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Screen-time rules and arguments, sentence 23

Trust is lost quickly and earned back slowly, often more slowly than any punishment lasts, because people need to see you be honest many times.

Who acts: punishment, people, you · What happens: lose, earn back, last, need, see, be · To what, where: Trust, you

This is a sentence of the lesson «Screen-time rules and arguments» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (punishment, people, you), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubj:passaux:passadvmodccconjadvmodadvmodpunctadvmodadvmodadvmodmarkdetnsubjadvclpunctmarknsubjadvclmarkxcompobjcopxcompamodobl:unmarkedpunctrootTrustNOUNisAUXlostVERBquicklyADVandCCONJearnedVERBbackADVslowlyADV,PUNCToftenADVmoreADVslowlyADVthanSCONJanyDETpunishmentNOUNlastsVERB,PUNCTbecauseSCONJpeopleNOUNneedVERBtoPARTseeVERByouPRONbeAUXhonestADJmanyADJtimesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TrusttrustNOUNNumber=Sing3 lostnsubj:pass
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 lostaux:pass
3lostloseVERBTense=Past VerbForm=Part Voice=Passrootroot
4quicklyquicklyADV_3 lostadvmod
5andandCCONJ_6 earnedcc
6earnedearnVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 lostconj
7backbackADV_6 earnedadvmod
8slowlyslowlyADV_6 earnedadvmod
9,,PUNCT_12 slowlypunct
10oftenoftenADV_12 slowlyadvmod
11moremoreADVDegree=Cmp12 slowlyadvmod
12slowlyslowlyADV_6 earnedadvmod
13thanthanSCONJ_16 lastsmark
14anyanyDETPronType=Ind15 punishmentdet
15punishmentpunishmentNOUNNumber=Sing16 lastsnsubj
16lastslastVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin12 slowlyadvcl
17,,PUNCT_20 needpunct
18becausebecauseSCONJ_20 needmark
19peoplepeopleNOUNNumber=Plur20 neednsubj
20needneedVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 lostadvcl
21totoPART_22 seemark
22seeseeVERBVerbForm=Inf20 needxcomp
23youyouPRONCase=Acc Person=2 PronType=Prs22 seeobj
24bebeAUXVerbForm=Inf25 honestcop
25honesthonestADJDegree=Pos22 seexcomp
26manymanyADJDegree=Pos27 timesamod
27timestimeNOUNNumber=Plur25 honestobl:unmarked
28..PUNCT_3 lostpunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losepresent · passiveTrustquickly propertyvn succeed-74-3-1 «NP V NP»: subject=Eventuality
2earn backpastslowly propertyvn get-13.5.1-1 «NP V NP»: agent=Agent
3lastpresentany punishmentvn cost-54.2 «NP V NP.value»: agent=Theme
4needpresentpeoplevn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
5see not said to happento-infinitivepeople not said hereyouvn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer you=Stimulus
6isinfinitiveyou not said heretimehonest propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:421-screen-time-rules-and-arguments.lesson:23.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/421-screen-time-rules-and-arguments/23/