depress
Who acts: key, Grey rainy days, you, bad news, driver, Losing · What happens: depress, be, feel, start, lose · To what, where: someone, button, prices, me, machine, whole team
«depress» in the school dictionary: its 3 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: depress in the school dictionary.
Meaning 1
To depress someone is to make them feel very sad and without hope.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 depress | mark |
| 2 | depress | depress | VERB | VerbForm=Inf | 6 make | csubj |
| 3 | someone | someone | PRON | Number=Sing PronType=Ind | 2 depress | obj |
| 4 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 6 make | cop |
| 5 | to | to | PART | _ | 6 make | mark |
| 6 | make | make | VERB | VerbForm=Inf | root | root |
| 7 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 6 make | obj |
| 8 | feel | feel | VERB | VerbForm=Inf | 6 make | xcomp |
| 9 | very | very | ADV | _ | 10 sad | advmod |
| 10 | sad | sad | ADJ | Degree=Pos | 8 feel | xcomp |
| 11 | and | and | CCONJ | _ | 13 hope | cc |
| 12 | without | without | ADP | _ | 13 hope | case |
| 13 | hope | hope | NOUN | Number=Sing | 10 sad | conj |
| 14 | . | . | PUNCT | _ | 6 make | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | depress | to-infinitive | someone | vn amuse-31.1 «NP V NP»: agent=Stimulus someone=Experiencer | |||||
| 2 | is | present | make property | tree rules | |||||
| 3 | feel | infinitive | sad property | vn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2
Usage: formal — kept apart, not parsed.
To depress a button, key or pedal is to press it down.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 depress | mark |
| 2 | depress | depress | VERB | VerbForm=Inf | 11 press | advcl |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 button | det |
| 4 | button | button | NOUN | Number=Sing | 2 depress | obj |
| 5 | , | , | PUNCT | _ | 6 key | punct |
| 6 | key | key | NOUN | Number=Sing | 11 press | nsubj |
| 7 | or | or | CCONJ | _ | 8 pedal | cc |
| 8 | pedal | pedal | NOUN | Number=Sing | 6 key | conj |
| 9 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 press | cop |
| 10 | to | to | PART | _ | 11 press | mark |
| 11 | press | press | VERB | VerbForm=Inf | root | root |
| 12 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 11 press | obj |
| 13 | down | down | ADP | _ | 11 press | compound:prt |
| 14 | . | . | PUNCT | _ | 11 press | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | depress | to-infinitive | key or pedal not said here | a button | vn amuse-31.1 «NP V NP»: agent=Stimulus button=Experiencer | ||||
| 2 | is | present | key or pedal | press property | tree rules |
Meaning 3
Usage: money — kept apart, not parsed.
To depress prices, trade or wages is to make them lower or less active.
The tree, 14 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 depress | mark |
| 2 | depress | depress | VERB | VerbForm=Inf | 10 make | advcl |
| 3 | prices | price | NOUN | Number=Plur | 2 depress | obj |
| 4 | , | , | PUNCT | _ | 5 trade | punct |
| 5 | trade | trade | NOUN | Number=Sing | 3 prices | conj |
| 6 | or | or | CCONJ | _ | 7 wages | cc |
| 7 | wages | wage | NOUN | Number=Plur | 3 prices | conj |
| 8 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 make | cop |
| 9 | to | to | PART | _ | 10 make | mark |
| 10 | make | make | VERB | Mood=Imp VerbForm=Fin | root | root |
| 11 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 10 make | obj |
| 12 | lower | low | ADJ | Degree=Cmp | 10 make | xcomp |
| 13 | or | or | CCONJ | _ | 15 active | cc |
| 14 | less | less | ADV | Degree=Cmp | 15 active | advmod |
| 15 | active | active | ADJ | Degree=Pos | 12 lower | conj |
| 16 | . | . | PUNCT | _ | 10 make | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | depress | to-infinitive | prices and trade or wages | vn amuse-31.1 «NP V NP»: agent=Stimulus price=Experiencer | |||||
| 2 | is | present | low, make property | tree rules |
Example 1
Grey, rainy days depress me.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Grey | grey | ADJ | Degree=Pos | 4 days | amod |
| 2 | , | , | PUNCT | _ | 1 Grey | punct |
| 3 | rainy | rainy | ADJ | Degree=Pos | 4 days | amod |
