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Mesopotamia: wheels, laws and empires, sentence 0

Once there were cities, people needed ways to move goods, settle quarrels and rule large lands, and Mesopotamia tried all three.

Who acts: cities, people, Mesopotamia · What happens: be, need, move, settle, rule, try · To what, where: ways, goods, quarrels, large lands, three

This is a sentence of the lesson «Mesopotamia: wheels, laws and empires» of the history course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (cities, people, Mesopotamia), what happens, when and where, as Mova's frames read it from the tree.

The tree

markexpladvclnsubjpunctnsubjobjmarkaclobjpunctconjobjccconjamodobjpunctccnsubjconjdetobjpunctrootOnceSCONJtherePRONwereVERBcitiesNOUN,PUNCTpeopleNOUNneededVERBwaysNOUNtoPARTmoveVERBgoodsNOUN,PUNCTsettleVERBquarrelsNOUNandCCONJruleVERBlargeADJlandsNOUN,PUNCTandCCONJMesopotamiaPROPNtriedVERBallDETthreeNUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OnceonceSCONJ_3 weremark
2theretherePRON_3 wereexpl
3werebeVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin7 neededadvcl
4citiescityNOUNNumber=Plur3 werensubj
5,,PUNCT_6 peoplepunct
6peoplepeopleNOUNNumber=Plur7 needednsubj
7neededneedVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
8wayswayNOUNNumber=Plur7 neededobj
9totoPART_10 movemark
10movemoveVERBVerbForm=Inf8 waysacl
11goodsgoodsNOUNNumber=Ptan10 moveobj
12,,PUNCT_13 settlepunct
13settlesettleVERBVerbForm=Inf10 moveconj
14quarrelsquarrelNOUNNumber=Plur13 settleobj
15andandCCONJ_16 rulecc
16ruleruleVERBVerbForm=Inf10 moveconj
17largelargeADJDegree=Pos18 landsamod
18landslandNOUNNumber=Plur16 ruleobj
19,,PUNCT_22 triedpunct
20andandCCONJ_22 triedcc
21MesopotamiaMesopotamiaPROPNNumber=Sing22 triednsubj
22triedtryVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 neededconj
23allallDETPronType=Tot24 threedet
24threethreeNUMNumForm=Word NumType=Card22 triedobj
25..PUNCT_7 neededpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bepastcitiestherevn exist-47.1 «NP V»: agent=Theme
2needpastpeoplewaysvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot way=Theme
3moveto-infinitivepeople not said heregoodsvn roll-51.3.1 «NP V NP.theme»: agent=Agent goods=Theme
4settleinfinitivepeople not said herequarrelsvn odge-46-1 «NP V ADV»: agent=Theme quarrel=Location
5ruleinfinitivepeople not said herelarge landsvn dub-29.3.2 «NP V NP»: agent=Agent land=Theme
6trypastMesopotamiaall threevn try-61.1 «NP V NP»: agent=Agent three=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:history:004-mesopotamia-wheels-laws-and-empires.lesson:0.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3, R6-punct-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/history/4-mesopotamia-wheels-laws-and-empires/0/