In-game currency: coins and gems are real money, sentence 12
Game shops are placed where you see them often, because seeing something often makes you want it more.
Who acts: you, seeing · What happens: place, see, make, want · To what, where: Game shops, Games, something, shop
This is a sentence of the lesson «In-game currency: coins and gems are real money» of the money course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, seeing), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Game | game | NOUN | Number=Sing | 2 shops | compound |
| 2 | shops | shop | NOUN | Number=Plur | 4 placed | nsubj:pass |
| 3 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 placed | aux:pass |
| 4 | placed | place | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 5 | where | where | ADV | PronType=Rel | 7 see | advmod |
| 6 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 7 see | nsubj |
| 7 | see | see | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 4 placed | advcl:relcl |
| 8 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 7 see | obj |
| 9 | often | often | ADV | _ | 7 see | advmod |
| 10 | , | , | PUNCT | _ | 15 makes | punct |
| 11 | because | because | SCONJ | _ | 15 makes | mark |
| 12 | seeing | see | VERB | Tense=Pres VerbForm=Part | 15 makes | csubj |
| 13 | something | something | PRON | Number=Sing PronType=Ind | 12 seeing | obj |
| 14 | often | often | ADV | _ | 12 seeing | advmod |
| 15 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 placed | advcl |
| 16 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 17 want | nsubj |
| 17 | want | want | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 15 makes | ccomp |
| 18 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 17 want | obj |
| 19 | more | more | ADJ | Degree=Cmp | 17 want | obj |
| 20 | . | . | PUNCT | _ | 4 placed | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | place | present · passive | Game shops | vn put-9.1-2 «NP V PP.destination NP»: subject=Theme | |||||
| 2 | see | present | you | Games = game | often property | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer they=Stimulus | |||
| 3 | see | gerund | something | often property | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer something=Stimulus | ||||
| 4 | make | present | seeing | tree rules | |||||
| 5 | want | present | you | shop | vn appoint-29.1 «NP V NP NP»: agent=Agent it=Theme more=Attribute |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:money:016-in-game-currency-coins-and-gems-are-real-money.lesson:12.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/money/16-in-game-currency-coins-and-gems-are-real-money/12/