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Irish Fairy Tales, Chapter VIII, sentence 38

But Becuma’s foster-sister, Aine’, came from the Shi’, and, unseen by any, she interfered with Art’s play, so that, suddenly, when he looked again on the board, his face went pale, for he saw that the game was lost.

Who acts: foster sister, sister, Art, face · What happens: come, interfere, look, go, see, lose · To what, where: Shi, that, game · Speech: someone speaks here

This is a sentence of «Irish Fairy Tales» by James Stephens, Chapter VIII. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (foster sister, sister, Art, face), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

ccnmod:posscasecompoundpunctnsubjpunctappospunctpunctcasedetoblcasepunctccpunctconjcaseoblpunctnsubjconjcasenmod:posscaseoblpunctcaseobjpunctadvmodpunctadvmodnsubjparataxisadvmodcasedetoblpunctnmod:possnsubjconjxcomppunctmarknsubjconjmarkdetnsubj:passaux:passccomppunctrootButCCONJBecumaPROPN’sPARTfosterNOUN-PUNCTsisterNOUN,PUNCTAinePROPN’PUNCT,PUNCTcameVERBfromADPtheDETShiPROPN’PART,PUNCTandCCONJ,PUNCTunseenADJbyADPanyDET,PUNCTshePRONinterferedVERBwithADPArtPROPN’sPARTplayNOUN,PUNCTsoSCONJthatPRON,PUNCTsuddenlyADV,PUNCTwhenADVhePRONlookedVERBagainADVonADPtheDETboardNOUN,PUNCThisPRONfaceNOUNwentVERBpaleADJ,PUNCTforSCONJhePRONsawVERBthatSCONJtheDETgameNOUNwasAUXlostVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ButbutCCONJ_11 camecc
2BecumaBecumaPROPNNumber=Sing6 sisternmod:poss
3’s'sPART_2 Becumacase
4fosterfosterNOUNNumber=Sing6 sistercompound
5--PUNCT_4 fosterpunct
6sistersisterNOUNNumber=Sing11 camensubj
7,,PUNCT_8 Ainepunct
8AineAinePROPNNumber=Sing6 sisterappos
9’'PUNCT_8 Ainepunct
10,,PUNCT_6 sisterpunct
11camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
12fromfromADP_14 Shicase
13thetheDETDefinite=Def PronType=Art14 Shidet
14ShiShiPROPNNumber=Sing11 cameobl
15’'sPART_14 Shicase
16,,PUNCT_19 unseenpunct
17andandCCONJ_19 unseencc
18,,PUNCT_19 unseenpunct
19unseenunseenADJDegree=Pos11 cameconj
20bybyADP_21 anycase
21anyanyDETPronType=Ind19 unseenobl
22,,PUNCT_24 interferedpunct
23sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs24 interferednsubj
24interferedinterfereVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin11 cameconj
25withwithADP_28 playcase
26ArtArtPROPNNumber=Sing28 playnmod:poss
27’s'sPART_26 Artcase
28playplayNOUNNumber=Sing24 interferedobl
29,,PUNCT_31 thatpunct
30sosoSCONJ_31 thatcase
31thatthatPRONNumber=Sing PronType=Dem24 interferedobj
32,,PUNCT_31 thatpunct
33suddenlysuddenlyADV_24 interferedadvmod
34,,PUNCT_37 lookedpunct
35whenwhenADVPronType=Int37 lookedadvmod
36hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs37 lookednsubj
37lookedlookVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin24 interferedparataxis
38againagainADV_37 lookedadvmod
39ononADP_41 boardcase
40thetheDETDefinite=Def PronType=Art41 boarddet
41boardboardNOUNNumber=Sing37 lookedobl
42,,PUNCT_45 wentpunct
43hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs44 facenmod:poss
44facefaceNOUNNumber=Sing45 wentnsubj
45wentgoVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin37 lookedconj
46palepaleADJDegree=Pos45 wentxcomp
47,,PUNCT_50 sawpunct
48forforSCONJ_50 sawmark
49hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs50 sawnsubj
50sawseeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin45 wentconj
51thatthatSCONJ_55 lostmark
52thetheDETDefinite=Def PronType=Art53 gamedet
53gamegameNOUNNumber=Sing55 lostnsubj:pass
54wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin55 lostaux:pass
55lostloseVERBTense=Past VerbForm=Part Voice=Pass50 sawccomp
56..PUNCT_11 camepunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comepastBecuma's foster sisterthe Shivn escape-51.1-1 «NP V PP.initial_location»: agent=Theme from shi=Initial_Location
2interferepastsisterthatwith Art's play; suddenly propertytree rules
3lookpastArtagainon the boardvn peer-30.3 «NP V PP.theme»: agent=Agent on board=Theme
4gopastArt's facepale propertyvn disappearance-48.2-1 «NP V»: agent=Theme
5seepastArtvn comprehend-87.2-1-1 «NP V S_ING»: agent=Experiencer clause=Stimulus
6losepast · passivethe gamevn succeed-74-3-1 «NP V NP»: subject=Eventuality
7playArtnom play «communication intransitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Irish Fairy Tales» by James Stephens, Project Gutenberg book 2892 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg2892/69/38/