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Games vs history: tech trees, barbarians, empty lands, wonders and falls, sentence 16

Games can teach geography, trade-offs and cause and effect, but they simplify, so it is wise to check them against books and people who know the history.

Who acts: Games, kings, people · What happens: teach, simplify, be, check, know · To what, where: geography, kings, history

This is a sentence of the lesson «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Games, kings, people), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjauxobjpunctcompoundpunctconjccconjccconjpunctccnsubjconjpunctadvmodexplcopconjmarkcsubjobjcaseoblccconjnsubjacl:relcldetobjpunctrootGamesNOUNcanAUXteachVERBgeographyNOUN,PUNCTtradeNOUN-PUNCToffsNOUNandCCONJcauseNOUNandCCONJeffectNOUN,PUNCTbutCCONJtheyPRONsimplifyVERB,PUNCTsoADVitPRONisAUXwiseADJtoPARTcheckVERBthemPRONagainstADPbooksNOUNandCCONJpeopleNOUNwhoPRONknowVERBtheDEThistoryNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plur3 teachnsubj
2cancanAUXVerbForm=Fin3 teachaux
3teachteachVERBVerbForm=Infrootroot
4geographygeographyNOUNNumber=Sing3 teachobj
5,,PUNCT_8 offspunct
6tradetradeNOUNNumber=Sing8 offscompound
7--PUNCT_6 tradepunct
8offsoffNOUNNumber=Plur4 geographyconj
9andandCCONJ_10 causecc
10causecauseNOUNNumber=Sing8 offsconj
11andandCCONJ_12 effectcc
12effecteffectNOUNNumber=Sing10 causeconj
13,,PUNCT_16 simplifypunct
14butbutCCONJ_16 simplifycc
15theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs16 simplifynsubj
16simplifysimplifyVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 teachconj
17,,PUNCT_21 wisepunct
18sosoADV_21 wiseadvmod
19ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs21 wiseexpl
20isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin21 wisecop
21wisewiseADJDegree=Pos16 simplifyconj
22totoPART_23 checkmark
23checkcheckVERBVerbForm=Inf21 wisecsubj
24themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs23 checkobj
25againstagainstADP_26 bookscase
26booksbookNOUNNumber=Plur23 checkobl
27andandCCONJ_28 peoplecc
28peoplepeopleNOUNNumber=Plur26 booksconj
29whowhoPRONPronType=Rel30 knownsubj
30knowknowVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin28 peopleacl:relcl
31thetheDETDefinite=Def PronType=Art32 historydet
32historyhistoryNOUNNumber=Sing30 knowobj
33..PUNCT_3 teachpunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1teach speech: othercanGamesgeography and trade offs and cause and effectvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent geography=Recipient
2simplifypresentkings = kingtree rules
3ispresentkings = king not said herewise propertytree rules
4checkto-infinitivekings = kingagainst books and peoplevn assessment-34.1 «NP V NP»: agent=Agent they=Theme
5knowpresentpeoplethe historyvn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer history=Stimulus

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:history:080-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls.lesson:16.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×1, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/16/