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Irish Fairy Tales, Chapter VIII, sentence 24

The game was set then, and her play was so skilful that Art was hard put to counter her moves.

Who acts: play, mother · What happens: set, be, put, counter, play, move · To what, where: game, Art, moves

This is a sentence of «Irish Fairy Tales» by James Stephens, Chapter VIII. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (play, mother), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

detnsubj:passaux:passadvmodpunctccnmod:possnsubjcopadvmodparataxismarknsubj:passaux:passadvmodadvclcasexcompnmod:possobjpunctrootTheDETgameNOUNwasAUXsetVERBthenADV,PUNCTandCCONJherPRONplayNOUNwasAUXsoADVskilfulADJthatSCONJArtPROPNwasAUXhardADVputVERBtoADPcounterVERBherPRONmovesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing4 setnsubj:pass
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 setaux:pass
4setsetVERBTense=Past VerbForm=Part Voice=Passrootroot
5thenthenADVPronType=Dem4 setadvmod
6,,PUNCT_12 skilfulpunct
7andandCCONJ_12 skilfulcc
8herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs9 playnmod:poss
9playplayNOUNNumber=Sing12 skilfulnsubj
10wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin12 skilfulcop
11sosoADV_12 skilfuladvmod
12skilfulskilfulADJDegree=Pos4 setparataxis
13thatthatSCONJ_17 putmark
14ArtArtPROPNNumber=Sing17 putnsubj:pass
15wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin17 putaux:pass
16hardhardADVDegree=Pos17 putadvmod
17putputVERBTense=Past VerbForm=Part Voice=Pass12 skilfuladvcl
18totoADP_19 countercase
19countercounterVERBVerbForm=Inf17 putxcomp
20herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs21 movesnmod:poss
21movesmoveNOUNNumber=Plur19 counterobj
22..PUNCT_4 setpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1setpast · passivethe gamethenvn other_cos-45.4-1 «NP V NP ADJ»: subject=Result
2ispastmother's playskilful propertytree rules
3putpast · passiveArthard propertytree rules
4counterinfinitivemother's movesvn confront-98 «NP V NP»: agent=Agent move=Theme
5playmothernom play «communication intransitive»: poss=agent
6movemothernom move «act intransitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Irish Fairy Tales» by James Stephens, Project Gutenberg book 2892 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2892/69/24/