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The Crimson Fairy Book, The Crimson Fairy Book, part 30, sentence 18

“Well,” said he, “if I were as foolish as you two, I would also fly into a rage, but I begin to see what time of day it is, and I’m going off this minute to see who it is that’s playing these tricks with us.”

Who acts: bullet, Thrice · What happens: say, be, fly, begin, see, go off · To what, where: rage, time, tricks · Speech: someone speaks here

This is a sentence of «The Crimson Fairy Book» by Andrew Lang, The Crimson Fairy Book, part 30. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (bullet, Thrice), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

punctdiscoursepunctpunctnsubjpunctpunctmarknsubjcopadvmodccompcaseoblflatpunctnsubjauxadvmodconjcasedetoblpunctccnsubjccompmarkxcompdetobjcasenmodnsubjacl:relclpunctccnsubjconjxcompcompound:prtdetobl:unmarkedmarkadvclnsubjnsubjcopconjccompxcompdetobjcaseoblpunctpunctroot“PUNCTWellINTJ,PUNCT”PUNCTsaidVERBhePRON,PUNCT“PUNCTifSCONJIPRONwereAUXasADVfoolishADJasADPyouPRONtwoNUM,PUNCTIPRONwouldAUXalsoADVflyVERBintoADPaDETrageNOUN,PUNCTbutCCONJIPRONbeginVERBtoPARTseeVERBwhatDETtimeNOUNofADPdayNOUNitPRONisVERB,PUNCTandCCONJIPRON’mVERBgoingVERBoffADPthisDETminuteNOUNtoPARTseeVERBwhoPRONitPRONisAUXthatPRON’sAUXplayingVERBtheseDETtricksNOUNwithADPusPRON.PUNCT”PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1“"PUNCT_5 saidpunct
2WellwellINTJ_5 saiddiscourse
3,,PUNCT_2 Wellpunct
4”"PUNCT_2 Wellpunct
5saidsayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs5 saidnsubj
7,,PUNCT_13 foolishpunct
8“"PUNCT_13 foolishpunct
9ififSCONJ_13 foolishmark
10IIPRONCase=Nom Number=Sing Person=1 PronType=Prs13 foolishnsubj
11werebeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin13 foolishcop
12asasADV_13 foolishadvmod
13foolishfoolishADJDegree=Pos5 saidccomp
14asasADP_15 youcase
15youyouPRONCase=Acc Person=2 PronType=Prs13 foolishobl
16twotwoNUMNumForm=Word NumType=Card13 foolishflat
17,,PUNCT_21 flypunct
18IIPRONCase=Nom Number=Sing Person=1 PronType=Prs21 flynsubj
19wouldwouldAUXVerbForm=Fin21 flyaux
20alsoalsoADV_21 flyadvmod
21flyflyVERBVerbForm=Inf5 saidconj
22intointoADP_24 ragecase
23aaDETDefinite=Ind PronType=Art24 ragedet
24ragerageNOUNNumber=Sing21 flyobl
25,,PUNCT_28 beginpunct
26butbutCCONJ_28 begincc
27IIPRONCase=Nom Number=Sing Person=1 PronType=Prs28 beginnsubj
28beginbeginVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin5 saidccomp
29totoPART_30 seemark
30seeseeVERBVerbForm=Inf28 beginxcomp
31whatwhatDETPronType=Int32 timedet
32timetimeNOUNNumber=Sing30 seeobj
33ofofADP_34 daycase
34daydayNOUNNumber=Sing32 timenmod
35ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs36 isnsubj
36isbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin32 timeacl:relcl
37,,PUNCT_40 ’mpunct
38andandCCONJ_40 ’mcc
39IIPRONCase=Nom Number=Sing Person=1 PronType=Prs40 ’mnsubj
40’mbeVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin28 beginconj
41goinggoVERBVerbForm=Ger40 ’mxcomp
42offoffADP_41 goingcompound:prt
43thisthisDETNumber=Sing PronType=Dem44 minutedet
44minuteminuteNOUNNumber=Sing41 goingobl:unmarked
45totoPART_46 seemark
46seeseeVERBVerbForm=Inf41 goingadvcl
47whowhoPRONPronType=Rel51 ’snsubj
48ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs47 whonsubj
49isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin47 whocop
50thatthatPRONNumber=Sing PronType=Dem47 whoconj
51’sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin46 seeccomp
52playingplayVERBVerbForm=Ger51 ’sxcomp
53thesethisDETNumber=Plur PronType=Dem54 tricksdet
54trickstrickNOUNNumber=Plur52 playingobj
55withwithADP_56 uscase
56uswePRONCase=Acc Number=Plur Person=1 PronType=Prs52 playingobl
57..PUNCT_5 saidpunct
58”"PUNCT_5 saidpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpastbulletvn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2is a condition, not said to happen, in a quotepastbulletas you; foolish propertytree rules
3fly in a quotewouldbulletinto a rage resultvn run-51.3.2-2-1 «NP V PP.result»: agent=Theme into rage=Result
4begin in a quotepresentbulletvn begin-55.1-1-1 «NP V S_INF»: agent=Agent clause=Eventuality
5see in a quoteto-infinitivebullet not said heretimevn comprehend-87.2-1-1 «NP V»: agent=Experiencer
6be in a quotepresentThricewhat time of day not said herevn representation-110.1 «NP V NP»: agent=Pivot time=Theme
7be in a quotepresentbullettree rules
8go off in a quotegerundbullet not said hereminutevn occur-48.3-2 «NP V ADV»: agent=Theme
9see in a quoteto-infinitivebullet not said herevn comprehend-87.2-1-1 «NP V»: agent=Experiencer
10is a in a quotepresentThricetree rules
11play in a quotegerundbullet not said herethis trickswith usvn play-114.2-1 «NP V NP PP.co-agent»: agent=Agent trick=Theme with we=Co-Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «The Crimson Fairy Book» by Andrew Lang, Project Gutenberg book 2435 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2435/30/18/