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Grimms' Fairy Tales, The Golden Bird, sentence 13

You will reach a village in the evening; and when you get there, you will see two inns opposite to each other, one of which is very pleasant and beautiful to look at: go not in there, but rest for the night in the other, though it may appear to you to be very poor and mean.’

Who acts: You, rest · What happens: reach, get, see, be, look, not go · To what, where: village, two inns, you

This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, The Golden Bird. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (You, rest), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

nsubjauxdetobjcasedetnmodpunctccadvmodnsubjadvcladvmodpunctnsubjauxconjnummodobjamodcaseoblfixedpunctconjcaseoblcopadvmodamodccconjmarkadvcloblpunctconjadvmodcaseoblpunctccnsubjcasedetnmodcasedetnmodpunctmarknsubjauxconjcaseoblmarkcopadvmodadvclccconjpunctpunctrootYouPRONwillAUXreachVERBaDETvillageNOUNinADPtheDETeveningNOUN;PUNCTandCCONJwhenADVyouPRONgetVERBthereADV,PUNCTyouPRONwillAUXseeVERBtwoNUMinnsNOUNoppositeADJtoADPeachDETotherADJ,PUNCToneNUMofADPwhichPRONisAUXveryADVpleasantADJandCCONJbeautifulADJtoPARTlookVERBatADP:PUNCTgoVERBnotPARTinADPthereADV,PUNCTbutCCONJrestNOUNforADPtheDETnightNOUNinADPtheDETotherADJ,PUNCTthoughSCONJitPRONmayAUXappearVERBtoADPyouPRONtoPARTbeAUXveryADVpoorADJandCCONJmeanADJ.PUNCT’PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouyouPRONCase=Nom Person=2 PronType=Prs3 reachnsubj
2willwillAUXVerbForm=Fin3 reachaux
3reachreachVERBVerbForm=Infrootroot
4aaDETDefinite=Ind PronType=Art5 villagedet
5villagevillageNOUNNumber=Sing3 reachobj
6ininADP_8 eveningcase
7thetheDETDefinite=Def PronType=Art8 eveningdet
8eveningeveningNOUNNumber=Sing5 villagenmod
9;;PUNCT_18 seepunct
10andandCCONJ_18 seecc
11whenwhenADVPronType=Int13 getadvmod
12youyouPRONCase=Nom Person=2 PronType=Prs13 getnsubj
13getgetVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin18 seeadvcl
14therethereADVPronType=Dem13 getadvmod
15,,PUNCT_13 getpunct
16youyouPRONCase=Nom Person=2 PronType=Prs18 seensubj
17willwillAUXVerbForm=Fin18 seeaux
18seeseeVERBVerbForm=Inf3 reachconj
19twotwoNUMNumForm=Word NumType=Card20 innsnummod
20innsinnNOUNNumber=Plur18 seeobj
21oppositeoppositeADJDegree=Pos20 innsamod
22totoADP_23 eachcase
23eacheachDETExtPos=PRON PronType=Rcp21 oppositeobl
24otherotherADJDegree=Pos23 eachfixed
25,,PUNCT_26 onepunct
26oneoneNUMNumForm=Word NumType=Card20 innsconj
27ofofADP_28 whichcase
28whichwhichPRONPronType=Rel31 pleasantobl
29isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin31 pleasantcop
30veryveryADV_31 pleasantadvmod
31pleasantpleasantADJDegree=Pos26 oneamod
32andandCCONJ_33 beautifulcc
33beautifulbeautifulADJDegree=Pos31 pleasantconj
34totoPART_35 lookmark
35looklookVERBVerbForm=Inf33 beautifuladvcl
36atatADP_35 lookobl
37::PUNCT_38 gopunct
38gogoVERBVerbForm=Inf3 reachconj
39notnotPARTPolarity=Neg38 goadvmod
40ininADP_41 therecase
41therethereADVPronType=Dem39 notobl
42,,PUNCT_55 appearpunct
43butbutCCONJ_55 appearcc
44restrestNOUNNumber=Sing55 appearnsubj
45forforADP_47 nightcase
46thetheDETDefinite=Def PronType=Art47 nightdet
47nightnightNOUNNumber=Sing44 restnmod
48ininADP_50 othercase
49thetheDETDefinite=Def PronType=Art50 otherdet
50otherotherADJDegree=Pos44 restnmod
51,,PUNCT_55 appearpunct
52thoughthoughSCONJ_55 appearmark
53ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs55 appearnsubj
54maymayAUXVerbForm=Fin55 appearaux
55appearappearVERBVerbForm=Inf38 goconj
56totoADP_57 youcase
57youyouPRONCase=Acc Person=2 PronType=Prs55 appearobl
58totoPART_61 poormark
59bebeAUXVerbForm=Inf61 poorcop
60veryveryADV_61 pooradvmod
61poorpoorADJDegree=Pos55 appearadvcl
62andandCCONJ_63 meancc
63meanmeanADJDegree=Pos61 poorconj
64..PUNCT_3 reachpunct
65’'PUNCT_3 reachpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1reachfutureYoua villagein the eveningvn body_motion-49.2-1-1 «NP V NP ADV»: agent=Agent village=Theme
2getpresentyoutherevn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer
3seefutureyoutwo innsvn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer inn=Stimulus
4ispresentpleasant propertytree rules
5betree rules
6lookto-infinitivevn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
7not goinfinitiveYou not said herevn disappearance-48.2-1 «NP V»: agent=Theme
8appearmayrest for the night in the otheryouvn appear-48.1.1 «NP V»: agent=Theme
9isto-infinitiverest for the night in the other not said herepoor propertytree rules
10berest for the night in the other not said heretree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2591/2/13/