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In-game currency: coins and gems are real money, sentence 14

Game money works like real money for sums: add the prices, then take them away from what you have.

Who acts: Game money, you · What happens: work, add, take, have · To what, where: prices

This is a sentence of the lesson «In-game currency: coins and gems are real money» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Game money, you), what happens, when and where, as Mova's frames read it from the tree.

The tree

compoundnsubjcaseamodoblcasenmodpunctparataxisdetobjpunctadvmodadvclobjadvmodcaseoblnsubjacl:relclpunctrootGameNOUNmoneyNOUNworksVERBlikeADPrealADJmoneyNOUNforADPsumsNOUN:PUNCTaddVERBtheDETpricesNOUN,PUNCTthenADVtakeVERBthemPRONawayADVfromADPwhatPRONyouPRONhaveVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamegameNOUNNumber=Sing2 moneycompound
2moneymoneyNOUNNumber=Sing3 worksnsubj
3worksworkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4likelikeADP_6 moneycase
5realrealADJDegree=Pos6 moneyamod
6moneymoneyNOUNNumber=Sing3 worksobl
7forforADP_8 sumscase
8sumssumNOUNNumber=Plur6 moneynmod
9::PUNCT_10 addpunct
10addaddVERBMood=Imp VerbForm=Fin3 worksparataxis
11thetheDETDefinite=Def PronType=Art12 pricesdet
12pricespriceNOUNNumber=Plur10 addobj
13,,PUNCT_15 takepunct
14thenthenADVPronType=Dem15 takeadvmod
15taketakeVERBVerbForm=Inf10 addadvcl
16themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs15 takeobj
17awayawayADV_15 takeadvmod
18fromfromADP_19 whatcase
19whatwhatPRONPronType=Rel17 awayobl
20youyouPRONCase=Nom Person=2 PronType=Prs21 havensubj
21havehaveVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin19 whatacl:relcl
22..PUNCT_3 workspunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1workpresentGame moneylike real money for sumsvn employment-95.3 «NP V»: agent=Agent
2add speech: assertinfinitivethe pricesvn mix-22.1-2 «NP V NP»: agent=Agent price=Patient
3takeinfinitiveprices = pricethenaway propertyvn bring-11.3 «NP V NP»: agent=Agent they=Theme
4havepresentyouvn birth-28.2-1 «NP V NP»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:money:016-in-game-currency-coins-and-gems-are-real-money.lesson:14.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/money/16-in-game-currency-coins-and-gems-are-real-money/14/