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Just one more game, sentence 31

Leaving yourself a note of what to do next makes it easier to stop a building game and start again later.

Who acts: Leaving, note · What happens: leave, do, make, stop, start · To what, where: note, yourself, building game

This is a sentence of the lesson «Just one more game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Leaving, note), what happens, when and where, as Mova's frames read it from the tree.

The tree

csubjiobjdetobjcasenmodmarkacladvmodobjxcompmarkxcompdetcompoundobjccconjadvmodadvmodpunctrootLeavingVERByourselfPRONaDETnoteNOUNofADPwhatPRONtoPARTdoVERBnextADVmakesVERBitPRONeasierADJtoPARTstopVERBaDETbuildingNOUNgameNOUNandCCONJstartVERBagainADVlaterADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LeavingleaveVERBVerbForm=Ger10 makescsubj
2yourselfyourselfPRONCase=Acc Number=Sing Person=2 PronType=Prs Reflex=Yes1 Leavingiobj
3aaDETDefinite=Ind PronType=Art4 notedet
4notenoteNOUNNumber=Sing1 Leavingobj
5ofofADP_6 whatcase
6whatwhatPRONPronType=Int4 notenmod
7totoPART_8 domark
8dodoVERBVerbForm=Inf6 whatacl
9nextnextADV_8 doadvmod
10makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
11ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs10 makesobj
12easiereasyADJDegree=Cmp10 makesxcomp
13totoPART_14 stopmark
14stopstopVERBVerbForm=Inf12 easierxcomp
15aaDETDefinite=Ind PronType=Art17 gamedet
16buildingbuildingNOUNNumber=Sing17 gamecompound
17gamegameNOUNNumber=Sing14 stopobj
18andandCCONJ_19 startcc
19startstartVERBVerbForm=Inf14 stopconj
20againagainADV_19 startadvmod
21laterlateADVDegree=Cmp19 startadvmod
22..PUNCT_10 makespunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
changed act=assert
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1leavegerunda noteyourselfvn sustain-55.6-1 «NP V NP ADJ»: agent=Agent yourself=Theme note=Attribute
2doto-infinitivenext propertyvn act-114-1 «NP V»: agent=Agent
3makepresentLeavingnoteeasy propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product
4stopto-infinitivenote not said herea building gamevn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality game=Eventuality
5startinfinitivenote not said hereagainlate propertyvn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:417-just-one-more-game.lesson:31.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/31/