move Who acts: move, thou, spirit, They, silver, gold · What happens: move, be, change, push, live, feel · To what, where: one place, position, something, it, place, house
«move» in the Judaism dictionary: its 5 meanings for a pupil and its 13 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: move in the Judaism dictionary .
Meaning 1 To move is to go from one place to another, or to change position.
The tree, 14 words mark advcl cop mark case nummod obl case obl punct cc mark conj obj punct root To PART move VERB is AUX to PART go VERB from ADP one NUM place NOUN to ADP another DET , PUNCT or CCONJ to PART change VERB position NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 move mark 2 move move VERB VerbForm=Inf 5 go advcl 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 go cop 4 to to PART _ 5 go mark 5 go go VERB Mood=Imp VerbForm=Fin root root 6 from from ADP _ 8 place case 7 one one NUM NumForm=Word NumType=Card 8 place nummod 8 place place NOUN Number=Sing 5 go obl 9 to to ADP _ 10 another case 10 another another DET PronType=Ind 5 go obl 11 , , PUNCT _ 14 change punct 12 or or CCONJ _ 14 change cc 13 to to PART _ 14 change mark 14 change change VERB VerbForm=Inf 5 go conj 15 position position NOUN Number=Sing 14 change obj 16 . . PUNCT _ 5 go punct
# verb tense, mood who what, whom to whom where when other roles by
1 move to-infinitive vn roll-51.3.1 «NP.theme V»: agent=Theme
2 is present one place to another; go property tree rules
3 change to-infinitive position vn dress-41.1.1-1-1 «NP V NP»: agent=Agent position=Patient
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 To move something is to carry or push it to another place.
mark advcl obj cop mark cc conj obj case det obl punct root To PART move VERB something PRON is AUX to PART carry VERB or CCONJ push VERB it PRON to ADP another DET place NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 move mark 2 move move VERB VerbForm=Inf 6 carry advcl 3 something something PRON Number=Sing PronType=Ind 2 move obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 carry cop 5 to to PART _ 6 carry mark 6 carry carry VERB Mood=Imp VerbForm=Fin root root 7 or or CCONJ _ 8 push cc 8 push push VERB Mood=Imp VerbForm=Fin 6 carry conj 9 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 8 push obj 10 to to ADP _ 12 place case 11 another another DET PronType=Ind 12 place det 12 place place NOUN Number=Sing 8 push obl 13 . . PUNCT _ 6 carry punct
# verb tense, mood who what, whom to whom where when other roles by
1 move to-infinitive something vn roll-51.3.1 «NP V NP.theme»: agent=Agent something=Theme
2 is present carry property tree rules
3 push infinitive it another place vn funnel-9.3-1-1 «NP V NP PP.trajectory»: agent=Agent it=Theme to place=Trajectory
Meaning 3 To move house is to go and live in a new home.
mark advcl obj cop mark cc conj case det amod obl punct root To PART move VERB house NOUN is AUX to PART go VERB and CCONJ live VERB in ADP a DET new ADJ home NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 move mark 2 move move VERB VerbForm=Inf 6 go advcl 3 house house NOUN Number=Sing 2 move obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 go cop 5 to to PART _ 6 go mark 6 go go VERB Mood=Imp VerbForm=Fin root root 7 and and CCONJ _ 8 live cc 8 live live VERB Mood=Imp VerbForm=Fin 6 go conj 9 in in ADP _ 12 home case 10 a a DET Definite=Ind PronType=Art 12 home det 11 new new ADJ Degree=Pos 12 home amod 12 home home NOUN Number=Sing 8 live obl 13 . . PUNCT _ 6 go punct
# verb tense, mood who what, whom to whom where when other roles by
1 move to-infinitive house vn roll-51.3.1 «NP V NP.theme»: agent=Agent house=Theme
2 is present go property tree rules
3 live infinitive a new home vn lodge-46 «NP V PP.location»: agent=Theme in home=Location
Meaning 4 A move is a turn or step in a game, or an action: «a smart move».
