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Grimm's Fairy Stories, Oh, If I Could But Shiver!, sentence 120

Presently more men fell down the chimney, one after the other, who brought nine thigh-bones and two skulls, which they set up, and then they began to play at ninepins.

Who acts: more men, bones · What happens: fall down, bring, set up, begin, play · To what, where: chimney, nine thigh bones, ninepins

This is a sentence of «Grimm's Fairy Stories» by Jacob Grimm, Oh, If I Could But Shiver!. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (more men, bones), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

advmodamodnsubjcasedetoblpunctoblcasedetnmodpunctnsubjconjnummodcompoundpunctobjccnummodconjpunctobjnsubjacl:relclcompound:prtpunctccadvmodnsubjconjmarkxcompcaseoblpunctrootPresentlyADVmoreADJmenNOUNfellVERBdownADPtheDETchimneyNOUN,PUNCToneNUMafterADPtheDETotherADJ,PUNCTwhoPRONbroughtVERBnineNUMthighNOUN-PUNCTbonesNOUNandCCONJtwoNUMskullsNOUN,PUNCTwhichPRONtheyPRONsetVERBupADP,PUNCTandCCONJthenADVtheyPRONbeganVERBtoPARTplayVERBatADPninepinsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PresentlypresentlyADV_4 felladvmod
2moremoreADJDegree=Cmp3 menamod
3menmanNOUNNumber=Plur4 fellnsubj
4fellfallVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
5downdownADP_7 chimneycase
6thetheDETDefinite=Def PronType=Art7 chimneydet
7chimneychimneyNOUNNumber=Sing4 fellobl
8,,PUNCT_9 onepunct
9oneoneNUMNumForm=Word NumType=Card4 fellobl
10afterafterADP_12 othercase
11thetheDETDefinite=Def PronType=Art12 otherdet
12otherotherADJDegree=Pos9 onenmod
13,,PUNCT_15 broughtpunct
14whowhoPRONPronType=Rel15 broughtnsubj
15broughtbringVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 fellconj
16ninenineNUMNumForm=Word NumType=Card19 bonesnummod
17thighthighNOUNNumber=Sing19 bonescompound
18--PUNCT_17 thighpunct
19bonesboneNOUNNumber=Plur15 broughtobj
20andandCCONJ_22 skullscc
21twotwoNUMNumForm=Word NumType=Card22 skullsnummod
22skullsskullNOUNNumber=Plur19 bonesconj
23,,PUNCT_26 setpunct
24whichwhichPRONPronType=Rel26 setobj
25theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs26 setnsubj
26setsetVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin19 bonesacl:relcl
27upupADP_26 setcompound:prt
28,,PUNCT_32 beganpunct
29andandCCONJ_32 begancc
30thenthenADVPronType=Dem32 beganadvmod
31theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs32 begannsubj
32beganbeginVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 fellconj
33totoPART_34 playmark
34playplayVERBVerbForm=Inf32 beganxcomp
35atatADP_36 ninepinscase
36ninepinsninepinNOUNNumber=Plur34 playobl
37..PUNCT_4 fellpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fall downpastmore menthe chimneyone after the other obl; presently propertyvn become-109.1-1 «NP V ADJ»: agent=Patient chimney=Result
2bringpastnine thigh bones and two skullsvn bring-11.3-1 «NP V NP together»: agent=Agent bone=Theme
3set uppastbones = bonenine thigh bones and two skullsvn other_cos-45.4-1 «NP V NP ADJ»: agent=Patient which=Result
4beginpastbones = bonethenvn begin-55.1-1-1 «NP V S_INF»: agent=Agent clause=Eventuality
5playto-infinitivebones = bone not said hereninepinsvn performance-26.7-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Grimm's Fairy Stories» by Jacob Grimm, Project Gutenberg book 11027 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg11027/9/120/