baddie
Who acts: baddie, We, wolf · What happens: be, see, cause, have, play, catch · To what, where: bad person, person, thing, trouble, secret lair, goodies
«baddie» in the school dictionary: its 2 meanings for a pupil and its 5 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: baddie in the school dictionary.
Meaning 1
Usage: informal — kept apart, not parsed.
A baddie is a bad person or villain in a story, film or game.
The tree, 14 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 baddie | det |
| 2 | baddie | baddie | NOUN | Number=Sing | 6 person | nsubj |
| 3 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 6 person | cop |
| 4 | a | a | DET | Definite=Ind PronType=Art | 6 person | det |
| 5 | bad | bad | ADJ | Degree=Pos | 6 person | amod |
| 6 | person | person | NOUN | Number=Sing | root | root |
| 7 | or | or | CCONJ | _ | 8 villain | cc |
| 8 | villain | villain | NOUN | Number=Sing | 6 person | conj |
| 9 | in | in | ADP | _ | 11 story | case |
| 10 | a | a | DET | Definite=Ind PronType=Art | 11 story | det |
| 11 | story | story | NOUN | Number=Sing | 8 villain | nmod |
| 12 | , | , | PUNCT | _ | 13 film | punct |
| 13 | film | film | NOUN | Number=Sing | 6 person | conj |
| 14 | or | or | CCONJ | _ | 15 game | cc |
| 15 | game | game | NOUN | Number=Sing | 13 film | conj |
| 16 | . | . | PUNCT | _ | 6 person | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | a baddie | a bad person or villain in a story and film or game | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2
Usage: informal — kept apart, not parsed.
A baddie can be any person or thing seen as the cause of trouble.
The tree, 14 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 baddie | det |
| 2 | baddie | baddie | NOUN | Number=Sing | 6 person | nsubj |
| 3 | can | can | AUX | VerbForm=Fin | 6 person | aux |
| 4 | be | be | AUX | VerbForm=Inf | 6 person | cop |
| 5 | any | any | DET | PronType=Ind | 6 person | det |
| 6 | person | person | NOUN | Number=Sing | root | root |
| 7 | or | or | CCONJ | _ | 8 thing | cc |
| 8 | thing | thing | NOUN | Number=Sing | 6 person | conj |
| 9 | seen | see | VERB | Tense=Past VerbForm=Part Voice=Pass | 8 thing | acl |
| 10 | as | as | ADP | _ | 12 cause | case |
| 11 | the | the | DET | Definite=Def PronType=Art | 12 cause | det |
| 12 | cause | cause | NOUN | Number=Sing | 9 seen | obl |
| 13 | of | of | ADP | _ | 14 trouble | case |
| 14 | trouble | trouble | NOUN | Number=Sing | 12 cause | nmod |
| 15 | . | . | PUNCT | _ | 6 person | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | can | a baddie | any person or thing | tree rules | ||||
| 2 | see | participle | thing not said here | as the cause of trouble | vn comprehend-87.2-1-1 «NP V NP PP.attribute»: agent=Experiencer as cause=Attribute | ||||
| 3 | cause | trouble | nom cause «event transitive»: of=patient |
Example 1
The baddie in the film had a secret lair.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 baddie | det |
| 2 | baddie | baddie | NOUN | Number=Sing | 6 had | nsubj |
| 3 | in | in | ADP | _ | 5 film | case |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 film | det |
| 5 | film | film | NOUN | Number=Sing | 2 baddie | nmod |
| 6 | had | have | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 7 | a | a | DET | Definite=Ind PronType=Art | 9 lair | det |
| 8 | secret | secret | ADJ | Degree=Pos | 9 lair | amod |
| 9 | lair | lair | NOUN | Number=Sing | 6 had | obj |
| 10 | . | . | PUNCT | _ | 6 had | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | have | past | the baddie in the film | a secret lair | vn birth-28.2-1 «NP V NP»: agent=Agent lair=Patient |
Example 2
We played goodies and baddies in the playground.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | We | we | PRON | Case=Nom Number=Plur Person=1 PronType=Prs | 2 played | nsubj |
| 2 | played | play | VERB | Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin | root | root |
| 3 | goodies | goodie | NOUN | Number=Plur | 2 played | obj |
| 4 | and | and | CCONJ | _ | 5 baddies | cc |
| 5 | baddies | baddie | NOUN | Number=Plur | 3 goodies | conj |
| 6 | in | in | ADP | _ | 8 playground | case |
| 7 | the | the | DET | Definite=Def PronType=Art | 8 playground | det |
| 8 | playground | playground | NOUN | Number=Sing | 2 played | obl |
| 9 | . | . | PUNCT | _ | 2 played | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | play | past | We | goodies and baddies | the playground | vn use-105.1 «NP V NP»: agent=Agent goodie=Theme |
Example 3
In fairy tales, the wolf is often the baddie.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 tales | case |
| 2 | fairy | fairy | NOUN | Number=Sing | 3 tales | compound |
| 3 | tales | tale | NOUN | Number=Plur | 10 baddie | obl |
| 4 | , | , | PUNCT | _ | 3 tales | punct |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 wolf | det |
| 6 | wolf | wolf | NOUN | Number=Sing | 10 baddie | nsubj |
| 7 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 baddie | cop |
| 8 | often | often | ADV | _ | 10 baddie | advmod |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 baddie | det |
| 10 | baddie | baddie | NOUN | Number=Sing | root | root |
| 11 | . | . | PUNCT | _ | 10 baddie | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | the wolf | the baddie | fairy tales | often property | tree rules |
Example 4
The baddies got caught at the end.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 baddies | det |
| 2 | baddies | baddie | NOUN | Number=Plur | 4 caught | nsubj:pass |
| 3 | got | get | AUX | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 4 caught | aux:pass |
| 4 | caught | catch | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 5 | at | at | ADP | _ | 7 end | case |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 end | det |
| 7 | end | end | NOUN | Number=Sing | 4 caught | obl |
| 8 | . | . | PUNCT | _ | 4 caught | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | catch | past · passive | the baddies | at the end | vn get-13.5.1 «NP V NP PP.source NP.asset»: subject=Theme at end=Asset |
Example 5
Sugar is sometimes made the baddie of healthy eating.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Sugar | sugar | NOUN | Number=Sing | 4 made | nsubj:pass |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 made | aux:pass |
| 3 | sometimes | sometimes | ADV | PronType=Ind | 4 made | advmod |
| 4 | made | make | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 baddie | det |
| 6 | baddie | baddie | NOUN | Number=Sing | 4 made | obj |
| 7 | of | of | ADP | _ | 9 eating | case |
| 8 | healthy | healthy | ADJ | Degree=Pos | 9 eating | amod |
| 9 | eating | eating | NOUN | Number=Sing | 6 baddie | nmod |
| 10 | . | . | PUNCT | _ | 4 made | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | present · passive | Sugar | sometimes property | vn build-26.1-1 «NP.asset V NP NP»: subject=Beneficiary baddie=Product |
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/B/baddie/