Boredom, excitement and pride, sentence 0
Boredom is the restless feeling of having nothing to do; it is not a disaster but a chance, because boredom is often where new ideas, games and stories begin.
Who acts: Boredom, restless feeling, boredom new ideas · What happens: be, have, do, not be, begin · To what, where: restless feeling, nothing, disaster
This is a sentence of the lesson «Boredom, excitement and pride» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Boredom, restless feeling, boredom new ideas), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Boredom | boredom | NOUN | Number=Sing | 5 feeling | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 feeling | cop |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 feeling | det |
| 4 | restless | restless | ADJ | Degree=Pos | 5 feeling | amod |
| 5 | feeling | feeling | NOUN | Number=Sing | root | root |
| 6 | of | of | SCONJ | _ | 7 having | mark |
| 7 | having | have | VERB | VerbForm=Ger | 5 feeling | acl |
| 8 | nothing | nothing | PRON | Number=Sing PronType=Neg | 7 having | obj |
| 9 | to | to | PART | _ | 10 do | mark |
| 10 | do | do | VERB | VerbForm=Inf | 8 nothing | acl |
| 11 | ; | ; | PUNCT | _ | 16 disaster | punct |
| 12 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 16 disaster | nsubj |
| 13 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 16 disaster | cop |
| 14 | not | not | PART | Polarity=Neg | 16 disaster | advmod |
| 15 | a | a | DET | Definite=Ind PronType=Art | 16 disaster | det |
| 16 | disaster | disaster | NOUN | Number=Sing | 5 feeling | parataxis |
| 17 | but | but | CCONJ | _ | 19 chance | cc |
| 18 | a | a | DET | Definite=Ind PronType=Art | 19 chance | det |
| 19 | chance | chance | NOUN | Number=Sing | 16 disaster | conj |
| 20 | , | , | PUNCT | _ | 27 ideas | punct |
| 21 | because | because | ADP | ExtPos=ADP | 27 ideas | case |
| 22 | boredom | boredom | NOUN | Number=Sing | 27 ideas | compound |
| 23 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 27 ideas | cop |
| 24 | often | often | ADV | _ | 27 ideas | advmod |
| 25 | where | where | ADV | PronType=Rel | 27 ideas | advmod |
| 26 | new | new | ADJ | Degree=Pos | 27 ideas | amod |
| 27 | ideas | idea | NOUN | Number=Plur | 32 begin | nsubj |
| 28 | , | , | PUNCT | _ | 29 games | punct |
| 29 | games | game | NOUN | Number=Plur | 27 ideas | conj |
| 30 | and | and | CCONJ | _ | 31 stories | cc |
| 31 | stories | story | NOUN | Number=Plur | 29 games | conj |
| 32 | begin | begin | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 feeling | parataxis |
| 33 | . | . | PUNCT | _ | 5 feeling | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | Boredom | the restless feeling | tree rules | ||||
| 2 | have | gerund | the restless feeling not said here | nothing | vn birth-28.2-1 «NP V NP»: agent=Agent nothing=Patient | ||||
| 3 | do | to-infinitive | the restless feeling not said here | nothing not said here | vn act-114-1 «NP V»: agent=Agent | ||||
| 4 | not is a | present | Boredom | a disaster but a chance | tree rules | ||||
| 5 | is | present | because boredom new ideas and games and stories; often property | tree rules | |||||
| 6 | begin | present | boredom new ideas and games and stories | vn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:093-boredom-excitement-and-pride.lesson:0.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/93-boredom-excitement-and-pride/0/