The tree, 16 words det nsubj cop det cc conj case det nmod punct cc det conj punct punct det amod parataxis punct punct root A DET move NOUN is AUX a DET turn NOUN or CCONJ step NOUN in ADP a DET game NOUN , PUNCT or CCONJ an DET action NOUN : PUNCT « PUNCT a DET smart ADJ move NOUN » PUNCT . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 move det 2 move move NOUN Number=Sing 5 turn nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 turn cop 4 a a DET Definite=Ind PronType=Art 5 turn det 5 turn turn NOUN Number=Sing root root 6 or or CCONJ _ 7 step cc 7 step step NOUN Number=Sing 5 turn conj 8 in in ADP _ 10 game case 9 a a DET Definite=Ind PronType=Art 10 game det 10 game game NOUN Number=Sing 7 step nmod 11 , , PUNCT _ 14 action punct 12 or or CCONJ _ 14 action cc 13 an a DET Definite=Ind PronType=Art 14 action det 14 action action NOUN Number=Sing 5 turn conj 15 : : PUNCT _ 19 move punct 16 « « PUNCT _ 19 move punct 17 a a DET Definite=Ind PronType=Art 19 move det 18 smart smart ADJ Degree=Pos 19 move amod 19 move move NOUN Number=Sing 5 turn parataxis 20 » » PUNCT _ 19 move punct 21 . . PUNCT _ 5 turn punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a move a turn or step in a game or a action tree rules
Meaning 5 To move someone is to make them feel strong feelings, like being sad or touched.
The tree, 15 words mark csubj obj cop mark obj xcomp amod obj punct case cop parataxis cc conj punct root To PART move VERB someone PRON is AUX to PART make VERB them PRON feel VERB strong ADJ feelings NOUN , PUNCT like ADP being AUX sad ADJ or CCONJ touched VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 move mark 2 move move VERB VerbForm=Inf 6 make csubj 3 someone someone PRON Number=Sing PronType=Ind 2 move obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 make cop 5 to to PART _ 6 make mark 6 make make VERB VerbForm=Inf root root 7 them they PRON Case=Acc Number=Plur Person=3 PronType=Prs 6 make obj 8 feel feel VERB VerbForm=Inf 6 make xcomp 9 strong strong ADJ Degree=Pos 10 feelings amod 10 feelings feeling NOUN Number=Plur 8 feel obj 11 , , PUNCT _ 14 sad punct 12 like like ADP _ 14 sad case 13 being be AUX Tense=Pres VerbForm=Part 14 sad cop 14 sad sad ADJ Degree=Pos 6 make parataxis 15 or or CCONJ _ 16 touched cc 16 touched touch VERB Tense=Past VerbForm=Part Voice=Pass 14 sad conj 17 . . PUNCT _ 6 make punct
# verb tense, mood who what, whom to whom where when other roles by
1 move to-infinitive someone vn roll-51.3.1 «NP V ADJ.result»: agent=Theme someone=Result
2 is present make property tree rules
3 feel infinitive strong feelings vn hunt-35.1 «NP V NP»: agent=Agent feeling=Theme
4 is gerund sad property tree rules
5 touch participle vn contiguous_location-47.8-1 «NP V»: agent=Theme
Example 1 When thou comest into thy neighbour's standing corn, then thou mayest pluck ears with thy hand; but thou shalt not move a sickle unto thy neighbour's standing corn. (Torah DEU.23.25, JPS 1917)
Sentence 1: When thou comest into thy neighbour's standing corn, then thou mayest pluck ears with thy hand; but thou shalt not move a sickle unto thy neighbour's standing corn.
