Just one more game, sentence 7
«One more» is a promise that is very easy to break, because it is made again every time.
Who acts: One more, promise · What happens: be, break, make · To what, where: promise, game
This is a sentence of the lesson «Just one more game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (One more, promise), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | « | « | PUNCT | _ | 7 promise | punct |
| 2 | One | one | NUM | NumForm=Word NumType=Card | 3 more | nummod |
| 3 | more | more | ADJ | Degree=Cmp | 7 promise | nsubj |
| 4 | » | » | PUNCT | _ | 3 more | punct |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 promise | cop |
| 6 | a | a | DET | Definite=Ind PronType=Art | 7 promise | det |
| 7 | promise | promise | NOUN | Number=Sing | root | root |
| 8 | that | that | PRON | PronType=Rel | 11 easy | nsubj |
| 9 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 easy | cop |
| 10 | very | very | ADV | _ | 11 easy | advmod |
| 11 | easy | easy | ADJ | Degree=Pos | 7 promise | acl:relcl |
| 12 | to | to | PART | _ | 13 break | mark |
| 13 | break | break | VERB | VerbForm=Inf | 11 easy | xcomp |
| 14 | , | , | PUNCT | _ | 18 made | punct |
| 15 | because | because | SCONJ | _ | 18 made | mark |
| 16 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 18 made | nsubj:pass |
| 17 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 18 made | aux:pass |
| 18 | made | make | VERB | Tense=Past VerbForm=Part Voice=Pass | 11 easy | advcl |
| 19 | again | again | ADV | _ | 18 made | advmod |
| 20 | every | every | DET | PronType=Tot | 21 time | det |
| 21 | time | time | NOUN | Number=Sing | 18 made | obl:unmarked |
| 22 | . | . | PUNCT | _ | 7 promise | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | One more | a promise | tree rules | ||||
| 2 | is | present | a promise | easy property | tree rules | ||||
| 3 | break | to-infinitive | a promise not said here | vn hurt-40.8.3-1-1 «NP V»: agent=Patient | |||||
| 4 | make | present · passive | game | again; time | vn build-26.1-1 «NP.asset V NP»: subject=Product |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:417-just-one-more-game.lesson:7.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/7/