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The Crimson Fairy Book, The Crimson Fairy Book, part 24, sentence 51

For a few days all went well; there was plenty of game in the forest, and even the wolf had as much to eat as he could wish.

Who acts: plenty, wolf · What happens: go, be, have, eat, wish · To what, where: much

This is a sentence of «The Crimson Fairy Book» by Andrew Lang, The Crimson Fairy Book, part 24. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (plenty, wolf), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

casedetamodobladvmodadvmodpunctexplconjnsubjcasenmodcasedetnmodpunctccadvmoddetnsubjconjadvmodobjmarkaclmarknsubjauxccomppunctrootForADPaDETfewADJdaysNOUNallADVwentVERBwellADV;PUNCTtherePRONwasVERBplentyNOUNofADPgameNOUNinADPtheDETforestNOUN,PUNCTandCCONJevenADVtheDETwolfNOUNhadVERBasADVmuchADJtoPARTeatVERBasSCONJhePRONcouldAUXwishVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ForforADP_4 dayscase
2aaDETDefinite=Ind PronType=Art4 daysdet
3fewfewADJDegree=Pos4 daysamod
4daysdayNOUNNumber=Plur6 wentobl
5allallADV_6 wentadvmod
6wentgoVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
7wellwellADVDegree=Pos6 wentadvmod
8;;PUNCT_10 waspunct
9theretherePRONPronType=Dem10 wasexpl
10wasbeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 wentconj
11plentyplentyNOUNNumber=Sing10 wasnsubj
12ofofADP_13 gamecase
13gamegameNOUNNumber=Sing11 plentynmod
14ininADP_16 forestcase
15thetheDETDefinite=Def PronType=Art16 forestdet
16forestforestNOUNNumber=Sing13 gamenmod
17,,PUNCT_22 hadpunct
18andandCCONJ_22 hadcc
19evenevenADV_21 wolfadvmod
20thetheDETDefinite=Def PronType=Art21 wolfdet
21wolfwolfNOUNNumber=Sing22 hadnsubj
22hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 wentconj
23asasADV_24 muchadvmod
24muchmuchADJDegree=Pos22 hadobj
25totoPART_26 eatmark
26eateatVERBVerbForm=Inf24 muchacl
27asasSCONJ_30 wishmark
28hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs30 wishnsubj
29couldcouldAUXVerbForm=Fin30 wishaux
30wishwishVERBVerbForm=Inf26 eatccomp
31..PUNCT_6 wentpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gopastdayall, well propertyvn disappearance-48.2-1 «NP V»: agent=Theme
2bepastplenty of game in the foresttherevn exist-47.1 «NP V»: agent=Theme
3havepastthe wolfmuchvn birth-28.2-1 «NP V NP»: agent=Agent much=Patient
4eatto-infinitivetree rules
5wishcouldwolfvn wish-62 «NP V for NP S_INF»: agent=Pivot

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «The Crimson Fairy Book» by Andrew Lang, Project Gutenberg book 2435 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2435/24/51/