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Cossack Fairy Tales and Folk Tales, The Voices At the Window, part 1, sentence 32

Then the nobleman felt that he must drink of that water or die; but the huntsman rushed up and splashed in the spring with his sword, and immediately the water turned to blood.

Who acts: nobleman, huntsman, water · What happens: feel, drink, die, rush up, splash, turn · To what, where: blood

This is a sentence of «Cossack Fairy Tales and Folk Tales», The Voices At the Window, part 1. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (nobleman, huntsman, water), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

advmoddetnsubjmarknsubjauxccompcasedetoblccconjpunctccdetnsubjparataxiscompound:prtccconjcasedetoblcasenmod:possnmodpunctccadvmoddetnsubjconjcaseoblpunctrootThenADVtheDETnoblemanNOUNfeltVERBthatSCONJhePRONmustAUXdrinkVERBofADPthatDETwaterNOUNorCCONJdieVERB;PUNCTbutCCONJtheDEThuntsmanNOUNrushedVERBupADPandCCONJsplashedVERBinADPtheDETspringNOUNwithADPhisPRONswordNOUN,PUNCTandCCONJimmediatelyADVtheDETwaterNOUNturnedVERBtoADPbloodNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThenthenADVPronType=Dem4 feltadvmod
2thetheDETDefinite=Def PronType=Art3 noblemandet
3noblemannoblemanNOUNNumber=Sing4 feltnsubj
4feltfeelVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5thatthatSCONJ_8 drinkmark
6hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs8 drinknsubj
7mustmustAUXVerbForm=Fin8 drinkaux
8drinkdrinkVERBVerbForm=Inf4 feltccomp
9ofofADP_11 watercase
10thatthatDETNumber=Sing PronType=Dem11 waterdet
11waterwaterNOUNNumber=Sing8 drinkobl
12ororCCONJ_13 diecc
13diedieVERBVerbForm=Inf8 drinkconj
14;;PUNCT_18 rushedpunct
15butbutCCONJ_18 rushedcc
16thetheDETDefinite=Def PronType=Art17 huntsmandet
17huntsmanhuntsmanNOUNNumber=Sing18 rushednsubj
18rushedrushVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 feltparataxis
19upupADP_18 rushedcompound:prt
20andandCCONJ_21 splashedcc
21splashedsplashVERBTense=Past VerbForm=Part Voice=Pass18 rushedconj
22ininADP_24 springcase
23thetheDETDefinite=Def PronType=Art24 springdet
24springspringNOUNNumber=Sing21 splashedobl
25withwithADP_27 swordcase
26hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs27 swordnmod:poss
27swordswordNOUNNumber=Sing24 springnmod
28,,PUNCT_33 turnedpunct
29andandCCONJ_33 turnedcc
30immediatelyimmediatelyADV_33 turnedadvmod
31thetheDETDefinite=Def PronType=Art32 waterdet
32waterwaterNOUNNumber=Sing33 turnednsubj
33turnedturnVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 feltconj
34totoADP_35 bloodcase
35bloodbloodNOUNNumber=Sing33 turnedobl
36..PUNCT_4 feltpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1feelpastthe noblemanthenvn conjecture-29.5-2 «NP V that S»: agent=Agent clause=Theme
2drinkmustnoblemanof that watervn eat-39.1-1 «NP V PP.source»: agent=Agent of water=Source
3dieinfinitivenobleman not said herevn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute
4rush uppastthe huntsmanvn run-51.3.2-2-1 «NP V»: agent=Theme
5splashparticiplethe huntsman not said herespringvn sound_emission-43.2 «NP V»: agent=Theme
6turnpastthe waterbloodimmediately propertyvn roll-51.3.1 «NP V PP.trajectory»: agent=Theme to blood=Trajectory

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/4/32/