Grimms' Fairy Tales, The Story of the Youth Who Went Forth to Learn What Fear Was, sentence 110
After a short time, when they had warmed themselves, they said: ‘Comrade, shall we have a game of cards?’
Who acts: cats, we · What happens: warm, say, have · To what, where: cats, Comrade · Speech: someone speaks here
This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, The Story of the Youth Who Went Forth to Learn What Fear Was. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (cats, we), what happens, when and where, as Mova's frames read it from the tree.
Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | After | after | ADP | _ | 4 time | case |
| 2 | a | a | DET | Definite=Ind PronType=Art | 4 time | det |
| 3 | short | short | ADJ | Degree=Pos | 4 time | amod |
| 4 | time | time | NOUN | Number=Sing | 13 said | obl |
| 5 | , | , | PUNCT | _ | 9 warmed | punct |
| 6 | when | when | ADV | PronType=Int | 9 warmed | advmod |
| 7 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 9 warmed | nsubj |
| 8 | had | have | AUX | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 9 warmed | aux |
| 9 | warmed | warm | VERB | Tense=Past VerbForm=Part | 4 time | acl:relcl |
| 10 | themselves | themselves | PRON | Case=Acc Number=Plur Person=3 PronType=Prs Reflex=Yes | 9 warmed | obj |
| 11 | , | , | PUNCT | _ | 4 time | punct |
| 12 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 13 said | nsubj |
| 13 | said | say | VERB | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | root | root |
| 14 | : | : | PUNCT | _ | 16 Comrade | punct |
| 15 | ‘ | ' | PUNCT | _ | 16 Comrade | punct |
| 16 | Comrade | comrade | NOUN | Number=Sing | 20 have | obl |
| 17 | , | , | PUNCT | _ | 20 have | punct |
| 18 | shall | shall | AUX | VerbForm=Fin | 20 have | aux |
| 19 | we | we | PRON | Case=Nom Number=Plur Person=1 PronType=Prs | 20 have | nsubj |
| 20 | have | have | VERB | VerbForm=Inf | 13 said | ccomp |
| 21 | a | a | DET | Definite=Ind PronType=Art | 22 game | det |
| 22 | game | game | NOUN | Number=Sing | 20 have | obj |
| 23 | of | of | ADP | _ | 24 cards | case |
| 24 | cards | card | NOUN | Number=Plur | 22 game | nmod |
| 25 | ? | ? | PUNCT | _ | 20 have | punct |
| 26 | ’ | ' | PUNCT | _ | 20 have | punct |
Pragmatics
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | warm | past · perfect | cats = cat | cats = cat | vn other_cos-45.4 «NP V NP.patient»: agent=Agent themselves=Patient | ||||
| 2 | say speech: assert | past | cats = cat | time | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic | ||||
| 3 | have | shall | we | Comrade | vn birth-28.2-1 «NP V NP»: agent=Agent game=Patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Text: «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2591/57/110/