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home / corpora / tales / Cossack Fairy Tales and Folk Tales / The Story of the Unlucky Days, part 2 / 6

Cossack Fairy Tales and Folk Tales, The Story of the Unlucky Days, part 2, sentence 6

We will eat and drink and make merry till evening, and in the evening I will give thee thy to-morrow's task."

Who acts: We, I, morrow · What happens: eat, drink, make, give, task · To what, where: thy, thee

This is a sentence of «Cossack Fairy Tales and Folk Tales», The Story of the Unlucky Days, part 2. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (We, I, morrow), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

nsubjauxccconjccconjxcompcaseoblpunctcccasedetoblnsubjauxconjiobjobjcasepunctnmod:posscaseoblpunctpunctrootWePRONwillAUXeatVERBandCCONJdrinkVERBandCCONJmakeVERBmerryADJtillADPeveningNOUN,PUNCTandCCONJinADPtheDETeveningNOUNIPRONwillAUXgiveVERBtheePRONthyPRONtoADP-PUNCTmorrowNOUN'sPARTtaskNOUN.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WewePRONCase=Nom Number=Plur Person=1 PronType=Prs3 eatnsubj
2willwillAUXVerbForm=Fin3 eataux
3eateatVERBVerbForm=Infrootroot
4andandCCONJ_5 drinkcc
5drinkdrinkVERBVerbForm=Inf3 eatconj
6andandCCONJ_7 makecc
7makemakeVERBVerbForm=Inf3 eatconj
8merrymerryADJDegree=Pos7 makexcomp
9tilltillADP_10 eveningcase
10eveningeveningNOUNNumber=Sing7 makeobl
11,,PUNCT_18 givepunct
12andandCCONJ_18 givecc
13ininADP_15 eveningcase
14thetheDETDefinite=Def PronType=Art15 eveningdet
15eveningeveningNOUNNumber=Sing18 giveobl
16IIPRONCase=Nom Number=Sing Person=1 PronType=Prs18 givensubj
17willwillAUXVerbForm=Fin18 giveaux
18givegiveVERBVerbForm=Inf3 eatconj
19theethouPRONCase=Acc Number=Sing Person=2 PronType=Prs Style=Arch18 giveiobj
20thythyPRONCase=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch18 giveobj
21totoADP_25 taskcase
22--PUNCT_21 topunct
23morrowmorrowNOUNNumber=Sing25 tasknmod:poss
24's'sPART_23 morrowcase
25tasktaskNOUNNumber=Sing18 giveobl
26..PUNCT_3 eatpunct
27""PUNCT_3 eatpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1eatfutureWevn eat-39.1-1 «NP V»: agent=Agent
2drinkinfinitiveWe not said herevn eat-39.1-1 «NP V»: agent=Agent
3makeinfinitiveWe not said hereeveningmerry propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset
4givefutureIthytheeeveningto morrow's taskvn give-13.1-1 «NP V NP-Dative NP»: agent=Agent thou=Recipient thy=Theme
5taskmorrownom task «act transitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/26/6/