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Cossack Fairy Tales and Folk Tales, The Voices At the Window, part 1, sentence 50

And he continued, and said, "About the third cockcrow something else came to the window and said the selfsame thing, and added, 'This shall befall thy lord on his way home.

Who acts: horse, something, This · What happens: continue, say, come, add, befall · To what, where: window, selfsame thing, lord, way · Speech: someone speaks here

This is a sentence of «Cossack Fairy Tales and Folk Tales», The Voices At the Window, part 1. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (horse, something, This), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

ccnsubjpunctccconjpunctpunctcasedetamodnsubjnsubjadvmodccompcasedetoblccconjdetamodobjpunctccconjpunctpunctnsubjauxccompnmod:possobjcasenmod:possobladvmodpunctrootAndCCONJhePRONcontinuedVERB,PUNCTandCCONJsaidVERB,PUNCT"PUNCTAboutADPtheDETthirdADJcockcrowNOUNsomethingPRONelseADVcameVERBtoADPtheDETwindowNOUNandCCONJsaidVERBtheDETselfsameADJthingNOUN,PUNCTandCCONJaddedVERB,PUNCT'PUNCTThisPRONshallAUXbefallVERBthyPRONlordNOUNonADPhisPRONwayNOUNhomeADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AndandCCONJ_3 continuedcc
2hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 continuednsubj
3continuedcontinueVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4,,PUNCT_6 saidpunct
5andandCCONJ_6 saidcc
6saidsayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 continuedconj
7,,PUNCT_15 camepunct
8""PUNCT_15 camepunct
9AboutaboutADP_13 somethingcase
10thetheDETDefinite=Def PronType=Art12 cockcrowdet
11thirdthirdADJDegree=Pos NumForm=Word NumType=Ord12 cockcrowamod
12cockcrowcockcrowNOUNNumber=Sing13 somethingnsubj
13somethingsomethingPRONNumber=Sing PronType=Ind15 camensubj
14elseelseADV_13 somethingadvmod
15camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 saidccomp
16totoADP_18 windowcase
17thetheDETDefinite=Def PronType=Art18 windowdet
18windowwindowNOUNNumber=Sing15 cameobl
19andandCCONJ_20 saidcc
20saidsayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin15 cameconj
21thetheDETDefinite=Def PronType=Art23 thingdet
22selfsameselfsameADJDegree=Pos23 thingamod
23thingthingNOUNNumber=Sing20 saidobj
24,,PUNCT_26 addedpunct
25andandCCONJ_26 addedcc
26addedaddVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 continuedconj
27,,PUNCT_31 befallpunct
28''PUNCT_31 befallpunct
29ThisthisPRONNumber=Sing PronType=Dem31 befallnsubj
30shallshallAUXVerbForm=Fin31 befallaux
31befallbefallVERBVerbForm=Inf26 addedccomp
32thythyPRONCase=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch33 lordnmod:poss
33lordlordNOUNNumber=Sing31 befallobj
34ononADP_36 waycase
35hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs36 waynmod:poss
36waywayNOUNNumber=Sing31 befallobl
37homehomeADV_36 wayadvmod
38..PUNCT_3 continuedpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1continuepasthorsevn escape-51.1-1 «NP V»: agent=Theme
2say speech: assertpasthorse not said herevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
3come in a quotepastsomethingthe windowvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to window=Initial_Location
4say speech: assert in a quotepastsomething not said herethe selfsame thingvn say-37.7-1-1 «NP V NP.topic»: agent=Agent thing=Topic
5add speech: assert in a quotepasthorse not said herevn say-37.7-1 «NP V how S»: agent=Agent clause=Topic
6befall in a quoteshallThisthy lordhorse's waytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/4/50/