The tree, 30 words advmod nsubj advcl case nmod:poss nmod:poss case compound obl punct advmod nsubj aux obj case nmod:poss obl punct cc nsubj aux advmod conj det obj case nmod:poss nmod:poss case compound obl punct root When ADV thou PRON comest VERB into ADP thy PRON neighbour NOUN 's PART standing NOUN corn NOUN , PUNCT then ADV thou PRON mayest AUX pluck VERB ears NOUN with ADP thy PRON hand NOUN ; PUNCT but CCONJ thou PRON shalt AUX not PART move VERB a DET sickle NOUN unto ADP thy PRON neighbour NOUN 's PART standing NOUN corn NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 When when ADV PronType=Int 3 comest advmod 2 thou thou PRON Case=Nom Number=Sing Person=2 PronType=Prs Style=Arch 3 comest nsubj 3 comest come VERB Mood=Ind Number=Sing Person=2 Style=Arch Tense=Pres VerbForm=Fin 14 pluck advcl 4 into into ADP _ 9 corn case 5 thy thy PRON Case=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch 6 neighbour nmod:poss 6 neighbour neighbour NOUN Number=Sing 9 corn nmod:poss 7 's 's PART _ 6 neighbour case 8 standing standing NOUN Number=Sing 9 corn compound 9 corn corn NOUN Number=Sing 3 comest obl 10 , , PUNCT _ 3 comest punct 11 then then ADV PronType=Dem 14 pluck advmod 12 thou thou PRON Case=Nom Number=Sing Person=2 PronType=Prs Style=Arch 14 pluck nsubj 13 mayest may AUX Style=Arch VerbForm=Fin 14 pluck aux 14 pluck pluck VERB VerbForm=Inf root root 15 ears ear NOUN Number=Plur 14 pluck obj 16 with with ADP _ 18 hand case 17 thy thy PRON Case=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch 18 hand nmod:poss 18 hand hand NOUN Number=Sing 14 pluck obl 19 ; ; PUNCT _ 24 move punct 20 but but CCONJ _ 24 move cc 21 thou thou PRON Case=Nom Number=Sing Person=2 PronType=Prs Style=Arch 24 move nsubj 22 shalt shall AUX Style=Arch VerbForm=Fin 24 move aux 23 not not PART Polarity=Neg 24 move advmod 24 move move VERB VerbForm=Inf 14 pluck conj 25 a a DET Definite=Ind PronType=Art 26 sickle det 26 sickle sickle NOUN Number=Sing 24 move obj 27 unto unto ADP _ 32 corn case 28 thy thy PRON Case=Gen Number=Sing Person=2 Poss=Yes PronType=Prs Style=Arch 29 neighbour nmod:poss 29 neighbour neighbour NOUN Number=Sing 32 corn nmod:poss 30 's 's PART _ 29 neighbour case 31 standing standing NOUN Number=Sing 32 corn compound 32 corn corn NOUN Number=Sing 24 move obl 33 . . PUNCT _ 14 pluck punct
# verb tense, mood who what, whom to whom where when other roles by
1 come present thou thy neighbour's standing corn vn escape-51.1-1 «NP V PP.initial_location»: agent=Theme into corn=Initial_Location
2 pluck may thou ears then with thy hand vn braid-41.2.2 «NP V NP»: agent=Agent ear=Patient
3 not move shall thou a sickle unto thy neighbour's standing corn vn roll-51.3.1 «NP V NP.theme»: agent=Agent sickle=Theme
Sentence 2: (Torah DEU.23.25, JPS 1917)
punct compound punct conj flat punct root ( PUNCT Torah PROPN DEU.23.25 PROPN , PUNCT JPS PROPN 1917 NUM ) PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 ( ( PUNCT _ 3 DEU.23.25 punct 2 Torah Torah PROPN Number=Sing 3 DEU.23.25 compound 3 DEU.23.25 DEU.23.25 PROPN Number=Sing root root 4 , , PUNCT _ 5 JPS punct 5 JPS JPS PROPN Number=Sing 3 DEU.23.25 conj 6 1917 1917 NUM NumForm=Digit NumType=Card 5 JPS flat 7 ) ) PUNCT _ 3 DEU.23.25 punct
The frames reader finds no event or fact in this sentence.
Example 2 And the spirit of the LORD began to move him in Mahaneh-dan, between Zorah and Eshtaol. (Prophets JDG.13.25, JPS 1917)
Sentence 1: And the spirit of the LORD began to move him in Mahaneh-dan, between Zorah and Eshtaol.
