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Cheating at games and sport, sentence 5

Cheating at a family game "for a laugh" spoils what makes the game fun; Proverbs 26:18-19 warns against the one who deceives a neighbour and says, "I was only joking!"

Who acts: Cheating, Proverbs, one, I · What happens: cheat, spoil, make, warn, deceive, say · To what, where: family game, game, neighbour · Speech: someone speaks here

This is a sentence of the lesson «Cheating at games and sport» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Cheating, Proverbs, one, I), what happens, when and where, as Mova's frames read it from the tree.

The tree

csubjcasedetcompoundoblpunctcasedetnmodpunctnsubjacl:relcldetobjxcomppunctnsubjflatparataxiscasedetoblnsubjacl:relcldetobjccconjpunctpunctnsubjauxadvmodccomppunctpunctrootCheatingVERBatADPaDETfamilyNOUNgameNOUN"PUNCTforADPaDETlaughNOUN"PUNCTspoilsVERBwhatDETmakesVERBtheDETgameNOUNfunADJ;PUNCTProverbsPROPN26:18-19NUMwarnsVERBagainstADPtheDEToneNOUNwhoPRONdeceivesVERBaDETneighbourNOUNandCCONJsaysVERB,PUNCT"PUNCTIPRONwasAUXonlyADVjokingVERB!PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CheatingcheatVERBVerbForm=Ger11 spoilscsubj
2atatADP_5 gamecase
3aaDETDefinite=Ind PronType=Art5 gamedet
4familyfamilyNOUNNumber=Sing5 gamecompound
5gamegameNOUNNumber=Sing1 Cheatingobl
6""PUNCT_9 laughpunct
7forforADP_9 laughcase
8aaDETDefinite=Ind PronType=Art9 laughdet
9laughlaughNOUNNumber=Sing5 gamenmod
10""PUNCT_5 gamepunct
11spoilsspoilVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
12whatwhatDETPronType=Int13 makesnsubj
13makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 spoilsacl:relcl
14thetheDETDefinite=Def PronType=Art15 gamedet
15gamegameNOUNNumber=Sing13 makesobj
16funfunADJDegree=Pos13 makesxcomp
17;;PUNCT_20 warnspunct
18ProverbsproverbPROPNNumber=Sing20 warnsnsubj
1926:18-1926:18-19NUMNumForm=Digit NumType=Card18 Proverbsflat
20warnswarnVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 spoilsparataxis
21againstagainstADP_23 onecase
22thetheDETDefinite=Def PronType=Art23 onedet
23oneoneNOUNNumber=Sing20 warnsobl
24whowhoPRONPronType=Rel25 deceivesnsubj
25deceivesdeceiveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin23 oneacl:relcl
26aaDETDefinite=Ind PronType=Art27 neighbourdet
27neighbourneighbourNOUNNumber=Sing25 deceivesobj
28andandCCONJ_29 sayscc
29sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin25 deceivesconj
30,,PUNCT_35 jokingpunct
31""PUNCT_35 jokingpunct
32IIPRONCase=Nom Number=Sing Person=1 PronType=Prs35 jokingnsubj
33wasbeAUXMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin35 jokingaux
34onlyonlyADV_35 jokingadvmod
35jokingjokeVERBTense=Pres VerbForm=Part29 saysccomp
36!!PUNCT_35 jokingpunct
37""PUNCT_23 onepunct

Pragmatics

form
statement
act
evaluate
voice
character
polarity
neg
teacher
changed act=evaluate
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cheatgerunda family game for a laughvn cheat-10.6.1 «NP V NP»: agent=Agent
2spoilpresentCheatingvn entity_specific_cos-45.5 «NP.patient V»: agent=Patient
3makepresentthe gamefun propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset game=Product
4warn speech: warnpresentProverbsagainst the onevn advise-37.9-1 «NP V PP.topic»: agent=Agent against one=Topic
5deceivepresentthe onea neighbourvn trick-59.2 «NP V NP»: agent=Agent neighbour=Patient
6say speech: expresspresentthe one not said herevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
7joke speech: other in a quotepast · progressiveIvn chit_chat-37.6 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:religion-ethics:093-cheating-at-games-and-sport.lesson:5.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1, R6-punct-agree ×1, R7-rel-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/93-cheating-at-games-and-sport/5/