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Cheating at games and sport, sentence 2

Rules agreed before a game are a kind of promise between players, so changing them when you're losing, peeking at cards or using hacks breaks that promise.

Who acts: Rules, you, changing · What happens: agree, be, change, lose, peek, use · To what, where: Rules, kind, hacks, promise

This is a sentence of the lesson «Cheating at games and sport» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Rules, you, changing), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjaclcasedetoblcopdetparataxiscasenmodcasenmodpunctadvmodcsubjobjadvmodnsubjauxadvclpunctadvclcaseoblccconjobjdetobjpunctrootRulesNOUNagreedVERBbeforeADPaDETgameNOUNareAUXaDETkindNOUNofADPpromiseNOUNbetweenADPplayersNOUN,PUNCTsoADVchangingVERBthemPRONwhenADVyouPRON'reAUXlosingVERB,PUNCTpeekingVERBatADPcardsNOUNorCCONJusingVERBhacksNOUNbreaksVERBthatDETpromiseNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RulesruleNOUNNumber=Plur8 kindnsubj
2agreedagreeVERBTense=Past VerbForm=Part Voice=Pass1 Rulesacl
3beforebeforeADP_5 gamecase
4aaDETDefinite=Ind PronType=Art5 gamedet
5gamegameNOUNNumber=Sing2 agreedobl
6arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin8 kindcop
7aaDETDefinite=Ind PronType=Art8 kinddet
8kindkindNOUNNumber=Sing28 breaksparataxis
9ofofADP_10 promisecase
10promisepromiseNOUNNumber=Sing8 kindnmod
11betweenbetweenADP_12 playerscase
12playersplayerNOUNNumber=Plur10 promisenmod
13,,PUNCT_15 changingpunct
14sosoADV_28 breaksadvmod
15changingchangeVERBVerbForm=Ger28 breakscsubj
16themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs15 changingobj
17whenwhenADVPronType=Int20 losingadvmod
18youyouPRONCase=Nom Person=2 PronType=Prs20 losingnsubj
19'rebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin20 losingaux
20losingloseVERBTense=Pres VerbForm=Part15 changingadvcl
21,,PUNCT_22 peekingpunct
22peekingpeekVERBTense=Pres VerbForm=Part20 losingadvcl
23atatADP_24 cardscase
24cardscardNOUNNumber=Plur22 peekingobl
25ororCCONJ_26 usingcc
26usinguseVERBTense=Pres VerbForm=Part20 losingconj
27hackshackNOUNNumber=Plur26 usingobj
28breaksbreakVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
29thatthatDETNumber=Sing PronType=Dem30 promisedet
30promisepromiseNOUNNumber=Sing28 breaksobj
31..PUNCT_8 kindpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1agree speech: agreeparticipleRules not said herebefore a gamevn correspond-36.1-1 «NP V»: agent=Agent
2is apresentRulesa kindof promise between playerstree rules
3changegerundrules = rulevn dress-41.1.1-1-1 «NP V NP»: agent=Agent they=Patient
4losepresent · progressiveyouvn succeed-74-3-1 «NP V»: agent=Agent
5peekgerundyou not said hereat cardsvn peer-30.3 «NP V PP.theme»: agent=Agent at card=Theme
6usegerundyou not said herehacksvn eat-39.1 «NP V NP»: agent=Agent hack=Patient
7breakpresentchangingthat promisevn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer promise=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:religion-ethics:093-cheating-at-games-and-sport.lesson:2.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/93-cheating-at-games-and-sport/2/