Cheating at games and sport, sentence 5
Cheating at a family game "for a laugh" spoils what makes the game fun; Proverbs 26:18-19 warns against the one who deceives a neighbour and says, "I was only joking!"
Who acts: Cheating, Proverbs, one, I · What happens: cheat, spoil, make, warn, deceive, say · To what, where: family game, game, neighbour · Speech: someone speaks here
This is a sentence of the lesson «Cheating at games and sport» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Cheating, Proverbs, one, I), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Cheating | cheat | VERB | VerbForm=Ger | 11 spoils | csubj |
| 2 | at | at | ADP | _ | 5 game | case |
| 3 | a | a | DET | Definite=Ind PronType=Art | 5 game | det |
| 4 | family | family | NOUN | Number=Sing | 5 game | compound |
| 5 | game | game | NOUN | Number=Sing | 1 Cheating | obl |
| 6 | " | " | PUNCT | _ | 9 laugh | punct |
| 7 | for | for | ADP | _ | 9 laugh | case |
| 8 | a | a | DET | Definite=Ind PronType=Art | 9 laugh | det |
| 9 | laugh | laugh | NOUN | Number=Sing | 5 game | nmod |
| 10 | " | " | PUNCT | _ | 5 game | punct |
| 11 | spoils | spoil | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 12 | what | what | DET | PronType=Int | 13 makes | nsubj |
| 13 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 spoils | acl:relcl |
| 14 | the | the | DET | Definite=Def PronType=Art | 15 game | det |
| 15 | game | game | NOUN | Number=Sing | 13 makes | obj |
| 16 | fun | fun | ADJ | Degree=Pos | 13 makes | xcomp |
| 17 | ; | ; | PUNCT | _ | 20 warns | punct |
| 18 | Proverbs | proverb | PROPN | Number=Sing | 20 warns | nsubj |
| 19 | 26:18-19 | 26:18-19 | NUM | NumForm=Digit NumType=Card | 18 Proverbs | flat |
| 20 | warns | warn | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 spoils | parataxis |
| 21 | against | against | ADP | _ | 23 one | case |
| 22 | the | the | DET | Definite=Def PronType=Art | 23 one | det |
| 23 | one | one | NOUN | Number=Sing | 20 warns | obl |
| 24 | who | who | PRON | PronType=Rel | 25 deceives | nsubj |
| 25 | deceives | deceive | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 23 one | acl:relcl |
| 26 | a | a | DET | Definite=Ind PronType=Art | 27 neighbour | det |
| 27 | neighbour | neighbour | NOUN | Number=Sing | 25 deceives | obj |
| 28 | and | and | CCONJ | _ | 29 says | cc |
| 29 | says | say | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 25 deceives | conj |
| 30 | , | , | PUNCT | _ | 35 joking | punct |
| 31 | " | " | PUNCT | _ | 35 joking | punct |
| 32 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 35 joking | nsubj |
| 33 | was | be | AUX | Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin | 35 joking | aux |
| 34 | only | only | ADV | _ | 35 joking | advmod |
| 35 | joking | joke | VERB | Tense=Pres VerbForm=Part | 29 says | ccomp |
| 36 | ! | ! | PUNCT | _ | 35 joking | punct |
| 37 | " | " | PUNCT | _ | 23 one | punct |
Pragmatics
- form
- statement
- act
- evaluate
- voice
- character
- polarity
- neg
- teacher
- changed act=evaluate
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | cheat | gerund | a family game for a laugh | vn cheat-10.6.1 «NP V NP»: agent=Agent | |||||
| 2 | spoil | present | Cheating | vn entity_specific_cos-45.5 «NP.patient V»: agent=Patient | |||||
| 3 | make | present | the game | fun property | vn build-26.1-1 «NP.asset V NP»: agent=Asset game=Product | ||||
| 4 | warn speech: warn | present | Proverbs | against the one | vn advise-37.9-1 «NP V PP.topic»: agent=Agent against one=Topic | ||||
| 5 | deceive | present | the one | a neighbour | vn trick-59.2 «NP V NP»: agent=Agent neighbour=Patient | ||||
| 6 | say speech: express | present | the one not said here | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic | |||||
| 7 | joke speech: other in a quote | past · progressive | I | vn chit_chat-37.6 «NP V»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:religion-ethics:093-cheating-at-games-and-sport.lesson:5.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R2-punct-next ×1, R6-punct-agree ×1, R7-rel-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/93-cheating-at-games-and-sport/5/