Joining a game, and the shy kid, sentence 6
Ten minutes later two boys go in, one with a nosebleed, one hunting a lost jumper.
Who acts: two boys · What happens: go in, hunt, lose · To what, where: lost jumper
This is a sentence of the lesson «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (two boys), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Ten | ten | NUM | NumForm=Word NumType=Card | 2 minutes | nummod |
| 2 | minutes | minute | NOUN | Number=Plur | 3 later | obl:unmarked |
| 3 | later | late | ADV | Degree=Cmp | 6 go | advmod |
| 4 | two | two | NUM | NumForm=Word NumType=Card | 5 boys | nummod |
| 5 | boys | boy | NOUN | Number=Plur | 6 go | nsubj |
| 6 | go | go | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 7 | in | in | ADV | _ | 6 go | advmod |
| 8 | , | , | PUNCT | _ | 9 one | punct |
| 9 | one | one | NUM | NumForm=Word NumType=Card | 5 boys | appos |
| 10 | with | with | ADP | _ | 12 nosebleed | case |
| 11 | a | a | DET | Definite=Ind PronType=Art | 12 nosebleed | det |
| 12 | nosebleed | nosebleed | NOUN | Number=Sing | 9 one | nmod |
| 13 | , | , | PUNCT | _ | 14 one | punct |
| 14 | one | one | NUM | NumForm=Word NumType=Card | 9 one | conj |
| 15 | hunting | hunt | VERB | VerbForm=Ger | 14 one | acl |
| 16 | a | a | DET | Definite=Ind PronType=Art | 18 jumper | det |
| 17 | lost | lose | VERB | Tense=Past VerbForm=Part Voice=Pass | 18 jumper | amod |
| 18 | jumper | jumper | NOUN | Number=Sing | 15 hunting | obj |
| 19 | . | . | PUNCT | _ | 6 go | punct |
Pragmatics
- form
- statement
- act
- narrate
- voice
- narrator
- polarity
- none
- teacher
- kept the draft
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | go in | present | two boys | late property | vn disappearance-48.2-1 «NP V»: agent=Theme | ||||
| 2 | hunt | gerund | a lost jumper | vn hunt-35.1 «NP V NP»: agent=Agent jumper=Theme | |||||
| 3 | lose | participle | vn succeed-74-3-1 «NP V»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:466-joining-a-game-and-the-shy-kid.lesson:6.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/466-joining-a-game-and-the-shy-kid/6/