | buy | present · passive | Game coins and gems and V bucks | with real money | vn accept-77.1 «NP V NP»: subject=Theme | ||||
| 2 | look | present | coins = coin | like play money | vn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:412-in-game-purchases-and-skins.lesson:20.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/20/