The tree, 17 words cc det nsubj case det nmod mark xcomp obj case compound punct obl punct case obl cc conj punct root And CCONJ the DET spirit NOUN of ADP the DET LORD PROPN began VERB to PART move VERB him PRON in ADP Mahaneh PROPN - PUNCT dan NOUN , PUNCT between ADP Zorah PROPN and CCONJ Eshtaol PROPN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 And and CCONJ _ 7 began cc 2 the the DET Definite=Def PronType=Art 3 spirit det 3 spirit spirit NOUN Number=Sing 7 began nsubj 4 of of ADP _ 6 LORD case 5 the the DET Definite=Def PronType=Art 6 LORD det 6 LORD LORD PROPN Number=Sing 3 spirit nmod 7 began begin VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 8 to to PART _ 9 move mark 9 move move VERB VerbForm=Inf 7 began xcomp 10 him he PRON Case=Acc Gender=Masc Number=Sing Person=3 PronType=Prs 9 move obj 11 in in ADP _ 14 dan case 12 Mahaneh Mahaneh PROPN Number=Sing 14 dan compound 13 - - PUNCT _ 12 Mahaneh punct 14 dan dan NOUN Number=Sing 9 move obl 15 , , PUNCT _ 17 Zorah punct 16 between between ADP _ 17 Zorah case 17 Zorah Zorah PROPN Number=Sing 9 move obl 18 and and CCONJ _ 19 Eshtaol cc 19 Eshtaol Eshtaol PROPN Number=Sing 17 Zorah conj 20 . . PUNCT _ 7 began punct
# verb tense, mood who what, whom to whom where when other roles by
1 begin past the spirit of the LORD vn begin-55.1-1-1 «NP V S_INF»: agent=Agent clause=Eventuality
2 move to-infinitive the spirit of the LORD not said here spirit Mahaneh dan between Zorah and Eshtaol vn roll-51.3.1 «NP V ADJ.result»: agent=Theme he=Result
Sentence 2: (Prophets JDG.13.25, JPS 1917)
punct appos punct flat flat punct root ( PUNCT Prophets NOUN JDG.13.25 PROPN , PUNCT JPS PROPN 1917 NUM ) PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 ( ( PUNCT _ 2 Prophets punct 2 Prophets prophet NOUN Number=Plur root root 3 JDG.13.25 JDG.13.25 PROPN Number=Sing 2 Prophets appos 4 , , PUNCT _ 5 JPS punct 5 JPS JPS PROPN Number=Sing 3 JDG.13.25 flat 6 1917 1917 NUM NumForm=Digit NumType=Card 3 JDG.13.25 flat 7 ) ) PUNCT _ 2 Prophets punct
The frames reader finds no event or fact in this sentence.
Example 3 They deck it with silver and with gold, they fasten it with nails and with hammers, that it move not. (Prophets JER.10.4, JPS 1917)
Sentence 1: They deck it with silver and with gold, they fasten it with nails and with hammers, that it move not.
The tree, 20 words nsubj obj case obl cc case conj punct nsubj parataxis obj case obl cc case conj punct mark nsubj conj advmod punct root They PRON deck VERB it PRON with ADP silver NOUN and CCONJ with ADP gold NOUN , PUNCT they PRON fasten VERB it PRON with ADP nails NOUN and CCONJ with ADP hammers NOUN , PUNCT that SCONJ it PRON move VERB not PART . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 They they PRON Case=Nom Number=Plur Person=3 PronType=Prs 2 deck nsubj 2 deck deck VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 3 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 2 deck obj 4 with with ADP _ 5 silver case 5 silver silver NOUN Number=Sing 2 deck obl 6 and and CCONJ _ 8 gold cc 7 with with ADP _ 8 gold case 8 gold gold NOUN Number=Sing 5 silver conj 9 , , PUNCT _ 11 fasten punct 10 they they PRON Case=Nom Number=Plur Person=3 PronType=Prs 11 fasten nsubj 11 fasten fasten VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 2 deck parataxis 12 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 11 fasten obj 13 with with ADP _ 14 nails case 14 nails nail NOUN Number=Plur 11 fasten obl 15 and and CCONJ _ 17 hammers cc 16 with with ADP _ 17 hammers case 17 hammers hammer NOUN Number=Plur 14 nails conj 18 , , PUNCT _ 21 move punct 19 that that SCONJ _ 21 move mark 20 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 21 move nsubj 21 move move VERB Mood=Ind Number=Plur Person=3 Tense=Pres Typo=Yes VerbForm=Fin 11 fasten conj 22 not not PART Polarity=Neg 21 move advmod 23 . . PUNCT _ 2 deck punct
# verb tense, mood who what, whom to whom where when other roles by
1 deck present They it with silver and gold vn fill-9.8-1 «NP V NP PP.theme»: agent=Agent it=Destination with silver=Theme
2 fasten present silver gold with nails and hammers vn shake-22.3-2-1 «NP V NP PP»: agent=Agent it=Patient with nail=Co-Patient
3 not move present gold vn roll-51.3.1 «NP.theme V»: agent=Theme
Sentence 2: (Prophets JER.10.4, JPS 1917)
punct appos punct flat flat punct root ( PUNCT Prophets NOUN JER.10.4 PROPN , PUNCT JPS PROPN 1917 NUM ) PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 ( ( PUNCT _ 2 Prophets punct 2 Prophets prophet NOUN Number=Plur root root 3 JER.10.4 JER.10.4 PROPN Number=Sing 2 Prophets appos 4 , , PUNCT _ 5 JPS punct 5 JPS JPS PROPN Number=Sing 3 JER.10.4 flat 6 1917 1917 NUM NumForm=Digit NumType=Card 3 JER.10.4 flat 7 ) ) PUNCT _ 2 Prophets punct
The frames reader finds no event or fact in this sentence.
