The row over a game, sentence 25
Arguments over games usually come from wanting to win, not from hating the friend.
Who acts: Arguments · What happens: come, want, win, not hate · To what, where: friend
This is a sentence of the lesson «The row over a game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Arguments), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Arguments | argument | NOUN | Number=Plur | 5 come | nsubj |
| 2 | over | over | ADP | _ | 3 games | case |
| 3 | games | game | NOUN | Number=Plur | 1 Arguments | nmod |
| 4 | usually | usually | ADV | _ | 5 come | advmod |
| 5 | come | come | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | from | from | SCONJ | _ | 7 wanting | mark |
| 7 | wanting | want | VERB | Tense=Pres VerbForm=Part | 5 come | advcl |
| 8 | to | to | PART | _ | 9 win | mark |
| 9 | win | win | VERB | VerbForm=Inf | 7 wanting | xcomp |
| 10 | , | , | PUNCT | _ | 13 hating | punct |
| 11 | not | not | PART | Polarity=Neg | 13 hating | advmod |
| 12 | from | from | SCONJ | _ | 13 hating | mark |
| 13 | hating | hate | VERB | Tense=Pres VerbForm=Part | 7 wanting | conj |
| 14 | the | the | DET | Definite=Def PronType=Art | 15 friend | det |
| 15 | friend | friend | NOUN | Number=Sing | 13 hating | obj |
| 16 | . | . | PUNCT | _ | 5 come | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | come | present | Arguments over games | usually property | vn escape-51.1-1 «NP V»: agent=Theme | ||||
| 2 | want | gerund | Arguments over games not said here | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | |||||
| 3 | win not said to happen | to-infinitive | Arguments over games not said here | vn succeed-74-2 «NP V»: agent=Agent | |||||
| 4 | not hate | gerund | Arguments over games not said here | the friend | vn admire-31.2-1 «NP V NP»: agent=Experiencer friend=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:475-the-row-over-a-game.lesson:25.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/475-the-row-over-a-game/25/