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Boredom, excitement and pride, sentence 0

Boredom is the restless feeling of having nothing to do; it is not a disaster but a chance, because boredom is often where new ideas, games and stories begin.

Who acts: Boredom, restless feeling, boredom new ideas · What happens: be, have, do, not be, begin · To what, where: restless feeling, nothing, disaster

This is a sentence of the lesson «Boredom, excitement and pride» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Boredom, restless feeling, boredom new ideas), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjcopdetamodmarkaclobjmarkaclpunctnsubjcopadvmoddetparataxisccdetconjpunctcasecompoundcopadvmodadvmodamodnsubjpunctconjccconjparataxispunctrootBoredomNOUNisAUXtheDETrestlessADJfeelingNOUNofSCONJhavingVERBnothingPRONtoPARTdoVERB;PUNCTitPRONisAUXnotPARTaDETdisasterNOUNbutCCONJaDETchanceNOUN,PUNCTbecauseADPboredomNOUNisAUXoftenADVwhereADVnewADJideasNOUN,PUNCTgamesNOUNandCCONJstoriesNOUNbeginVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BoredomboredomNOUNNumber=Sing5 feelingnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 feelingcop
3thetheDETDefinite=Def PronType=Art5 feelingdet
4restlessrestlessADJDegree=Pos5 feelingamod
5feelingfeelingNOUNNumber=Singrootroot
6ofofSCONJ_7 havingmark
7havinghaveVERBVerbForm=Ger5 feelingacl
8nothingnothingPRONNumber=Sing PronType=Neg7 havingobj
9totoPART_10 domark
10dodoVERBVerbForm=Inf8 nothingacl
11;;PUNCT_16 disasterpunct
12ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs16 disasternsubj
13isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin16 disastercop
14notnotPARTPolarity=Neg16 disasteradvmod
15aaDETDefinite=Ind PronType=Art16 disasterdet
16disasterdisasterNOUNNumber=Sing5 feelingparataxis
17butbutCCONJ_19 chancecc
18aaDETDefinite=Ind PronType=Art19 chancedet
19chancechanceNOUNNumber=Sing16 disasterconj
20,,PUNCT_27 ideaspunct
21becausebecauseADPExtPos=ADP27 ideascase
22boredomboredomNOUNNumber=Sing27 ideascompound
23isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin27 ideascop
24oftenoftenADV_27 ideasadvmod
25wherewhereADVPronType=Rel27 ideasadvmod
26newnewADJDegree=Pos27 ideasamod
27ideasideaNOUNNumber=Plur32 beginnsubj
28,,PUNCT_29 gamespunct
29gamesgameNOUNNumber=Plur27 ideasconj
30andandCCONJ_31 storiescc
31storiesstoryNOUNNumber=Plur29 gamesconj
32beginbeginVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 feelingparataxis
33..PUNCT_5 feelingpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentBoredomthe restless feelingtree rules
2havegerundthe restless feeling not said herenothingvn birth-28.2-1 «NP V NP»: agent=Agent nothing=Patient
3doto-infinitivethe restless feeling not said herenothing not said herevn act-114-1 «NP V»: agent=Agent
4not is apresentBoredoma disaster but a chancetree rules
5ispresentbecause boredom new ideas and games and stories; often propertytree rules
6beginpresentboredom new ideas and games and storiesvn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:093-boredom-excitement-and-pride.lesson:0.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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