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Tanglewood Tales, The Minotaur., part 3, sentence 43

There seemed nothing else to be expected but that, the next moment, he would fetch his great club down, slam bang, and smash the vessel into a thousand pieces, without heeding how many innocent people he might destroy; for there is seldom any mercy in a giant, you know, and quite as little in a piece of brass clockwork.

Who acts: next moment, foaming, mercy, you · What happens: seem, expect, fetch down, smash, heed, destroy · To what, where: nothing, that, great club, vessel, thousand pieces, many innocent people

This is a sentence of «Tanglewood Tales» by Nathaniel Hawthorne, The Minotaur., part 3. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (next moment, foaming, mercy, you), what happens, when and where, as Mova's frames read it from the tree.

Parsed by Mova, not checked by a teacher. This tree is Mova's own parse (the en model, on the CPU, when the site is built); it may be wrong.

The tree

explobjadvmodmarkaux:passadvclccobjpunctdetamodnsubjpunctnsubjauxparataxisnmod:possamodobjcompound:prtpunctcompoundconjpunctccconjdetobjcasedetnummodoblpunctmarkadvcladvmodamodamodobjnsubjauxacl:relclpunctcaseexpladvcladvmoddetnsubjcasedetnmodpunctnsubjparataxispunctccadvmodadvmodconjcasedetnmodcasecompoundnmodpunctrootTherePRONseemedVERBnothingPRONelseADVtoPARTbeAUXexpectedVERBbutCCONJthatPRON,PUNCTtheDETnextADJmomentNOUN,PUNCThePRONwouldAUXfetchVERBhisPRONgreatADJclubNOUNdownADP,PUNCTslamNOUNbangNOUN,PUNCTandCCONJsmashVERBtheDETvesselNOUNintoADPaDETthousandNUMpiecesNOUN,PUNCTwithoutSCONJheedingVERBhowADVmanyADJinnocentADJpeopleNOUNhePRONmightAUXdestroyVERB;PUNCTforADPtherePRONisVERBseldomADVanyDETmercyNOUNinADPaDETgiantADJ,PUNCTyouPRONknowVERB,PUNCTandCCONJquiteADVasADVlittleADJinADPaDETpieceNOUNofADPbrassNOUNclockworkNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheretherePRONPronType=Dem2 seemedexpl
2seemedseemVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3nothingnothingPRONNumber=Sing PronType=Neg2 seemedobj
4elseelseADV_3 nothingadvmod
5totoPART_7 expectedmark
6bebeAUXVerbForm=Inf7 expectedaux:pass
7expectedexpectVERBTense=Past VerbForm=Part Voice=Pass2 seemedadvcl
8butbutCCONJ_9 thatcc
9thatthatPRONNumber=Sing PronType=Dem7 expectedobj
10,,PUNCT_17 fetchpunct
11thetheDETDefinite=Def PronType=Art13 momentdet
12nextnextADJDegree=Pos13 momentamod
13momentmomentNOUNNumber=Sing17 fetchnsubj
14,,PUNCT_13 momentpunct
15hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs17 fetchnsubj
16wouldwouldAUXVerbForm=Fin17 fetchaux
17fetchfetchVERBVerbForm=Inf2 seemedparataxis
18hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs20 clubnmod:poss
19greatgreatADJDegree=Pos20 clubamod
20clubclubNOUNNumber=Sing17 fetchobj
21downdownADP_17 fetchcompound:prt
22,,PUNCT_24 bangpunct
23slamslamNOUNNumber=Sing24 bangcompound
24bangbangNOUNNumber=Sing17 fetchconj
25,,PUNCT_27 smashpunct
26andandCCONJ_27 smashcc
27smashsmashVERBVerbForm=Inf17 fetchconj
28thetheDETDefinite=Def PronType=Art29 vesseldet
29vesselvesselNOUNNumber=Sing27 smashobj
30intointoADP_33 piecescase
31aaDETDefinite=Ind PronType=Art32 thousanddet
32thousandthousandNUMNumForm=Word NumType=Card33 piecesnummod
33piecespieceNOUNNumber=Plur27 smashobl
34,,PUNCT_36 heedingpunct
35withoutwithoutSCONJ_36 heedingmark
36heedingheedVERBTense=Pres VerbForm=Part27 smashadvcl
37howhowADVPronType=Int38 manyadvmod
38manymanyADJDegree=Pos40 peopleamod
39innocentinnocentADJDegree=Pos40 peopleamod
40peoplepeopleNOUNNumber=Plur36 heedingobj
41hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs43 destroynsubj
42mightmightAUXVerbForm=Fin43 destroyaux
43destroydestroyVERBVerbForm=Inf40 peopleacl:relcl
44;;PUNCT_47 ispunct
45forforADP_47 iscase
46theretherePRONPronType=Dem47 isexpl
47isbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin56 knowadvcl
48seldomseldomADV_47 isadvmod
49anyanyDETPronType=Ind50 mercydet
50mercymercyNOUNNumber=Sing47 isnsubj
51ininADP_53 giantcase
52aaDETDefinite=Ind PronType=Art53 giantdet
53giantgiantADJDegree=Pos50 mercynmod
54,,PUNCT_56 knowpunct
55youyouPRONCase=Nom Person=2 PronType=Prs56 knownsubj
56knowknowVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin2 seemedparataxis
57,,PUNCT_61 littlepunct
58andandCCONJ_61 littlecc
59quitequiteADV_61 littleadvmod
60asasADV_61 littleadvmod
61littlelittleADJDegree=Pos56 knowconj
62ininADP_64 piececase
63aaDETDefinite=Ind PronType=Art64 piecedet
64piecepieceNOUNNumber=Sing61 littlenmod
65ofofADP_67 clockworkcase
66brassbrassNOUNNumber=Sing67 clockworkcompound
67clockworkclockworkNOUNNumber=Sing64 piecenmod
68..PUNCT_2 seemedpunct

Pragmatics

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1seempastnothingtherevn seem-109-1-1-1 «NP V NP»: agent=Theme nothing=Attribute
2expectto-infinitive · passivethatvn conjecture-29.5-1 «NP V NP»: that=Theme
3fetch downwouldthe next momentfoaming's great clubvn get-13.5.1-1 «NP V NP»: agent=Agent club=Theme
4smashinfinitivethe next moment not said herethe vesselthousand piecesvn throw-17.1-1 «NP V NP PP.destinations»: agent=Agent vessel=Theme into piece=Destination
5heedgerundthe next moment not said heremany innocent peoplevn abide_by-93.2 «NP V NP»: agent=Agent people=Theme
6destroymightfoamingmany innocent people not said herevn destroy-44 «NP V NP»: agent=Agent people=Patient
7bepresentany mercy in a giantthereseldom propertyvn exist-47.1 «NP V»: agent=Theme
8knowpresentyouvn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Text: «Tanglewood Tales» by Nathaniel Hawthorne, Project Gutenberg book 976 (public domain in the USA). Tree: Mova's own parse, Elamur Cosmic License. Frames: Mova's frames reader (prag), the chapter read in order.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/tales/pg976/5/43/