Example 4 Nay, he will not ever be threshing it; and though the roller of his wagon and its sharp edges move noisily, he doth not crush it. (Prophets ISA.28.28, JPS 1917)
Sentence 1: Nay, he will not ever be threshing it; and though the roller of his wagon and its sharp edges move noisily, he doth not crush it.
The tree, 26 words discourse punct nsubj aux advmod advmod aux obj punct cc mark det nsubj case nmod:poss nmod cc nmod:poss amod conj advcl advmod punct nsubj conj advmod xcomp obj punct root Nay INTJ , PUNCT he PRON will AUX not PART ever ADV be AUX threshing VERB it PRON ; PUNCT and CCONJ though SCONJ the DET roller NOUN of ADP his PRON wagon NOUN and CCONJ its PRON sharp ADJ edges NOUN move VERB noisily ADV , PUNCT he PRON doth VERB not PART crush VERB it PRON . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Nay nay INTJ _ 8 threshing discourse 2 , , PUNCT _ 1 Nay punct 3 he he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 8 threshing nsubj 4 will will AUX VerbForm=Fin 8 threshing aux 5 not not PART Polarity=Neg 8 threshing advmod 6 ever ever ADV PronType=Ind 8 threshing advmod 7 be be AUX VerbForm=Inf 8 threshing aux 8 threshing thresh VERB Tense=Pres VerbForm=Part root root 9 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 8 threshing obj 10 ; ; PUNCT _ 26 doth punct 11 and and CCONJ _ 26 doth cc 12 though though SCONJ _ 22 move mark 13 the the DET Definite=Def PronType=Art 14 roller det 14 roller roller NOUN Number=Sing 22 move nsubj 15 of of ADP _ 17 wagon case 16 his his PRON Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs 17 wagon nmod:poss 17 wagon wagon NOUN Number=Sing 14 roller nmod 18 and and CCONJ _ 21 edges cc 19 its its PRON Case=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs 21 edges nmod:poss 20 sharp sharp ADJ Degree=Pos 21 edges amod 21 edges edge NOUN Number=Plur 17 wagon conj 22 move move VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 26 doth advcl 23 noisily noisily ADV _ 22 move advmod 24 , , PUNCT _ 22 move punct 25 he he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 26 doth nsubj 26 doth do VERB Mood=Ind Number=Sing Person=3 Style=Arch Tense=Pres VerbForm=Fin 8 threshing conj 27 not not PART Polarity=Neg 28 crush advmod 28 crush crush VERB VerbForm=Inf 26 doth xcomp 29 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 28 crush obj 30 . . PUNCT _ 8 threshing punct
# verb tense, mood who what, whom to whom where when other roles by
1 not thresh future · progressive he it ever tree rules
2 move present the roller of his wagon and roller's sharp edges noisily property vn roll-51.3.1 «NP.theme V»: agent=Theme
3 do present he tree rules
4 not crush infinitive he not said here roller vn carve-21.2-1 «NP V NP»: agent=Agent it=Patient
5 roll his wagon and roller's sharp edges nom roller «act transitive»: of=patient
Sentence 2: (Prophets ISA.28.28, JPS 1917)
punct appos punct flat flat punct root ( PUNCT Prophets NOUN ISA.28.28 PROPN , PUNCT JPS PROPN 1917 NUM ) PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 ( ( PUNCT _ 2 Prophets punct 2 Prophets prophet NOUN Number=Plur root root 3 ISA.28.28 ISA.28.28 PROPN Number=Sing 2 Prophets appos 4 , , PUNCT _ 5 JPS punct 5 JPS JPS PROPN Number=Sing 3 ISA.28.28 flat 6 1917 1917 NUM NumForm=Digit NumType=Card 3 ISA.28.28 flat 7 ) ) PUNCT _ 2 Prophets punct
The frames reader finds no event or fact in this sentence.
