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"The game is rigged because I lost", sentence 5

Grown-ups call it a self-serving bias: when we win, it's our skill; when we lose, it's the game, the controller, the lag, the referee, the banker.

Who acts: Grown ups, we, Losing · What happens: call, win, be, lose · To what, where: Losing, skill, game · Speech: someone speaks here

This is a sentence of the lesson «"The game is rigged because I lost"» of the world course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Grown ups, we, Losing), what happens, when and where, as Mova's frames read it from the tree.

The tree

amodpunctnsubjobjdetcompoundpunctcompoundxcomppunctadvmodnsubjadvclpunctnsubjcopnmod:possappospunctadvmodnsubjadvclpunctnsubjcopdetparataxispunctdetconjpunctdetconjpunctdetconjpunctdetconjpunctrootGrownADJ-PUNCTupsNOUNcallVERBitPRONaDETselfNOUN-PUNCTservingNOUNbiasNOUN:PUNCTwhenADVwePRONwinVERB,PUNCTitPRON'sAUXourPRONskillNOUN;PUNCTwhenADVwePRONloseVERB,PUNCTitPRON'sAUXtheDETgameNOUN,PUNCTtheDETcontrollerNOUN,PUNCTtheDETlagNOUN,PUNCTtheDETrefereeNOUN,PUNCTtheDETbankerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GrowngrowADJDegree=Pos3 upsamod
2--PUNCT_3 upspunct
3upsupNOUNNumber=Plur4 callnsubj
4callcallVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs4 callobj
6aaDETDefinite=Ind PronType=Art10 biasdet
7selfselfNOUNNumber=Sing9 servingcompound
8--PUNCT_7 selfpunct
9servingservingNOUNNumber=Sing10 biascompound
10biasbiasNOUNNumber=Sing4 callxcomp
11::PUNCT_19 skillpunct
12whenwhenADVPronType=Int14 winadvmod
13wewePRONCase=Nom Number=Plur Person=1 PronType=Prs14 winnsubj
14winwinVERBMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin19 skilladvcl
15,,PUNCT_14 winpunct
16ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs19 skillnsubj
17'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin19 skillcop
18ourourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs19 skillnmod:poss
19skillskillNOUNNumber=Sing10 biasappos
20;;PUNCT_28 gamepunct
21whenwhenADVPronType=Int23 loseadvmod
22wewePRONCase=Nom Number=Plur Person=1 PronType=Prs23 losensubj
23loseloseVERBMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin28 gameadvcl
24,,PUNCT_23 losepunct
25ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs28 gamensubj
26'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin28 gamecop
27thetheDETDefinite=Def PronType=Art28 gamedet
28gamegameNOUNNumber=Sing19 skillparataxis
29,,PUNCT_31 controllerpunct
30thetheDETDefinite=Def PronType=Art31 controllerdet
31controllercontrollerNOUNNumber=Sing28 gameconj
32,,PUNCT_34 lagpunct
33thetheDETDefinite=Def PronType=Art34 lagdet
34laglagNOUNNumber=Sing28 gameconj
35,,PUNCT_37 refereepunct
36thetheDETDefinite=Def PronType=Art37 refereedet
37refereerefereeNOUNNumber=Sing28 gameconj
38,,PUNCT_40 bankerpunct
39thetheDETDefinite=Def PronType=Art40 bankerdet
40bankerbankerNOUNNumber=Sing28 gameconj
41..PUNCT_4 callpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1callpresentGrown upsLosingvn initiate_communication-37.4.2-1 «NP V NP.recipient»: agent=Agent it=Recipient
2winpresentwevn succeed-74-2 «NP V»: agent=Agent
3is apresentLosingour skilltree rules
4losepresentwevn succeed-74-3-1 «NP V»: agent=Agent
5is apresentLosingthe game and the controller and the lag and the referee and the bankertree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:world:173-the-game-is-rigged-because-i-lost.lesson:5.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×4, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/world/173-the-game-is-rigged-because-i-lost/5/