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Just one more game, sentence 7

«One more» is a promise that is very easy to break, because it is made again every time.

Who acts: One more, promise · What happens: be, break, make · To what, where: promise, game

This is a sentence of the lesson «Just one more game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (One more, promise), what happens, when and where, as Mova's frames read it from the tree.

The tree

punctnummodnsubjpunctcopdetnsubjcopadvmodacl:relclmarkxcomppunctmarknsubj:passaux:passadvcladvmoddetobl:unmarkedpunctroot«PUNCTOneNUMmoreADJ»PUNCTisAUXaDETpromiseNOUNthatPRONisAUXveryADVeasyADJtoPARTbreakVERB,PUNCTbecauseSCONJitPRONisAUXmadeVERBagainADVeveryDETtimeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_7 promisepunct
2OneoneNUMNumForm=Word NumType=Card3 morenummod
3moremoreADJDegree=Cmp7 promisensubj
4»»PUNCT_3 morepunct
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 promisecop
6aaDETDefinite=Ind PronType=Art7 promisedet
7promisepromiseNOUNNumber=Singrootroot
8thatthatPRONPronType=Rel11 easynsubj
9isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 easycop
10veryveryADV_11 easyadvmod
11easyeasyADJDegree=Pos7 promiseacl:relcl
12totoPART_13 breakmark
13breakbreakVERBVerbForm=Inf11 easyxcomp
14,,PUNCT_18 madepunct
15becausebecauseSCONJ_18 mademark
16ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs18 madensubj:pass
17isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin18 madeaux:pass
18mademakeVERBTense=Past VerbForm=Part Voice=Pass11 easyadvcl
19againagainADV_18 madeadvmod
20everyeveryDETPronType=Tot21 timedet
21timetimeNOUNNumber=Sing18 madeobl:unmarked
22..PUNCT_7 promisepunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentOne morea promisetree rules
2ispresenta promiseeasy propertytree rules
3breakto-infinitivea promise not said herevn hurt-40.8.3-1-1 «NP V»: agent=Patient
4makepresent · passivegameagain; timevn build-26.1-1 «NP.asset V NP»: subject=Product

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:417-just-one-more-game.lesson:7.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/417-just-one-more-game/7/