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Posture, screens and resting your eyes, sentence 4

A boy in Vancouver playing a game puts a timer on, and when it rings he looks out of the window at the far trees and walks around the room.

Who acts: boy, timer · What happens: play, put on, ring, look out, walk · To what, where: game, timer, window, far trees, room

This is a sentence of the lesson «Posture, screens and resting your eyes» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (boy, timer), what happens, when and where, as Mova's frames read it from the tree.

The tree

detnsubjcasenmodacldetobjdetobjcompound:prtpunctccadvmodnsubjadvclnsubjconjcasecasedetoblcasedetamodoblccconjcasedetoblpunctrootADETboyNOUNinADPVancouverPROPNplayingVERBaDETgameNOUNputsVERBaDETtimerNOUNonADP,PUNCTandCCONJwhenADVitPRONringsVERBhePRONlooksVERBoutADPofADPtheDETwindowNOUNatADPtheDETfarADJtreesNOUNandCCONJwalksVERBaroundADPtheDETroomNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 boydet
2boyboyNOUNNumber=Sing8 putsnsubj
3ininADP_4 Vancouvercase
4VancouverVancouverPROPNNumber=Sing2 boynmod
5playingplayVERBTense=Pres VerbForm=Part2 boyacl
6aaDETDefinite=Ind PronType=Art7 gamedet
7gamegameNOUNNumber=Sing5 playingobj
8putsputVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9aaDETDefinite=Ind PronType=Art10 timerdet
10timertimerNOUNNumber=Sing8 putsobj
11ononADP_8 putscompound:prt
12,,PUNCT_18 lookspunct
13andandCCONJ_18 lookscc
14whenwhenADVPronType=Int16 ringsadvmod
15ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs16 ringsnsubj
16ringsringVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin18 looksadvcl
17hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs18 looksnsubj
18lookslookVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 putsconj
19outoutADP_22 windowcase
20ofofADP_22 windowcase
21thetheDETDefinite=Def PronType=Art22 windowdet
22windowwindowNOUNNumber=Sing18 looksobl
23atatADP_26 treescase
24thetheDETDefinite=Def PronType=Art26 treesdet
25farfarADJDegree=Pos26 treesamod
26treestreeNOUNNumber=Plur18 looksobl
27andandCCONJ_28 walkscc
28walkswalkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin18 looksconj
29aroundaroundADP_31 roomcase
30thetheDETDefinite=Def PronType=Art31 roomdet
31roomroomNOUNNumber=Sing28 walksobl
32..PUNCT_8 putspunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playgerunda boy in Vancouver not said herea gamevn use-105.1 «NP V NP»: agent=Agent game=Theme
2put onpresenta boy in Vancouvera timervn invest-13.5.4-1 «NP V PP»: agent=Agent timer=Goal
3ringpresenttimervn sound_emission-43.2 «NP V»: agent=Theme
4look outpresentboythe windowthe far treestree rules
5walkpresentboy not said herethe roomvn run-51.3.2-2-1 «NP V PP.location»: agent=Theme around room=Trajectory

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:008-posture-and-screens.lesson:4.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/8-posture-and-screens/4/