Example 5 He moves 5 chairs to the other room.
nsubj nummod obj case det amod obl punct root He PRON moves VERB 5 NUM chairs NOUN to ADP the DET other ADJ room NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 He he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 2 moves nsubj 2 moves move VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 5 5 NUM NumForm=Digit NumType=Card 4 chairs nummod 4 chairs chair NOUN Number=Plur 2 moves obj 5 to to ADP _ 8 room case 6 the the DET Definite=Def PronType=Art 8 room det 7 other other ADJ Degree=Pos 8 room amod 8 room room NOUN Number=Sing 2 moves obl 9 . . PUNCT _ 2 moves punct
# verb tense, mood who what, whom to whom where when other roles by
1 move present He 5 chairs the other room vn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent chair=Theme to room=Trajectory
Example 6 The ant moves 3 cm each minute.
det nsubj nummod obj det obl:unmarked punct root The DET ant NOUN moves VERB 3 NUM cm NOUN each DET minute NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 ant det 2 ant ant NOUN Number=Sing 3 moves nsubj 3 moves move VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 4 3 3 NUM NumForm=Digit NumType=Card 5 cm nummod 5 cm cm NOUN Number=Plur 3 moves obj 6 each each DET PronType=Tot 7 minute det 7 minute minute NOUN Number=Sing 3 moves obl:unmarked 8 . . PUNCT _ 3 moves punct
# verb tense, mood who what, whom to whom where when other roles by
1 move present the ant 3 cm minute vn roll-51.3.1 «NP V NP.theme»: agent=Agent cm=Theme
Example 7 They moved 12 boxes into the truck.
nsubj nummod obj case det obl punct root They PRON moved VERB 12 NUM boxes NOUN into ADP the DET truck NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 They they PRON Case=Nom Number=Plur Person=3 PronType=Prs 2 moved nsubj 2 moved move VERB Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin root root 3 12 12 NUM NumForm=Digit NumType=Card 4 boxes nummod 4 boxes box NOUN Number=Plur 2 moved obj 5 into into ADP _ 7 truck case 6 the the DET Definite=Def PronType=Art 7 truck det 7 truck truck NOUN Number=Sing 2 moved obl 8 . . PUNCT _ 2 moved punct
# verb tense, mood who what, whom to whom where when other roles by
1 move past They 12 boxes the truck vn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent box=Theme into truck=Trajectory
Example 8 In the game she made 4 moves.
case det obl nsubj nummod obj punct root In ADP the DET game NOUN she PRON made VERB 4 NUM moves NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 In in ADP _ 3 game case 2 the the DET Definite=Def PronType=Art 3 game det 3 game game NOUN Number=Sing 5 made obl 4 she she PRON Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs 5 made nsubj 5 made make VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 6 4 4 NUM NumForm=Digit NumType=Card 7 moves nummod 7 moves move NOUN Number=Plur 5 made obj 8 . . PUNCT _ 5 made punct
# verb tense, mood who what, whom to whom where when other roles by
1 make past she 4 moves the game vn build-26.1-1 «NP V NP»: agent=Agent move=Product
Example 9 Please don't move while I take the photo.
