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Scary films, games, hospitals and what helps, sentence 0

Many fears about death come from things we watch, play or hear rather than from real life: Jack sees a film at his cousin's where a ghost kills people and cannot sleep for days, yet the ghost was made by actors and special effects and cannot hurt anyone.

Who acts: Many fears, we, Jack, ghost, actors · What happens: come, watch, play, hear, see, kill · To what, where: things, real life, film, cousin, people, ghost

This is a sentence of the lesson «Scary films, games, hospitals and what helps» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Many fears, we, Jack, ghost), what happens, when and where, as Mova's frames read it from the tree.

The tree

amodnsubjcasenmodcaseoblnsubjacl:relclpunctconjccconjadvmodfixedcaseamodoblpunctnsubjparataxisdetobjcasenmod:possnmodcaseadvmoddetnsubjacl:relclobjccauxadvmodconjcaseoblpunctccdetnsubj:passaux:passadvclcaseoblccamodconjccauxadvmodconjobjpunctrootManyADJfearsNOUNaboutADPdeathNOUNcomeVERBfromADPthingsNOUNwePRONwatchVERB,PUNCTplayVERBorCCONJhearVERBratherADVthanADPfromADPrealADJlifeNOUN:PUNCTJackPROPNseesVERBaDETfilmNOUNatADPhisPRONcousinNOUN'sPARTwhereADVaDETghostNOUNkillsVERBpeopleNOUNandCCONJcanAUXnotPARTsleepVERBforADPdaysNOUN,PUNCTyetCCONJtheDETghostNOUNwasAUXmadeVERBbyADPactorsNOUNandCCONJspecialADJeffectsNOUNandCCONJcanAUXnotPARThurtVERBanyonePRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ManymanyADJDegree=Pos2 fearsamod
2fearsfearNOUNNumber=Plur5 comensubj
3aboutaboutADP_4 deathcase
4deathdeathNOUNNumber=Sing2 fearsnmod
5comecomeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
6fromfromADP_7 thingscase
7thingsthingNOUNNumber=Plur5 comeobl
8wewePRONCase=Nom Number=Plur Person=1 PronType=Prs9 watchnsubj
9watchwatchVERBMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin7 thingsacl:relcl
10,,PUNCT_11 playpunct
11playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 watchconj
12ororCCONJ_13 hearcc
13hearhearVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 comeconj
14ratherratherADVExtPos=CCONJ13 hearadvmod
15thanthanADP_14 ratherfixed
16fromfromADP_18 lifecase
17realrealADJDegree=Pos18 lifeamod
18lifelifeNOUNNumber=Sing13 hearobl
19::PUNCT_21 seespunct
20JackJackPROPNNumber=Sing21 seesnsubj
21seesseeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 comeparataxis
22aaDETDefinite=Ind PronType=Art23 filmdet
23filmfilmNOUNNumber=Sing21 seesobj
24atatADP_26 cousincase
25hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs26 cousinnmod:poss
26cousincousinNOUNNumber=Sing23 filmnmod
27's'sPART_26 cousincase
28wherewhereADVPronType=Rel31 killsadvmod
29aaDETDefinite=Ind PronType=Art30 ghostdet
30ghostghostNOUNNumber=Sing31 killsnsubj
31killskillVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin23 filmacl:relcl
32peoplepeopleNOUNNumber=Plur31 killsobj
33andandCCONJ_36 sleepcc
34cancanAUXVerbForm=Fin36 sleepaux
35notnotPARTPolarity=Neg36 sleepadvmod
36sleepsleepVERBVerbForm=Inf31 killsconj
37forforADP_38 dayscase
38daysdayNOUNNumber=Plur36 sleepobl
39,,PUNCT_44 madepunct
40yetyetCCONJ_44 madecc
41thetheDETDefinite=Def PronType=Art42 ghostdet
42ghostghostNOUNNumber=Sing44 madensubj:pass
43wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin44 madeaux:pass
44mademakeVERBTense=Past VerbForm=Part Voice=Pass36 sleepadvcl
45bybyADP_46 actorscase
46actorsactorNOUNNumber=Plur44 madeobl
47andandCCONJ_49 effectscc
48specialspecialADJDegree=Pos49 effectsamod
49effectseffectNOUNNumber=Plur46 actorsconj
50andandCCONJ_53 hurtcc
51cancanAUXVerbForm=Fin53 hurtaux
52notnotPARTPolarity=Neg53 hurtadvmod
53hurthurtVERBVerbForm=Inf44 madeconj
54anyoneanyonePRONNumber=Sing PronType=Ind53 hurtobj
55..PUNCT_5 comepunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comepresentMany fears about deaththingsvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme from thing=Initial_Location
2watchpresentwethings not said herevn assessment-34.1 «NP V NP»: agent=Agent thing=Theme
3playpresentwe not said herevn performance-26.7-1 «NP V»: agent=Agent
4hearpresentMany fears about death not said herereal lifevn learn-14-2-1 «NP V PP.source»: agent=Agent from life=Source
5seepresentJacka filmJack's cousinvn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer film=Stimulus
6killpresenta ghostpeoplevn remove-10.1 «NP V NP»: agent=Agent people=Theme
7not sleepcana ghost not said heredayvn snooze-40.4-1 «NP V»: agent=Agent
8makepast · passiveactors and special effectsthe ghostvn build-26.1-1 «NP.asset V NP»: agent=Asset subject=Product
9not hurtcanactors and special effects not said hereanyonevn hurt-40.8.3-2 «NP V NP»: agent=Experiencer anyone=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:religion-ethics:071-scary-films-games-hospitals-and-what-helps.lesson:0.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R7-rel-agree ×2, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/0/