| 4 | days | day | NOUN | Number=Plur | 5 depress | nsubj |
| 5 | depress | depress | VERB | Mood=Imp VerbForm=Fin | root | root |
| 6 | me | I | PRON | Case=Acc Number=Sing Person=1 PronType=Prs | 5 depress | obj |
| 7 | . | . | PUNCT | _ | 5 depress | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | depress | infinitive | Grey rainy days | me | vn amuse-31.1 «NP V NP»: agent=Stimulus i=Experiencer |
Example 2
Depress the button to start the machine.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Depress | depress | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 button | det |
| 3 | button | button | NOUN | Number=Sing | 1 Depress | obj |
| 4 | to | to | PART | _ | 5 start | mark |
| 5 | start | start | VERB | VerbForm=Inf | 1 Depress | advcl |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 machine | det |
| 7 | machine | machine | NOUN | Number=Sing | 5 start | obj |
| 8 | . | . | PUNCT | _ | 1 Depress | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | depress | imperative | you not said here | the button | vn amuse-31.1 «NP V NP»: agent=Stimulus button=Experiencer | ||||
| 2 | start | to-infinitive | you not said here | the machine | vn begin-55.1-1-1 «NP V NP»: agent=Agent machine=Eventuality |
Example 3
The bad news depressed the whole team.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 3 news | det |
| 2 | bad | bad | ADJ | Degree=Pos | 3 news | amod |
| 3 | news | news | NOUN | Number=Sing | 4 depressed | nsubj |
| 4 | depressed | depress | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 5 | the | the | DET | Definite=Def PronType=Art | 7 team | det |
| 6 | whole | whole | ADJ | Degree=Pos | 7 team | amod |
| 7 | team | team | NOUN | Number=Sing | 4 depressed | obj |
| 8 | . | . | PUNCT | _ | 4 depressed | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | depress | past | the bad news | the whole team | vn amuse-31.1 «NP V NP»: agent=Stimulus team=Experiencer |
Example 4
The driver depressed the clutch.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 driver | det |
| 2 | driver | driver | NOUN | Number=Sing | 3 depressed | nsubj |
| 3 | depressed | depress | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 clutch | det |
| 5 | clutch | clutch | NOUN | Number=Sing | 3 depressed | obj |
| 6 | . | . | PUNCT | _ | 3 depressed | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | depress | past | the driver | the clutch | vn amuse-31.1 «NP V NP»: agent=Stimulus clutch=Experiencer |
Example 5
The storm depressed sales at the seaside shops.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 storm | det |
| 2 | storm | storm | NOUN | Number=Sing | 4 sales | nsubj |
| 3 | depressed | depressed | ADJ | Degree=Pos | 4 sales | amod |
| 4 | sales | sale | NOUN | Number=Plur | root | root |
| 5 | at | at | ADP | _ | 8 shops | case |
| 6 | the | the | DET | Definite=Def PronType=Art | 8 shops | det |
| 7 | seaside | seaside | NOUN | Number=Sing | 8 shops | compound |
| 8 | shops | shop | NOUN | Number=Plur | 4 sales | nmod |
| 9 | . | . | PUNCT | _ | 4 sales | punct |
The frames reader finds no event or fact in this sentence.
Example 6
Losing every game started to depress him.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Losing | lose | VERB | VerbForm=Ger | 4 started | csubj |
| 2 | every | every | DET | PronType=Tot | 3 game | det |
| 3 | game | game | NOUN | Number=Sing | 1 Losing | obj |
| 4 | started | start | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 5 | to | to | PART | _ | 6 depress | mark |
| 6 | depress | depress | VERB | VerbForm=Inf | 4 started | xcomp |
| 7 | him | he | PRON | Case=Acc Gender=Masc Number=Sing Person=3 PronType=Prs | 6 depress | obj |
| 8 | . | . | PUNCT | _ | 4 started | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | lose | gerund | every game | vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality | |||||
| 2 | start | past | Losing | vn begin-55.1-1-1 «NP V S_INF»: agent=Agent clause=Eventuality | |||||
| 3 | depress | to-infinitive | Losing not said here | him = he | vn amuse-31.1 «NP V NP»: agent=Stimulus he=Experiencer |
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/D/depress/