discourse aux advmod mark nsubj advcl det obj punct root Please INTJ do AUX n't PART move VERB while SCONJ I PRON take VERB the DET photo NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Please please INTJ _ 4 move discourse 2 do do AUX Mood=Imp VerbForm=Fin 4 move aux 3 n't not PART Polarity=Neg 4 move advmod 4 move move VERB Mood=Imp VerbForm=Fin root root 5 while while SCONJ _ 7 take mark 6 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 7 take nsubj 7 take take VERB Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin 4 move advcl 8 the the DET Definite=Def PronType=Art 9 photo det 9 photo photo NOUN Number=Sing 7 take obj 10 . . PUNCT _ 4 move punct
# verb tense, mood who what, whom to whom where when other roles by
1 not move imperative · do-support you not said here vn roll-51.3.1 «NP.theme V»: agent=Theme
2 take present I the photo vn bring-11.3 «NP V NP»: agent=Agent photo=Theme
Example 10 A push or a pull can make a ball move.
det nsubj cc det conj aux det compound obj punct root A DET push NOUN or CCONJ a DET pull NOUN can AUX make VERB a DET ball NOUN move NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 push det 2 push push NOUN Number=Sing 7 make nsubj 3 or or CCONJ _ 5 pull cc 4 a a DET Definite=Ind PronType=Art 5 pull det 5 pull pull NOUN Number=Sing 2 push conj 6 can can AUX VerbForm=Fin 7 make aux 7 make make VERB VerbForm=Inf root root 8 a a DET Definite=Ind PronType=Art 10 move det 9 ball ball NOUN Number=Sing 10 move compound 10 move move NOUN Number=Sing 7 make obj 11 . . PUNCT _ 7 make punct
# verb tense, mood who what, whom to whom where when other roles by
1 make can a push or a pull a ball move vn build-26.1-1 «NP.asset V NP»: agent=Asset move=Product
Example 11 We are moving to Toronto next summer.
nsubj aux case compound amod obl punct root We PRON are AUX moving VERB to ADP Toronto PROPN next ADJ summer NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 We we PRON Case=Nom Number=Plur Person=1 PronType=Prs 3 moving nsubj 2 are be AUX Mood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin 3 moving aux 3 moving move VERB Tense=Pres VerbForm=Part root root 4 to to ADP _ 7 summer case 5 Toronto Toronto PROPN Number=Sing 7 summer compound 6 next next ADJ Degree=Pos 7 summer amod 7 summer summer NOUN Number=Sing 3 moving obl 8 . . PUNCT _ 3 moving punct
# verb tense, mood who what, whom to whom where when other roles by
1 move present · progressive We summer vn roll-51.3.1 «NP.theme V»: agent=Theme
Example 12 It's your move, so roll the dice.
nsubj cop nmod:poss punct advmod acl:relcl det obj punct root It PRON 's AUX your PRON move NOUN , PUNCT so ADV roll VERB the DET dice NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 It it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 4 move nsubj 2 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 move cop 3 your your PRON Case=Gen Person=2 Poss=Yes PronType=Prs 4 move nmod:poss 4 move move NOUN Number=Sing root root 5 , , PUNCT _ 7 roll punct 6 so so ADV _ 7 roll advmod 7 roll roll VERB VerbForm=Inf 4 move acl:relcl 8 the the DET Definite=Def PronType=Art 9 dice det 9 dice dice NOUN Number=Sing 7 roll obj 10 . . PUNCT _ 4 move punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present It your move tree rules
2 roll infinitive your move not said here the dice vn run-51.3.2-2 «NP V NP»: agent=Agent dice=Agent
Example 13 Even the leaves had ceased to move.
advmod det nsubj:pass aux mark xcomp punct root Even ADV the DET leaves NOUN had AUX ceased VERB to PART move VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Even even ADV _ 3 leaves advmod 2 the the DET Definite=Def PronType=Art 3 leaves det 3 leaves leaf NOUN Number=Plur 5 ceased nsubj:pass 4 had have AUX Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin 5 ceased aux 5 ceased cease VERB Tense=Past VerbForm=Part Voice=Pass root root 6 to to PART _ 7 move mark 7 move move VERB VerbForm=Inf 5 ceased xcomp 8 . . PUNCT _ 5 ceased punct
# verb tense, mood who what, whom to whom where when other roles by
1 cease past · perfect · passive the leaves tree rules
2 move to-infinitive vn roll-51.3.1 «NP.theme V»: agent=Theme
Text: the Judaism dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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